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| {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
| | #REDIRECT [[Entity Properties]] |
| |-
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| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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| ! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Point Entities
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| |-
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| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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| ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Players / NPCs / Objects
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| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
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| *** '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub>
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| ****'''[[CTFRagdoll]]''' <small><sub>(CBaseAnimatingOverlay)</sub></small>
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| **** '''[[CBaseFlex]]''' <sub><small>(CBaseAnimatingOverlay)</small></sub>
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| ***** '''[[CBaseCombatCharacter]]''' <sub><small>(CBaseFlex)</small></sub>
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| ****** '''[[CAI_BaseNPC]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ****** '''[[CBaseObject]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ******* '''[[CBaseObjectUpgrade]]''' <sub><small>(CBaseObject)</small></sub>
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| ******** '''[[CObjectSapper]]''' <sub><small>(CBaseObjectUpgrade)</small></sub>
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| ******* '''[[CObjectDispenser]]''' <sub><small>(CBaseObject)</small></sub>
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| ******** '''[[CObjectCartDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
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| ******** '''[[CPlayerDestructionDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
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| ******** '''[[CRobotDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
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| ******* '''[[CObjectSentrygun]]''' <sub><small>(CBaseObject)</small></sub>
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| ******* '''[[CObjectTeleporter]]''' <sub><small>(CBaseObject)</small></sub>
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| ****** '''[[CBasePlayer]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ******* '''[[CTFPlayer]]''' <sub><small>(CBasePlayer)</small></sub>
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| ****** '''[[CTFTauntProp]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ****** '''[[NextBotCombatCharacter]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ******* '''[[CEyeballBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| ******* '''[[CHeadlessHatman]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| ******* '''[[CMerasmus]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| ******* '''[[CTFBaseBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| ******** '''[[CTFTankBoss]]''' <sub><small>(CTFBaseBoss)</small></sub>
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| ******* '''[[CTFRobotDestruction_Robot]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| ******* '''[[CZombie]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| |}
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| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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| ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Items (Cosmetics / Weapons)
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| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
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| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
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| *** '''[[CEconEntity]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CBaseAttributableItem]]''' <sub><small>(CEconEntity)</small></sub>
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| **** '''[[CBaseCombatWeapon]]''' <sub><small>(CEconEntity)</small></sub>
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| ***** '''[[CTFWeaponBase]]''' <sub><small>(CBaseCombatWeapon)</small></sub>
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| ****** '''[[CPasstimeGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ****** '''[[CTFWeaponBaseMelee]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CTFBat]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******** '''[[CTFBat_Fish]]''' <sub><small>(CTFBat)</small></sub>
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| ******** '''[[CTFBat_Wood]]''' <sub><small>(CTFBat)</small></sub>
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| ********* '''[[CTFBat_Giftwrap]]''' <sub><small>(CTFBat_Wood)</small></sub>
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| ******* '''[[CTFBonesaw]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFBreakableMelee]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******** '''[[CTFBottle]]''' <sub><small>(CTFBreakableMelee)</small></sub>
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| ******** '''[[CTFBreakableSign]]''' <sub><small>(CTFBreakableMelee)</small></sub>
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| ******** '''[[CTFStickBomb]]''' <sub><small>(CTFBreakableMelee)</small></sub>
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| ******* '''[[CTFBuffItem]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******** '''[[CTFParachute]]''' <sub><small>(CTFBuffItem)</small></sub>
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| ********* '''[[CTFParachute_Primary]]''' <sub><small>(CTFParachute)</small></sub>
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| ********* '''[[CTFParachute_Secondary]]''' <sub><small>(CTFParachute)</small></sub>
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| ******* '''[[CTFClub]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFFireAxe]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFFists]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFKatana]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFKnife]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFWrench]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******** '''[[CTFRobotArm]]''' <sub><small>(CTFWrench)</small></sub>
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| ******* '''[[CTFRocketPack]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFShovel]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFSlap]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFSword]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ****** '''[[CTFWeaponBaseGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CTFGrenadeLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFCannon]]''' <sub><small>(CTFGrenadeLauncher)</small></sub>
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| ******* '''[[CTFSMG]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFChargedSMG]]''' <sub><small>(CTFSMG)</small></sub>
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| ******* '''[[CTFJar]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFCleaver]]''' <sub><small>(CTFJar)</small></sub>
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| ******** '''[[CTFJarGas]]''' <sub><small>(CTFJar)</small></sub>
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| ******** '''[[CTFJarMilk]]''' <sub><small>(CTFJar)</small></sub>
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| ******** '''[[CTFThrowable]]''' <sub><small>(CTFJar)</small></sub>
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| ********* '''[[CTFSpellBook]]''' <sub><small>(CTFThrowable)</small></sub>
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| ******* '''[[CTFPipebombLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFCompoundBow]]''' <sub><small>(CTFPipebombLauncher)</small></sub>
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| ******* '''[[CTFRocketLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFCrossbow]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFRaygun]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ********* '''[[CTFDRGPomson]]''' <sub><small>(CTFRaygun''')'''</small></sub>
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| ******** '''[[CTFGrapplingHook]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFParticleCannon]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFRocketLauncher_AirStrike]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFRocketLauncher_DirectHit]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFRocketLauncher_Mortar]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******* '''[[CTFFlameThrower]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFWeaponFlameBall]]''' <sub><small>(CTFFlameThrower)</small></sub>
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| ******* '''[[CTFFlareGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFFlareGun_Revenge]]''' <sub><small>(CTFFlareGun)</small></sub>
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| ******* '''[[CTFLaserPointer]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CTFMechanicalArm]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CTFMinigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CTFShotgun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFScatterGun]]''' <sub><small>(CTFShotgun)</small></sub>
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| ********* '''[[CTFPEPBrawlerBlaster]]''' <sub><small>(CTFScatterGun)</small></sub>
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| ********* '''[[CTFSodaPopper]]''' <sub><small>(CTFScatterGun)</small></sub>
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| ******** '''[[CTFShotgun_HWG]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******** '''[[CTFShotgun_Pyro]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******** '''[[CTFShotgun_Revenge]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******** '''[[CTFShotgun_Soldier]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******** '''[[CTFShotgunBuildingRescue]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******* '''[[CTFPistol]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFPistol_Scout]]''' <sub><small>(CTFPistol)</small></sub>
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| ********* '''[[CTFPistol_ScoutPrimary]]''' <sub><small>(CTFPistol_Scout)</small></sub>
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| ********* '''[[CTFPistol_ScoutSecondary]]''' <sub><small>(CTFPistol_Scout)</small></sub>
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| ******* '''[[CTFRevolver]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CTFSniperRifle]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFSniperRifleClassic]]''' <sub><small>(CTFSniperRifle)</small></sub>
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| ******** '''[[CTFSniperRifleDecap]]''' <sub><small>(CTFSniperRifle)</small></sub>
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| ******* '''[[CTFSyringeGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CWeaponMedigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ****** '''[[CTFLunchBox]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CTFLunchBox_Drink]]''' <sub><small>(CTFLunchBox)</small></sub>
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| ****** '''[[CTFWeaponBuilder]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CTFWeaponSapper]]''' <sub><small>(CTFWeaponBuilder)</small></sub>
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| ****** '''[[CTFWeaponInvis]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ****** '''[[CTFWeaponPDA]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CTFWeaponPDA_Engineer_Build]] <sub><small>(</small></sub>'''<sub><small>CTFWeaponPDA)</small></sub>
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| ******* '''[[CTFWeaponPDA_Engineer_Destroy]]''' <sub><small>(CTFWeaponPDA)</small></sub>
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| ******* '''[[CTFWeaponPDA_Spy]]''' <sub><small>(CTFWeaponPDA)</small></sub>
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| ****** '''[[CWeaponIFMBase]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CWeaponIFMBaseCamera]]''' <sub><small>(CTFWeaponIFMBase)</small></sub>
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| ******** '''[[CWeaponIFMSteadyCam]]''' <sub><small>(CTFWeaponIFMBaseCamera)</small></sub>
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| **** '''[[CEconWearable]]''' <sub><small>(CEconEntity)</small></sub>
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| ***** '''[[CTFWearable]]''' <sub><small>(CEconWearable)</small></sub>
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| ****** '''[[CTFPowerupBottle]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableCampaignItem]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableDemoShield]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWeaponPDAExpansion_Dispenser]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWeaponPDAExpansion_Teleporter]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableLevelableItem]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableRazorback]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableRobotArm]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableVM]]''' <sub><small>(CTFWearable)</small></sub>
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| ***** '''[[CTFWearableItem]]''' <sub><small>(CEconWearable)</small></sub>
| |
| |}
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| |-
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| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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| ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Projectiles
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| |-
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| * '''[[CBaseEntity]]'''
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| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
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| *** '''[[CBaseProjectile]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CBaseGrenade]]''' <sub><small>(CBaseProjectile)</small></sub>
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| ***** '''[[CTFWeaponBaseGrenadeProj]]''' <sub><small>(CBaseGrenade)</small></sub>
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| ****** '''[[CTFWeaponBaseMerasmusGrenade]]''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
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| ****** '''[[CTFGrenadePipebombProjectile]]''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
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| ******* '''[[CTFStunBall]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
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| ******** '''[[CTFBall_Ornament]]''' <sub><small>(CTFStunball)</small></sub>
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| ******* '''[[CTFProjectile_Jar]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
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| ******** '''[[CTFProjectile_Cleaver]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ******** '''[[CTFProjectile_JarGas]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ******** '''[[CTFProjectile_JarMilk]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ******** '''[[CTFProjectile_SpellBats]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ********* '''[[CTFProjectile_SpellKartBats]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellMeteorShower]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellMirv]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellPumpkin]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellSpawnBoss]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellSpawnHorde]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellSpawnZombie]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellTransposeTeleport]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ******** '''[[CTFProjectile_Throwable]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ********* '''[[CTFProjectile_ThrowableBreadMonster]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| ********* '''[[CTFProjectile_ThrowableBrick]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| ********* '''[[CTFProjectile_ThrowableRepel]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| **** '''[[CTFBaseRocket]]''' <sub><small>(CBaseProjectile)</small></sub>
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| ***** '''[[CTFFlameRocket]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| ***** '''[[CTFProjectile_Arrow]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| ****** '''[[CTFProjectile_GrapplingHook]]''' <sub><small>(CTFProjectile_Arrow)</small></sub>
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| ****** '''[[CTFProjectile_HealingBolt]]''' <sub><small>(CTFProjectile_Arrow)</small></sub>
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| ***** '''[[CTFProjectile_Rocket]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| ****** '''[[CTFProjectile_BallOfFire]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ****** '''[[CTFProjectile_MechanicalArmOrb]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ****** '''[[CTFProjectile_SentryRocket]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ****** '''[[CTFProjectile_SpellFireball]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ******* '''[[CTFProjectile_SpellLightningOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
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| ******* '''[[CTFProjectile_SpellKartOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
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| ***** '''[[CTFProjectile_EnergyBall]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| ***** '''[[CTFProjectile_Flare]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| **** '''[[CTFBaseProjectile]]''' <sub><small>(CBaseProjectile)</small></sub>
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| ***** '''[[CTFProjectile_EnergyRing]]''' <sub><small>(CTFBaseProjectile)</small></sub>
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| ***** '''[[CTFProjectile_Syringe]]''' <sub><small>(CTFBaseProjectile)</small></sub>
| |
| |}
| |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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| ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Logic
| |
| |-
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| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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| ! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Gamemode Logic
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| |-
| |
| |
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| * '''[[CBaseEntity]]'''
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| ** '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub>
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| *** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub>
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| ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
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| *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
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| **** '''[[CLogicOnHoliday]]''' <sub><small>(CLogicalEntity)</small></sub>
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| **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
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| *** '''[[CTrainingModeLogic]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CArenaLogic]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CCompetitiveLogic]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CCPTimerLogic]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CTFHolidayEntity]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CHybridMap_CTF_CP]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CKothLogic]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CMannVsMachineLogic]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CLogicMannPower]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CMedievalLogic]]''' <sub><small>(CPointEntity)</small></sub>
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| *** '''[[CMultipleEscort]]''' <sub><small>(CPointEntity)</small></sub>
| |
| |}
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
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| **** '''[[CLogicAuto]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| **** '''[[CLogicAutosave]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| ***** '''[[CLogicActiveAutosave]]''' <sub><small>(CLogicAutosave)</small></sub>
| |
| **** '''[[CLogicBranch]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CLogicBranchList]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CLogicCase]]''' <sub><small>(CLogicalEntity)</small></sub>
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| **** '''[[CLogicCollisionPair]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CLogicCompare]]''' <sub><small>(CLogicalEntity)</small></sub>
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| **** '''[[CLogicLineToEntity]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CLogicMeasureMovement]]''' <sub><small>(CLogicalEntity)</small></sub>
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| **** '''[[CLogicCompareInteger]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CLogicNavigation]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CLogicRelay]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CSceneListManager]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CTimerEntity]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CMathColorBlend]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CMathCounter]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CMathRemap]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| |}
| |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Filters
| |
| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
| |
| **** '''[[CBaseFilter]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| ***** '''[[CFilterClass]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterMassGreater]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterName]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[FilterTeam]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterTFTeam]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[FilterDamageType]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterEnemy]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterMultiple]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterTFBotHasTag]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterTFClass]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterTFCondition]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[FilterDamagedByWeaponInSlot]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| ***** '''[[CFilterTFCanCap]]''' <sub><small>(CBaseFilter)</small></sub>
| |
| |}
| |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Physics
| |
| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CPhysicsSpring]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CPhysMagnet]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| ** '''[[CPointEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CKeepUpright]]''' <sub><small>(CPointEntity)</small></sub>
| |
| ** '''[[CPhysForce]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPhysThruster]]''' <sub><small>(CPhysForce)</small></sub>
| |
| *** '''[[CPhysTorque]]''' <sub><small>(CPhysForce)</small></sub>
| |
| ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
| |
| **** '''[[CPhysicsEntitySolver]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CPhysicsNPCSolver]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CPhysConvert]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CPhysMotor]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CPhysConstraintSystem]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CPhysConstraint]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| ***** '''[[CPhysBallSocket]]''' <sub><small>(CPhysConstraint)</small></sub>
| |
| ***** '''[[CPhysFixed]]''' <sub><small>(CPhysConstraint)</small></sub>
| |
| ***** '''[[CPhysHinge]]''' <sub><small>(CPhysConstraint)</small></sub>
| |
| ***** '''[[CPhysLength]]''' <sub><small>(CPhysConstraint)</small></sub>
| |
| ***** '''[[CPhysPulley]]''' <sub><small>(CPhysConstraint)</small></sub>
| |
| ***** '''[[CRagdollConstraint]]''' <sub><small>(CPhysConstraint)</small></sub>
| |
| ***** '''[[CRagdollMagnet]]''' <sub><small>(CPointEntity)</small></sub>
| |
| ***** '''[[CPhysSlideConstraint]]''' <sub><small>(CPhysConstraint)</small></sub>
| |
| |}
| |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Particles / Effects
| |
| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| **'''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CEnvBeam]]''' <small><sub>(CBeam)</sub></small>
| |
| *** '''[[CEnvLaser]]''' <small><sub>(CBeam)</sub></small>
| |
| ** '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBaseFire]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CPlasma]]''' <sub><small>(CBaseFire)</small></sub>
| |
| *** '''[[CFireSmoke]]''' <sub><small>(CBaseFire)</small></sub>
| |
| ** '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub>
| |
| ** '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub>
| |
| *** '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub>
| |
| *** '''[[CCommentaryViewPosition]]''' <small><sub>(CSprite)</sub></small>
| |
| ** '''[[CTesla]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFGlow]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBaseParticleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CEntityParticleTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[CFireTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[CSmokeStack]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[CFuncSmokeVolume]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[CSteamJet]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[DustTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[MovieExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[ParticleSmokeGrenade]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[RocketTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[SmokeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[SporeExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[CParticleFire]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| |}
| |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Miscellaneous
| |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Pickups
| |
| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CItem]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CTFPowerup]]''' <sub><small>(CItem)</small></sub>
| |
| ***** '''[[CSpellPickup]]''' <sub><small>(CTFPowerup)</small></sub>
| |
| ***** '''[[CAmmoPack]]''' <sub><small>(CTFPowerup)</small></sub>
| |
| ****** '''[[CAmmoPackMedium]]''' <sub><small>(CAmmoPack)</small></sub>
| |
| ****** '''[[CAmmoPackSmall]]''' <sub><small>(CAmmoPack)</small></sub>
| |
| ***** '''[[CArmor]]''' <sub><small>(CTFPowerup)</small></sub>
| |
| ***** '''[[CHealthKit]]''' <sub><small>(CTFPowerup)</small></sub>
| |
| ****** '''[[CHealthAmmoKit]]''' <sub><small>(CHealthKit)</small></sub>
| |
| ****** '''[[CHealthKitMedium]]''' <sub><small>(CHealthKit)</small></sub>
| |
| ****** '''[[CHealthKitSmall]]''' <sub><small>(CHealthKit)</small></sub>
| |
| ***** '''[[CTFRune]]''' <sub><small>(CTFPowerup)</small></sub>
| |
| ***** '''[[CTFRuneTemp]]''' <sub><small>(CTFPowerup)</small></sub>
| |
| ****** '''[[CTFRuneTempCrit]]''' <sub><small>(CTFRuneTemp)</small></sub>
| |
| ****** '''[[CTFRuneTempUber]]''' <sub><small>(CTFRuneTemp)</small></sub>
| |
| *** '''[[CHalloweenPickup]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CBonusDuckPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
| |
| **** '''[[CHalloweenGiftPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
| |
| *** '''[[CCurrencyPack]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CCurrencyPackMedium]]''' <sub><small>(CCurrencyPack)</small></sub>
| |
| **** '''[[CCurrencyPackSmall]]''' <sub><small>(CCurrencyPack)</small></sub>
| |
| **** '''[[CCurrencyPackCustom]]''' <sub><small>(CCurrencyPack)</small></sub>
| |
| **** '''[[CBonusPack]]''' <sub><small>(CCurrencyPack)</small></sub>
| |
| **** '''[[CTFItem]]''' <sub><small>(CDynamicProp)</small></sub>
| |
| ***** '''[[CCaptureFlag]]''' <sub><small>(CTFItem)</small></sub>
| |
| *** '''[[CTFAmmoPack]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFDroppedWeapon]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CPasstimeBall]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| |}
| |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Props
| |
| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CBaseProp]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CBreakableProp]]''' <sub><small>(CBaseProp)</small></sub>
| |
| ***** '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub>
| |
| ****** '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub>
| |
| ***** '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub>
| |
| ****** '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub>
| |
| **** '''[[CPropVehicle]]''' <sub><small>(CBaseProp)</small></sub>
| |
| **** '''[[CSimplePhysicsProp]]''' <sub><small>(CBaseProp)</small></sub>
| |
| *** '''[[CRagdollProp]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub>
| |
| *** '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFMerasmusTrickOrTreatProp]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| |}
| |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Resources
| |
| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub>
| |
| ** '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub>
| |
| ** '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub>
| |
| **** '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub>
| |
| ** '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub>
| |
| *** '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub>
| |
| |}
| |
| | |
| * '''[[CBaseEntity]]'''
| |
| **'''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CRopeKeyframe]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CShadowControl]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub>
| |
| **** '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub>
| |
| ** '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub>
| |
| ** '''[[CTFSpell_MeteorShowerSpawner]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTeamControlPointMaster]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTeamControlPointRound]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTestEffect]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFFlameEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CHalloweenGiftSpawnLocation]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPointDevShotCamera]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnableMotionFixup]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPointPlayerMoveConstraint]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPointTeleport]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTriggerCamera]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CSceneManager]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBaseNPCMaker]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
| |
| *** '''[[CTemplateNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
| |
| ** '''[[CGibShooter]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CEnvShooter]]''' <sub><small>(CGibShooter)</small></sub>
| |
| **** '''[[CRotorWashShooter]]''' <sub><small>(CEnvShooter)</small></sub>
| |
| ** '''[[CWC_UpdateIgnoreList]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CHandleDummy]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CNullEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CRulePointEntity]]''' <sub><small>(CRuleEntity)</small></sub>
| |
| **** '''[[CGameEnd]]''' <sub><small>(CRulePointEntity)</small></sub>
| |
| **** '''[[CGamePlayerEquip]]''' <sub><small>(CRulePointEntity)</small></sub>
| |
| **** '''[[CGamePlayerTeam]]''' <sub><small>(CRulePointEntity)</small></sub>
| |
| **** '''[[CGameScore]]''' <sub><small>(CRulePointEntity)</small></sub>
| |
| **** '''[[CGameText]]''' <sub><small>(CRulePointEntity)</small></sub>
| |
| ** '''[[CGameGibManager]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CGameUI]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CGameWeaponManager]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CRagdollBoogie]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CCommentaryAuto]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvBeverage]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBubbling]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CDebugHistory]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFire]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvFireSensor]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvFireSource]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvFunnel]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPhysicsWire]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBallPlayerToucher]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_GoalEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CAI_AssaultGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
| |
| *** '''[[CAI_FollowGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
| |
| *** '''[[CAI_StandoffGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
| |
| *** '''[[CAI_LeadGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
| |
| **** '''[[CAI_LeadGoal_Weapon]]''' <sub><small>(CAI_LeadGoal)</small></sub>
| |
| ** '''[[CAI_BattleLine]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_ChangeHintGroup]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_ChangeTarget]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_Relationship]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_ScriptConditions]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_ScriptedSchedule]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_SpeechFilter]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CAI_ScriptedSequence]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
| |
| *** '''[[CSceneEntity]]''' <small><sub>(CPointEntity)</sub></small>
| |
| **** '''[[CInstancedSceneEntity]]''' <small><sub>(CSceneEntity)</sub></small>
| |
| *** '''[[CTestTraceline]]''' <small><sub>(CPointEntity)</sub></small>
| |
| *** '''[[CTrainingAnnotation]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFPointWeaponMimic]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFSpawner]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFTeleportLocation]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CZombieSpawner]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CSoundEnt]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CShower]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CSprayCan]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTankTrainAI]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTankTargetChange]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTargetCDAudioRep]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTargetChangeGravity]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTempEntTester]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CRevertSaved]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CMovementSpeedMod]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CStripWeapons]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointAngleSensor]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointAngularVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointBonusMapsAccessor]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointClientCommand]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointGamestatsCounter]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointHurt]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CMessageEntity]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointPopulatorInterface]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointProximitySensor]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointPush]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointServerCommand]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointSpotlight]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPopulatorInternalSpawnPoint]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CRopeAnchor]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CAI_ScriptedSentence]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPathCorner]]''' <sub><small>(CPointEntity)</small></sub>
| |
| **** '''[[CPathCornerCrash]]''' <sub><small>(CPathCorner)</small></sub>
| |
| *** '''[[CPathTrack]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CConstraintAnchor]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CNodeEnt]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
| |
| *** '''[[CInfoIntermission]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CInfoMassCenter]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CNPCSpawnDestination]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CObserverPoint]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPasstimeBallSpawn]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CBaseDMStart]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFTeamSpawn]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPopulationManager]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFInfoPowerupSpawn]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CProjectedDecal]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CInfoTarget]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CDecal]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CLight]]''' <sub><small>(CPointEntity)</small></sub>
| |
| **** '''[[CEnvLight]]''' <sub><small>(CLight)</small></sub>
| |
| *** '''[[CTFForceRespawn]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CIntroViewpoint]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTeamplayRoundWin]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFHudNotify]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvPlayerSurfaceTrigger]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvShake]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvSoundscape]]''' <sub><small>(CPointEntity)</small></sub>
| |
| **** '''[[CEnvSoundscapeProxy]]''' <sub><small>(CEnvSoundscape)</small></sub>
| |
| **** '''[[CEnvSoundscapeTriggerable]]''' <sub><small>(CEnvSoundscape)</small></sub>
| |
| *** '''[[CEnvSpark]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvSplash]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTextureToggle]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvTracer]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvViewPunch]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvZoom]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CBaseTFBotHintEntity]]''' <sub><small>(CPointEntity)</small></sub>
| |
| **** '''[[CTFBotHintTeleporterExit]]''' <sub><small>(CBaseTFBotHintEntity)</small></sub>
| |
| *** '''[[CTFBotProxy]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFBotRoster]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CBlood]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CCredits]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvDustPuff]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvEntityMaker]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvExplosion]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvGunfire]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvHudHint]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CMessage]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvMicrophone]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CEnvMuzzleFlash]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPhysExplosion]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPhysImpact]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CAISound]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CAI_NetworkManager]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CAmbientGeneric]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CAssaultPoint]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CRallyPoint]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFBotActionPoint]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFBotController]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CTFBotGenerator]]''' <sub><small>(CPointEntity)</small></sub>
| |
| *** '''[[CBaseTFBotHintEntity]]''' <sub><small>(CPointEntity)</small></sub>
| |
| **** '''[[CTFBotHintSentrygun]]''' <sub><small>(CBaseTFBotHintEntity)</small></sub>
| |
| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CTFViewModel]]''' <sub><small>(CBaseViewModel)</small></sub>
| |
| *** '''[[CTFMedigunShield]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFReviveMarker]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFPumpkinBombShim]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CTFPumpkinBomb]]''' <sub><small>(CTFPumpkinBombShim)</small></sub>
| |
| *** '''[[CTFGenericBombShim]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CTFGenericBomb]]''' <sub><small>(CTFGenericBombShim)</small></sub>
| |
| *** '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTeleportVortex]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CHightower_TeleportVortex]]''' <sub><small>(CTeleportVortex)</small></sub>
| |
| *** '''[[CEnvParticleScript]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CPointCommentaryNode]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFArcherProxy]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CEntityBird]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CExtraMapEntity]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CExtraMapEntity_Carrier]]''' <sub><small>(CExtraMapEntity)</small></sub>
| |
| **** '''[[CExtraMapEntity_Rocket]]''' <sub><small>(CExtraMapEntity)</small></sub>
| |
| **** '''[[CExtraMapEntity_Saucer]]''' <sub><small>(CExtraMapEntity)</small></sub>
| |
| **** '''[[CExtraMapEntity_Sign]]''' <sub><small>(CExtraMapEntity)</small></sub>
| |
| *** '''[[CEnvEffectsScript]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CGib]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFHalloweenFortuneTeller]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CItemSoda]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CRagGib]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFTankDestruction]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTeamControlPoint]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFTargetDummy]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CWheelOfDoom]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CWheelOfDoomSpiral]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CWindowPane]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CWorldItem]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub>
| |
| *** '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub>
| |
| *** '''[[CAI_Hint]]''' <sub><small>(CServerOnlyEntity)</small></sub>
| |
| *** '''[[CServerOnlyPointEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
| |
| **** '''[[CEntitySpawnPoint]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
| |
| **** '''[[CParticleLight]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
| |
| *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
| |
| **** '''[[CSkyCamera]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CTFIntermission]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CPointTemplate]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| ***** '''[[CBaseMoveBehavior]]''' <sub><small>(CPathKeyFrame)</small></sub>
| |
| **** '''[[CMultiSource]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CInfoCameraLink]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CEventQueueSaveLoadProxy]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CEntitySpawnManager]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CEnvFade]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CEnvGlobal]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| **** '''[[CAI_AllySpeechManager]]''' <sub><small>(CLogicalEntity)</small></sub>
| |
| |}
| |
| |}
| |
| | |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Brush Entities
| |
| |-
| |
| |
| |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncWall]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| ** '''[[CFuncBrush]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CFuncBrush)</small></sub>
| |
| ** '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CFunc_DustCloud]]''' <small><sub>(CFunc_Dust)</sub></small>
| |
| *** '''[[CFunc_DustMotes]]''' <small><sub>(CFunc_Dust)</sub></small>
| |
| ** '''[[CFuncAreaPortalBase]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CFuncAreaPortalWindow]]''' <sub><small>(CFuncAreaPortalBase)</small></sub>
| |
| *** '''[[CAreaPortal]]''' <sub><small>(CFuncAreaPortalBase)</small></sub>
| |
| ** '''[[CFuncVPhysicsClip]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncIllusionary]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncLadderEndPoint]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncNavCost]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CFuncNavAvoid]]''' <sub><small>(CFuncNavCost)</small></sub>
| |
| *** '''[[CFuncNavPrefer]]''' <sub><small>(CFuncNavCost)</small></sub>
| |
| ** '''[[CFuncNavObstruction]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncNavBlocker]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFBotHint]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncTrainControls]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncVehicleClip]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncWall]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CFuncWallToggle]]''' <sub><small>(CFuncWall)</small></sub>
| |
| ** '''[[CBreakable]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CBreakableSurface]]''' <sub><small>(CBreakable)</small></sub>
| |
| *** '''[[CPushable]]''' <sub><small>(CBreakable)</small></sub>
| |
| ** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub>
| |
| ** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CSimplePhysicsBrush]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CRuleBrushEntity]]''' <sub><small>(CRuleEntity)</small></sub>
| |
| **** '''[[CGamePlayerZone]]''' <sub><small>(CRuleBrushEntity)</small></sub>
| |
| ** '''[[CFishPool]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEntityBlocker]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTriggerBrush]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTriggerPasstimeBall]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBaseVPhysicsTrigger]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTriggerVPhysicsMotion]]''' <sub><small>(CBaseVPhysicsTrigger)</small></sub>
| |
| *** '''[[CTriggerWind]]''' <sub><small>(CBaseVPhysicsTrigger)</small></sub>
| |
| ** '''[[CBaseToggle]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub>
| |
| *** '''[[CBaseButton]]''' <sub><small>(CBaseToggle)</small></sub>
| |
| **** '''[[CRotButton]]''' <sub><small>(CBaseButton)</small></sub>
| |
| ***** '''[[CMomentaryRotButton]]''' <sub><small>(CRotButton)</small></sub>
| |
| *** '''[[CBaseDoor]]''' <sub><small>(CBaseToggle)</small></sub>
| |
| **** '''[[CRotDoor]]''' <small><sub>(CBaseDoor)</sub></small>
| |
| *** '''[[CBasePlatTrain]]''' <sub><small>(CBaseToggle)</small></sub>
| |
| **** '''[[CFuncPlat]]''' <sub><small>(CBasePlatTrain)</small></sub>
| |
| ***** '''[[CFuncPlatRot]]''' <sub><small>(CFuncPlat)</small></sub>
| |
| ****** '''[[CFuncTrackChange]]''' <sub><small>(CFuncPlatRot)</small></sub>
| |
| ******* '''[[CFuncTrackAuto]]''' <sub><small>(CFuncTrackChange)</small></sub>
| |
| **** '''[[CFuncTrain]]''' <sub><small>(CBasePlatTrain)</small></sub>
| |
| *** '''[[CGunTarget]]''' <sub><small>(CBaseToggle)</small></sub>
| |
| *** '''[[CBaseTrigger]]''' <small><sub>(CBaseToggle)</sub></small>
| |
| **** '''[[CTriggerAddOrRemoveTFPlayerAttributes]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerAddTFPlayerCondition]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerApplyImpulse]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerSave]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerBotTag]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerAreaCaptureShim]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| ***** '''[[CTriggerAreaCapture]]''' <sub><small>(CTriggerAreaCaptureShim)</small></sub>
| |
| ****** '''[[CTriggerTimerDoor]]''' <sub><small>(CTriggerAreaCapture)</small></sub>
| |
| **** '''[[CTriggerCatapult]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerCDAudio]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CChangeLevel]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerGravity]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerHurtShim]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| ***** '''[[CTriggerHurt]]''' <sub><small>(CTriggerHurtShim)</small></sub>
| |
| **** '''[[CTriggerIgnite]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerIgniteArrows]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerMultiple]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| ***** '''[[CTriggerPlayerRespawnOverride]]''' <sub><small>(CTriggerMultiple)</small></sub>
| |
| ***** '''[[CTriggerImpact]]''' <sub><small>(CTriggerMultiple)</small></sub>
| |
| ***** '''[[CTriggerOnce]]''' <sub><small>(CTriggerMultiple)</small></sub>
| |
| ****** '''[[CTriggerLook]]''' <sub><small>(CTriggerOnce)</small></sub>
| |
| ***** '''[[CPowerupVolume]]''' <sub><small>(CTriggerMultiple)</small></sub>
| |
| **** '''[[CTriggerParticle]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerPlayerMovement]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerProximity]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerPush]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CRobotDestructionVaultTrigger]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerRemove]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerRemoveTFPlayerCondition]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CServerRagdollTrigger]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerSoundscape]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerStun]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerTeleport]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerTeleportRelative]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CTriggerToggleSave]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
| |
| **** '''[[CCaptureZoneShim]]''' <small><sub>(CBaseTrigger)</sub></small>
| |
| ***** '''[[CCaptureZone]]''' <sub><small>(CCaptureZoneShim)</small></sub>
| |
| **** '''[[CFuncPasstimeGoalShim]]''' <small><sub>(CBaseTrigger)</sub></small>
| |
| ***** '''[[CFuncPasstimeGoal]]''' <sub><small>(CFuncPasstimeGoalShim)</small></sub>
| |
| **** '''[[CFuncRespawnRoomShim]]''' <small><sub>(CBaseTrigger)</sub></small>
| |
| ***** '''[[CFuncRespawnRoom]]''' <sub><small>(CFuncRespawnRoomShim)</small></sub>
| |
| **** '''[[CAchievementZone]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CChangeClassZone]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CFuncFlagAlertZone]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CFlagDetectionZone]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CFuncNavPrerequisite]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CFuncNoBuild]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CNoGrenadesZone]]''' <sub><small>(CBaseTrigger)</small></sub>
| |
| **** '''[[CFuncPasstimeGoalieZone]]''' <sub><small>(CBaseTrigger)</small></sub>
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| **** '''[[CFuncPasstimeNoBallZone]]''' <sub><small>(CBaseTrigger)</small></sub>
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| **** '''[[CRegenerateZone]]''' <sub><small>(CBaseTrigger)</small></sub>
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| **** '''[[CFuncRespawnFlagZone]]''' <sub><small>(CBaseTrigger)</small></sub>
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| **** '''[[CFuncSuggestedBuild]]''' <sub><small>(CBaseTrigger)</small></sub>
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| **** '''[[CUpgrades]]''' <sub><small>(CBaseTrigger)</small></sub>
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| **** '''[[CDispenserTouchTrigger]]''' <sub><small>(CBaseTrigger)</small></sub>
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| **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
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| *** '''[[CTriggerVolume]]''' <sub><small>(CPointEntity)</small></sub>
| |
| |}
| |
| | |
| |-
| |
| | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
| |
| ! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Temporary Entities
| |
| |-
| |
| |
| |
| * '''[[CBaseTempEntity]]'''
| |
| ** '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>
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| *** '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| *** '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| *** '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
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| *** '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| ** '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *** '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamRing]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| ** '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *** '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>
| |
| ** '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| |}
| |
| | |
| |}
| |