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| == Overview == | | == Overview == |
| ...
| | A large pile of money worth $25. |
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| '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/entity_currencypack.h /game/server/tf/entity_currencypack.h]''' | | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/entity_currencypack.h /game/server/tf/entity_currencypack.h]''' |
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| | style="width: 50%;" |'''m_bDistributed''' | | | style="width: 50%;" |'''m_bDistributed''' |
| | style="width: 15%;" |Boolean | | | style="width: 15%;" |Boolean |
| | style="width: 35%;" |
| |
| |}
| |
|
| |
| == Entity DataMaps ==
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+CCurrencyPack
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CItemComeToRest'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CItemFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CItemItemTouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CItemMaterialize'''
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| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputToggle'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnCacheInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnPlayerTouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bActivateWhenAtRest'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bAutoMaterialize'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextResetCheckTime'''
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| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszModel'''
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| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_pConstraint'''
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| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
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| | style="width: 50%;" |'''m_vOriginalSpawnAngles'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vOriginalSpawnOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |} | | |} |