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| == Class Parent Hierarchy ==
| | #REDIRECT [[Entity Properties]] |
| | |
| * '''[[CBaseEntity]]'''
| |
| * '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
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| * '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| * '''[[CEconEntity]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| * '''[[CBaseAttributableItem]]''' <sub><small>(CEconEntity)</small></sub>
| |
| * '''[[CBaseCombatWeapon]]''' <sub><small>(CEconEntity)</small></sub>
| |
| * '''[[CTFWeaponBase]]''' <sub><small>(CBaseCombatWeapon)</small></sub>
| |
| * '''[[CPasstimeGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| * '''[[CTFWeaponBaseMelee]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| * '''[[CTFBat]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFBat_Fish]]''' <sub><small>(CTFBat)</small></sub>
| |
| * '''[[CTFBat_Wood]]''' <sub><small>(CTFBat)</small></sub>
| |
| * '''[[CTFBat_Giftwrap]]''' <sub><small>(CTFBat_Wood)</small></sub>
| |
| * '''[[CTFBonesaw]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFBreakableMelee]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFBottle]]''' <sub><small>(CTFBreakableMelee)</small></sub>
| |
| * '''[[CTFBreakableSign]]''' <sub><small>(CTFBreakableMelee)</small></sub>
| |
| * '''[[CTFStickBomb]]''' <sub><small>(CTFBreakableMelee)</small></sub>
| |
| * '''[[CTFBuffItem]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFParachute]]''' <sub><small>(CTFBuffItem)</small></sub>
| |
| * '''[[CTFParachute_Primary]]''' <sub><small>(CTFParachute)</small></sub>
| |
| * '''[[CTFParachute_Secondary]]''' <sub><small>(CTFParachute)</small></sub>
| |
| * '''[[CTFClub]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFFireAxe]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFFists]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFKatana]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFKnife]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFWrench]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFRobotArm]]''' <sub><small>(CTFWrench)</small></sub>
| |
| * '''[[CTFRocketPack]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFShovel]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFSlap]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFSword]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| * '''[[CTFWeaponBaseGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| * '''[[CTFGrenadeLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFCannon]]''' <sub><small>(CTFGrenadeLauncher)</small></sub>
| |
| * '''[[CTFSMG]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFChargedSMG]]''' <sub><small>(CTFSMG)</small></sub>
| |
| * '''[[CTFJar]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFCleaver]]''' <sub><small>(CTFJar)</small></sub>
| |
| * '''[[CTFJarGas]]''' <sub><small>(CTFJar)</small></sub>
| |
| * '''[[CTFJarMilk]]''' <sub><small>(CTFJar)</small></sub>
| |
| * '''[[CTFThrowable]]''' <sub><small>(CTFJar)</small></sub>
| |
| * '''[[CTFSpellBook]]''' <sub><small>(CTFThrowable)</small></sub>
| |
| * '''[[CTFPipebombLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFCompoundBow]]''' <sub><small>(CTFPipebombLauncher)</small></sub>
| |
| * '''[[CTFRocketLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFCrossbow]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| * '''[[CTFRaygun]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| * '''[[CTFDRGPomson]]''' <sub><small>(CTFRaygun''')'''</small></sub>
| |
| * '''[[CTFGrapplingHook]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| * '''[[CTFParticleCannon]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| * '''[[CTFRocketLauncher_AirStrike]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| * '''[[CTFRocketLauncher_DirectHit]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| * '''[[CTFRocketLauncher_Mortar]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| * '''[[CTFFlameThrower]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFWeaponFlameBall]]''' <sub><small>(CTFFlameThrower)</small></sub>
| |
| * '''[[CTFFlareGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFFlareGun_Revenge]]''' <sub><small>(CTFFlareGun)</small></sub>
| |
| * '''[[CTFLaserPointer]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFMechanicalArm]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFMinigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFShotgun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFScatterGun]]''' <sub><small>(CTFShotgun)</small></sub>
| |
| * '''[[CTFPEPBrawlerBlaster]]''' <sub><small>(CTFScatterGun)</small></sub>
| |
| * '''[[CTFSodaPopper]]''' <sub><small>(CTFScatterGun)</small></sub>
| |
| * '''[[CTFShotgun_HWG]]''' <sub><small>(CTFShotgun)</small></sub>
| |
| * '''[[CTFShotgun_Pyro]]''' <sub><small>(CTFShotgun)</small></sub>
| |
| * '''[[CTFShotgun_Revenge]]''' <sub><small>(CTFShotgun)</small></sub>
| |
| * '''[[CTFShotgun_Soldier]]''' <sub><small>(CTFShotgun)</small></sub>
| |
| * '''[[CTFShotgunBuildingRescue]]''' <sub><small>(CTFShotgun)</small></sub>
| |
| * '''[[CTFPistol]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFPistol_Scout]]''' <sub><small>(CTFPistol)</small></sub>
| |
| * '''[[CTFPistol_ScoutPrimary]]''' <sub><small>(CTFPistol_Scout)</small></sub>
| |
| * '''[[CTFPIstol_ScoutSecondary]]''' <sub><small>(CTFPistol_Scout)</small></sub>
| |
| * '''[[CTFRevolver]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFSniperRifle]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFSniperRifleClassic]]''' <sub><small>(CTFSniperRifle)</small></sub>
| |
| * '''[[CTFSniperRifleDecap]]''' <sub><small>(CTFSniperRifle)</small></sub>
| |
| * '''[[CTFSyringeGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CWeaponMedigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| * '''[[CTFLunchBox]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| * '''[[CTFLunchBox_Drink]]''' <sub><small>(CTFLunchBox)</small></sub>
| |
| * '''[[CTFWeaponBuilder]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| * '''[[CTFWeaponSapper]]''' <sub><small>(CTFWeaponBuilder)</small></sub>
| |
| * '''[[CTFWeaponInvis]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| * '''[[CTFWeaponPDA]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| * '''[[CTFWeaponPDA_Engineer_Build]] <sub><small>(</small></sub>'''<sub><small>CTFWeaponPDA)</small></sub>
| |
| * '''[[CTFWeaponPDA_Engineer_Destroy]]''' <sub><small>(CTFWeaponPDA)</small></sub>
| |
| * '''[[CTFWeaponPDA_Spy]]''' <sub><small>(CTFWeaponPDA)</small></sub>
| |
| * '''[[CWeaponIFMBase]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| * '''[[CWeaponIFMBaseCamera]]''' <sub><small>(CTFWeaponIFMBase)</small></sub>
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| * '''[[CWeaponIFMSteadyCam]]''' <sub><small>(CTFWeaponIFMBaseCamera)</small></sub>
| |
| * '''[[CEconWearable]]''' <sub><small>(CEconEntity)</small></sub>
| |
| * '''[[CTFWearable]]''' <sub><small>(CEconWearable)</small></sub>
| |
| * '''[[CTFPowerupBottle]]''' <sub><small>(CTFWearable)</small></sub>
| |
| * '''[[CTFWearableCampaignItem]]''' <sub><small>(CTFWearable)</small></sub>
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| * '''[[CTFWearableDemoShield]]''' <sub><small>(CTFWearable)</small></sub>
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| * '''[[CTFWeaponPDAExpansion_Dispenser]]''' <sub><small>(CTFWearable)</small></sub>
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| * '''[[CTFWeaponPDAExpansion_Teleporter]]''' <sub><small>(CTFWearable)</small></sub>
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| * '''[[CTFWearableLevelableItem]]''' <sub><small>(CTFWearable)</small></sub>
| |
| * '''[[CTFWearableRazorback]]''' <sub><small>(CTFWearable)</small></sub>
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| * '''[[CTFWearableRobotArm]]''' <sub><small>(CTFWearable)</small></sub>
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| * '''[[CTFWearableVM]]''' <sub><small>(CTFWearable)</small></sub>
| |
| * '''[[CTFWearableItem]]''' <sub><small>(CEconWearable)</small></sub>
| |
| * '''[[CTFRagdoll]]''' <small><sub>(CBaseAnimatingOverlay)</sub></small>
| |
| * '''[[CBaseFlex]]''' <sub><small>(CBaseAnimatingOverlay)</small></sub>
| |
| * '''[[CBaseCombatCharacter]]''' <sub><small>(CBaseFlex)</small></sub>
| |
| * '''[[CAI_BaseNPC]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
| |
| * '''[[CBaseObject]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
| |
| * '''[[CBaseObjectUpgrade]]''' <sub><small>(CBaseObject)</small></sub>
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| * '''[[CObjectSapper]]''' <sub><small>(CBaseObjectUpgrade)</small></sub>
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| * '''[[CObjectDispenser]]''' <sub><small>(CBaseObject)</small></sub>
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| * '''[[CObjectCartDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
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| * '''[[CPlayerDestructionDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
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| * '''[[CRobotDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
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| * '''[[CObjectSentrygun]]''' <sub><small>(CBaseObject)</small></sub>
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| * '''[[CObjectTeleporter]]''' <sub><small>(CBaseObject)</small></sub>
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| * '''[[CBasePlayer]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| * '''[[CTFPlayer]]''' <sub><small>(CBasePlayer)</small></sub>
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| * '''[[CTFTauntProp]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| * '''[[NextBotCombatCharacter]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| * '''[[CEyeballBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| * '''[[CHeadlessHatman]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| * '''[[CMerasmus]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| * '''[[CTFBaseBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| * '''[[CTFTankBoss]]''' <sub><small>(CTFBaseBoss)</small></sub>
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| * '''[[CTFRobotDestruction_Robot]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| * '''[[CZombie]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| * '''[[CBaseProjectile]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CBaseGrenade]]''' <sub><small>(CBaseProjectile)</small></sub>
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| * '''[[CTFWeaponBaseGrenadeProj]]''' <sub><small>(CBaseGrenade)</small></sub>
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| * '''[[CTFGrenadePipebombProjectile]]''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
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| * '''[[CTFStunball]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
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| * '''[[CTFBall_Ornament]] <sub><small>(CTFStunball)</small></sub>'''
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| * '''[[CTFProjectile_Jar]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
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| * '''[[CTFProjectile_Cleaver]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| * '''[[CTFProjectile_JarGas]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| * '''[[CTFProjectile_JarMilk]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| * '''[[CTFProjectile_SpellBats]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| * '''[[CTFProjectile_SpellKartBats]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| * '''[[CTFProjectile_SpellMeteorShower]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| * '''[[CTFProjectile_SpellMirv]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| * '''[[CTFProjectile_SpellPumpkin]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| * '''[[CTFProjectile_SpellSpawnBoss]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| * '''[[CTFProjectile_SpellSpawnHorde]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| * '''[[CTFProjectile_SpellSpawnZombie]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| * '''[[CTFProjectile_SpellTransposeTeleport]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| * '''[[CTFProjectile_Throwable]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| * '''[[CTFProjectile_ThrowableBreadMonster]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| * '''[[CTFProjectile_ThrowableBrick]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| * '''[[CTFProjectile_ThrowableRepel]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| * '''[[CTFBaseProjectile]]''' <sub><small>(CBaseProjectile)</small></sub>
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| * '''[[CTFBaseRocket]]''' <sub><small>(CTFBaseProjectile)</small></sub>
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| * '''[[CTFFlameRocket]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| * '''[[CTFProjectile_Arrow]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| * '''[[CTFProjectile_GrapplingHook]]''' <sub><small>(CTFProjectile_Arrow)</small></sub>
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| * '''[[CTFProjectile_HealingBolt]]''' <sub><small>(CTFProjectile_Arrow)</small></sub>
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| * '''[[CTFProjectile_Rocket]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| * '''[[CTFProjectile_BallOfFire]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| * '''[[CTFProjectile_MechanicalArmOrb]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| * '''[[CTFProjectile_SentryRocket]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| * '''[[CTFProjectile_SpellFireball]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| * '''[[CTFProjectile_SpellLightningOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
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| * '''[[CTFProjectile_SpellKartOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
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| * '''[[CTFProjectile_EnergyBall]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| * '''[[CTFProjectile_Flare]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| * '''[[CTFProjectile_EnergyRing]]''' <sub><small>(CTFBaseProjectile)</small></sub>
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| * '''[[CTFWeaponBaseMerasmusGrenade]]''' <sub><small>(CBaseProjectile)</small></sub>
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| * '''[[CHalloweenPickup]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CBonusDuckPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
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| * '''[[CHalloweenGiftPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
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| * '''[[CCurrencyPack]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CBonusPack]]''' <sub><small>(CCurrencyPack)</small></sub>
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| * '''[[CBreakableProp]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub>
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| * '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub>
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| * '''[[CTFItem]]''' <sub><small>(CDynamicProp)</small></sub>
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| * '''[[CCaptureFlag]]''' <sub><small>(CTFItem)</small></sub>
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| * '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub>
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| * '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub>
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| * '''[[CEnvParticleScript]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CTeleportVortex]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CHightower_TeleportVortex]]''' <sub><small>(CTeleportVortex)</small></sub>
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| * '''[[CTFAmmoPack]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CTFDroppedWeapon]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CTFGenericBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CPasstimeBall]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CPhysMagnet]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CPointCommentaryNode]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CRagdollProp]] <sub><small>(CBaseAnimating)</small></sub>'''
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| * '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub>
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| * '''[[CMedigunShield]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CPumpkinBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CTFReviveMarker]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CTFViewModel]]''' <sub><small>(CBaseViewModel)</small></sub>
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| * '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
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| * '''[[CBaseDoor]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CBaseParticleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEntityParticleTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[CFireTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[CSmokeStack]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[CSteamJet]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[DustTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[MovieExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[ParticleSmokeGrenade]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[RocketTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[SmokeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[SporeExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| * '''[[CParticleFire]]'''
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| * '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub>
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| * '''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CBreakableSurface]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CCaptureZone]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFireSmoke]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncAreaPortalWindow]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncLadder]] <sub><small>(CBaseEntity)</small></sub>'''
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| * '''[[CFuncMonitor]] <sub><small>(CBaseEntity)</small></sub>'''
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| * '''[[CFuncPasstimeGoal]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncRespawnRoom]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncSmokeVolume]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CHalloweenSoulPack]] <sub><small>(CBaseEntity)</small></sub>'''
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| * '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub>
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| * '''[[CPlasma]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub>
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| * '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub>
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| * '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub>
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| * '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTesla]] <sub><small>(CBaseEntity)</small></sub>'''
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| * '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub>
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| * '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub>
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| * '''[[CTFGlow]] <sub><small>(CBaseEntity)</small></sub>'''
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| * '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub>
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| * '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub>
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| * '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub>
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| * '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CRopeKeyFrame]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CShadowControl]] <sub><small>(CBaseEntity)</small></sub>'''
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| * '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub>
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| * '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub>
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| * '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub>
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| * '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub>
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| * '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>
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| * '''[[CBaseTempEntity]]'''
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| * '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| * '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| * '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| * '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| * '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| * '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| * '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| * '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
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| * '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>
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| * '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>
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| * '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>
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| * '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>
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| * '''[[CTEBeamRIng]]''' <sub><small>(CTEBaseBeam)</small></sub>
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| * '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
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| * '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>
| |
| * '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| * '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
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| * '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
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| * '''[[CSceneEntity]] <small><sub>(CPointEntity)</sub></small>'''
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| * '''[[CTestTraceline]] <small><sub>(CPointEntity)</sub></small>'''
| |