CPhysicsPropMultiplayer: Difference between revisions
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'''Source location : ...''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.cpp /game/server/props.cpp]''' | ||
'''Linked | '''Linked Entity : [https://developer.valvesoftware.com/wiki/prop_physics_multiplayer prop_physics_multiplayer]''' | ||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[CBaseAnimating]]''' | **'''[[CBaseAnimating]]''' | ||
***'''[[ | ***'''[[CBaseProp]]''' | ||
****'''[[ | ****'''[[CBreakableProp]]''' | ||
*****'''[[ | *****'''[[CPhysicsProp]]''' | ||
******''' | ******'''CPhysicsPropMultiplayer''' | ||
== SendProps == | == SendProps == |
Revision as of 01:39, 28 March 2022
Overview
...
Source location : /game/server/props.cpp
Linked Entity : prop_physics_multiplayer
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseProp
- CBreakableProp
- CPhysicsProp
- CPhysicsPropMultiplayer
- CPhysicsProp
- CBreakableProp
- CBaseProp
- CBaseAnimating
SendProps
Name | Type | Description |
---|---|---|
m_iPhysicsMode | Integer | |
m_fMass | Float | |
m_collisionMins | Vector | |
m_collisionMaxs | Vector |
Entity DataMaps
Name | Type | Description |
---|---|---|
m_collisionMaxs | ||
m_collisionMins | ||
m_fMass | ||
m_iPhysicsMode | ||
m_usingCustomCollisionBounds |