CAI LeadGoal: Difference between revisions
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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/ai_behavior_lead.cpp /game/server/ai_behavior_lead.cpp]''...") |
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'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/ai_behavior_lead.cpp /game/server/ai_behavior_lead.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/ai_behavior_lead.cpp /game/server/ai_behavior_lead.cpp]''' | ||
'''Linked entity : [https://developer.valvesoftware.com/wiki/]''' | '''Linked entity : [https://developer.valvesoftware.com/wiki/ai_goal_lead ai_goal_lead]''' | ||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
Revision as of 02:07, 16 March 2022
Overview
...
Source location : /game/server/ai_behavior_lead.cpp
Linked entity : ai_goal_lead
Class Structure
- CBaseEntity
- CAI_GoalEntity
- CAI_LeadGoal
- CAI_GoalEntity
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| InputSetFailure | ||
| InputSetSuccess | ||
| m_OnArrival | ||
| m_OnArrivalDone | ||
| m_OnDone | ||
| m_OnFailure | ||
| m_OnSuccess | ||
| m_bDontSpeakStart | ||
| m_bGagLeader | ||
| m_bLeadDuringCombat | ||
| m_bRun | ||
| m_bStopScenesWhenPlayerLost | ||
| m_fArrived | ||
| m_flLeadDistance | ||
| m_flRetrieveDistance | ||
| m_flSuccessDistance | ||
| m_flWaitDistance | ||
| m_iComingBackWaitForSpeak | ||
| m_iRetrievePlayer | ||
| m_iRetrieveWaitForSpeak | ||
| m_iszArrivalConceptModifier | ||
| m_iszAttractPlayerConceptModifier | ||
| m_iszComingBackConceptModifier | ||
| m_iszFailureConceptModifier | ||
| m_iszPostArrivalConceptModifier | ||
| m_iszRetrieveConceptModifier | ||
| m_iszStartConceptModifier | ||
| m_iszSuccessConceptModifier | ||
| m_iszWaitOverConceptModifier | ||
| m_iszWaitPointName |