CFuncRotating: Difference between revisions
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'''Source location : ...''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/bmodels.cpp /game/server/bmodels.cpp]''' | ||
'''Linked | '''Linked Entity : [https://developer.valvesoftware.com/wiki/func_rotating func_rotating]''' | ||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**''' | **'''CFuncRotating''' | ||
== SendProps == | == SendProps == | ||
Latest revision as of 04:53, 24 March 2022
Overview
...
Source location : /game/server/bmodels.cpp
Linked Entity : func_rotating
Class Structure
- CBaseEntity
- CFuncRotating
SendProps
| Name | Type | Description |
|---|---|---|
| m_angRotation | Integer | |
| m_vecOrigin | Integer | |
| m_flSimulationTime | Integer | |
| m_vecOrigin | Vector | |
| m_angRotation[0] | Float | |
| m_angRotation[1] | Float | |
| m_angRotation[2] | Float | |
| m_flSimulationTime | Integer |
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| CFuncRotatingHurtTouch | ||
| CFuncRotatingReverseMove | ||
| CFuncRotatingRotateMove | ||
| CFuncRotatingRotatingUse | ||
| CFuncRotatingSpinDownMove | ||
| CFuncRotatingSpinUpMove | ||
| InputReverse | ||
| InputSetSpeed | ||
| InputStart | ||
| InputStartBackward | ||
| InputStartForward | ||
| InputStop | ||
| InputStopAtStartPos | ||
| InputToggle | ||
| m_NoiseRunning | ||
| m_angStart | ||
| m_bReversed | ||
| m_bSolidBsp | ||
| m_bStopAtStartPos | ||
| m_flAttenuation | ||
| m_flBlockDamage | ||
| m_flFanFriction | ||
| m_flMaxSpeed | ||
| m_flTargetSpeed | ||
| m_flVolume | ||
| m_vecMoveAng |