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|
Line 2: |
Line 2: |
| ... | | ... |
|
| |
|
| '''Source location : ...''' | | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/te_effect_dispatch.cpp /game/server/te_effect_dispatch.cpp]''' |
|
| |
|
| '''Linked entity : ...'''
| | ==[[Classes|Class Structure]]== |
| | | *'''[[CBaseTempEntity]]''' |
| ==[[SendProps|Class Structure]]== | | **'''CTEEffectDispatch''' |
| *'''[[CBaseEntity]]''' | |
| **'''[[CBaseAnimating]]'''
| |
| ***'''[[CBaseAnimatingOverlay]]'''
| |
| ****'''[[CBaseFlex]]'''
| |
| *****'''[[CBaseCombatCharacter]]'''
| |
| ******'''[[CBasePlayer]]'''
| |
| *******'''CTFPlayer'''
| |
|
| |
|
| == SendProps == | | == SendProps == |
Revision as of 01:40, 28 March 2022
Overview
...
Source location : /game/server/te_effect_dispatch.cpp
SendProps
CTEEffectDispatch
Name
|
Type
|
Description
|
m_EffectData
|
m_vOrigin[0]
|
Float
|
|
m_vOrigin[1]
|
Float
|
|
m_vOrigin[2]
|
Float
|
|
m_vStart[0]
|
Float
|
|
m_vStart[1]
|
Float
|
|
m_vStart[2]
|
Float
|
|
m_vAngles
|
Vector
|
|
m_vNormal
|
Vector
|
|
m_fFlags
|
Integer
|
|
m_flMagnitude
|
Float
|
|
m_flScale
|
Float
|
|
m_nAttachmentIndex
|
Integer
|
|
m_nSurfaceProp
|
Integer
|
|
m_iEffectName
|
Integer
|
|
m_nMaterial
|
Integer
|
|
m_nDamageType
|
Integer
|
|
m_nHitBox
|
Integer
|
|
entindex
|
Integer
|
|
m_nColor
|
Integer
|
|
m_flRadius
|
Float
|
|
m_bCustomColors
|
Boolean
|
|
m_CustomColors.m_vecColor1
|
Vector
|
|
m_CustomColors.m_vecColor2
|
Vector
|
|
m_bControlPoint1
|
Boolean
|
|
m_ControlPoint1.m_eParticleAttachment
|
Integer
|
|
m_ControlPoint1.m_vecOffset[0]
|
Float
|
|
m_ControlPoint1.m_vecOffset[1]
|
Float
|
|
m_ControlPoint1.m_vecOffset[2]
|
Float
|
|
|