CDynamicProp: Difference between revisions
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'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/props.h /game/server/props.h]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/props.h /game/server/props.h]''' | ||
'''Linked entities :''' | |||
*'''[https://developer.valvesoftware.com/wiki/prop_dynamic prop_dynamic]''' | |||
*'''[https://developer.valvesoftware.com/wiki/dynamic_prop dynamic_prop]''' | |||
*'''[https://developer.valvesoftware.com/wiki/prop_dynamic_override prop_dynamic_override]''' | |||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
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| style="width: 35%;" | | | style="width: 35%;" | | ||
|} | |} |
Revision as of 02:59, 28 March 2022
Overview
...
Source location : /game/server/props.h
Linked entities :
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseProp
- CBreakableProp
- CDynamicProp
- CBreakableProp
- CBaseProp
- CBaseAnimating
SendProps
Name | Type | Description |
---|---|---|
m_bUseHitboxesForRenderBox | Boolean |
Entity DataMaps
Name | Type | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
CDynamicPropAnimThink | |||||||||||
InputDisableCollision | |||||||||||
InputEnableCollision | |||||||||||
InputSetAnimation | |||||||||||
InputSetDefaultAnimation | |||||||||||
InputSetPlaybackRate | |||||||||||
InputTurnOff | |||||||||||
InputTurnOn | |||||||||||
| |||||||||||
m_bDisableBoneFollowers | |||||||||||
m_bRandomAnimator | |||||||||||
m_bStartDisabled | |||||||||||
m_bUseHitboxesForRenderBox | |||||||||||
m_flMaxRandAnimTime | |||||||||||
m_flMinRandAnimTime | |||||||||||
m_flNextRandAnim | |||||||||||
m_iGoalSequence | |||||||||||
m_iTransitionDirection | |||||||||||
m_iszDefaultAnim | |||||||||||
m_nPendingSequence | |||||||||||
m_pOutputAnimBegun | |||||||||||
m_pOutputAnimOver |