CDynamicProp: Difference between revisions
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==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[CBaseProp]]''' | **'''[[CBaseAnimating]]''' | ||
***'''[[CBreakableProp]]''' | ***'''[[CBaseProp]]''' | ||
****'''CDynamicProp''' | ****'''[[CBreakableProp]]''' | ||
*****'''CDynamicProp''' | |||
== SendProps == | == SendProps == |
Revision as of 02:07, 28 March 2022
Overview
...
Source location : /game/server/props.h
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseProp
- CBreakableProp
- CDynamicProp
- CBreakableProp
- CBaseProp
- CBaseAnimating
SendProps
Name | Type | Description |
---|---|---|
m_bUseHitboxesForRenderBox | Boolean |
Entity DataMaps
Name | Type | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
CDynamicPropAnimThink | |||||||||||
InputDisableCollision | |||||||||||
InputEnableCollision | |||||||||||
InputSetAnimation | |||||||||||
InputSetDefaultAnimation | |||||||||||
InputSetPlaybackRate | |||||||||||
InputTurnOff | |||||||||||
InputTurnOn | |||||||||||
| |||||||||||
m_bDisableBoneFollowers | |||||||||||
m_bRandomAnimator | |||||||||||
m_bStartDisabled | |||||||||||
m_bUseHitboxesForRenderBox | |||||||||||
m_flMaxRandAnimTime | |||||||||||
m_flMinRandAnimTime | |||||||||||
m_flNextRandAnim | |||||||||||
m_iGoalSequence | |||||||||||
m_iTransitionDirection | |||||||||||
m_iszDefaultAnim | |||||||||||
m_nPendingSequence | |||||||||||
m_pOutputAnimBegun | |||||||||||
m_pOutputAnimOver |
Name | Type | Description |
---|
Name | Type | Description |
---|
Name | Type | Description |
---|---|---|
InputDetach | ||
InputSetAttached | ||
m_initialOwner |
Name | Type | Description |
---|
Name | Type | Description |
---|