CPhysicsPropRespawnable: Difference between revisions
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== Overview == | == Overview == | ||
An extension of [[CPhysicsProp]] which will respawn a certain amount of time after breaking. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.cpp /game/server/props.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.cpp /game/server/props.cpp]''' |
Latest revision as of 23:07, 10 August 2022
Overview[edit | edit source]
An extension of CPhysicsProp which will respawn a certain amount of time after breaking.
Source location : /game/server/props.cpp
Linked Entity : prop_physics_respawnable
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CBaseProp
- CBreakableProp
- CPhysicsProp
- CPhysicsPropRespawnable
- CPhysicsProp
- CBreakableProp
- CBaseProp
- CBaseAnimating
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CPhysicsPropRespawnableMaterialize | ||
m_flRespawnTime | ||
m_vOriginalMaxs | ||
m_vOriginalMins | ||
m_vOriginalSpawnAngles | ||
m_vOriginalSpawnOrigin |