CPhysTorque: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
== Overview ==
== Overview ==
...
This entity applies a rotational force (torque) to a physics object.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/phys_controller.cpp /game/server/phys_controller.cpp]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/phys_controller.cpp /game/server/phys_controller.cpp]'''

Revision as of 20:18, 10 July 2022

Overview

This entity applies a rotational force (torque) to a physics object.

Source location : /game/server/phys_controller.cpp

Linked Entity : phys_torque

Class Structure

Entity DataMaps

CPhysTorque
Name Type Description
m_axis