CEntityDissolve: Difference between revisions
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== Overview == | |||
Removes another point entity after playing a few built in effects (tesla, fizzle, sparks, etc). | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/EntityDissolve.h /game/server/EntityDissolve.h]''' | |||
'''Linked Entity : [https://developer.valvesoftware.com/wiki/env_entity_dissolver env_entity_dissolver]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''CEntityDissolve''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CEntityDissolve | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_flStartTime''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeInStart''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeInLength''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeOutModelStart''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeOutModelLength''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeOutStart''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeOutLength''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nDissolveType''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vDissolverOrigin''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nMagnitude''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CEntityDissolve | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CEntityDissolveDissolveThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CEntityDissolveElectrocuteThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputDissolve''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeInLength''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeInStart''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeOutLength''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeOutModelLength''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeOutModelStart''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFadeOutStart''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flStartTime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nDissolveType''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nMagnitude''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vDissolverOrigin''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 01:45, 22 August 2022
Overview[edit | edit source]
Removes another point entity after playing a few built in effects (tesla, fizzle, sparks, etc).
Source location : /game/server/EntityDissolve.h
Linked Entity : env_entity_dissolver
Class Structure[edit | edit source]
- CBaseEntity
- CEntityDissolve
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_flStartTime | Float | |
m_flFadeInStart | Float | |
m_flFadeInLength | Float | |
m_flFadeOutModelStart | Float | |
m_flFadeOutModelLength | Float | |
m_flFadeOutStart | Float | |
m_flFadeOutLength | Float | |
m_nDissolveType | Integer | |
m_vDissolverOrigin | Vector | |
m_nMagnitude | Integer |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CEntityDissolveDissolveThink | ||
CEntityDissolveElectrocuteThink | ||
InputDissolve | ||
m_flFadeInLength | ||
m_flFadeInStart | ||
m_flFadeOutLength | ||
m_flFadeOutModelLength | ||
m_flFadeOutModelStart | ||
m_flFadeOutStart | ||
m_flStartTime | ||
m_nDissolveType | ||
m_nMagnitude | ||
m_vDissolverOrigin |