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 | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
  |  | #REDIRECT [[Entity Properties]]  | 
 | |-
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 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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 | ! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Point Entities
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 | |-
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 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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 | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Players / NPCs / Objects
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 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | ****'''[[CTFRagdoll]]''' <small><sub>(CBaseAnimatingOverlay)</sub></small>
  |  | 
 | **** '''[[CBaseFlex]]''' <sub><small>(CBaseAnimatingOverlay)</small></sub>
  |  | 
 | ***** '''[[CBaseCombatCharacter]]''' <sub><small>(CBaseFlex)</small></sub>
  |  | 
 | ****** '''[[CAI_BaseNPC]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
  |  | 
 | ****** '''[[CBaseObject]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
  |  | 
 | ******* '''[[CBaseObjectUpgrade]]''' <sub><small>(CBaseObject)</small></sub>
  |  | 
 | ******** '''[[CObjectSapper]]''' <sub><small>(CBaseObjectUpgrade)</small></sub>
  |  | 
 | ******* '''[[CObjectDispenser]]''' <sub><small>(CBaseObject)</small></sub>
  |  | 
 | ******** '''[[CObjectCartDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
  |  | 
 | ******** '''[[CPlayerDestructionDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
  |  | 
 | ******** '''[[CRobotDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
  |  | 
 | ******* '''[[CObjectSentrygun]]''' <sub><small>(CBaseObject)</small></sub>
  |  | 
 | ******* '''[[CObjectTeleporter]]''' <sub><small>(CBaseObject)</small></sub>
  |  | 
 | ****** '''[[CBasePlayer]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
  |  | 
 | ******* '''[[CTFPlayer]]''' <sub><small>(CBasePlayer)</small></sub>
  |  | 
 | ****** '''[[CTFTauntProp]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
  |  | 
 | ****** '''[[NextBotCombatCharacter]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
  |  | 
 | ******* '''[[CEyeballBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
  |  | 
 | ******* '''[[CHeadlessHatman]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
  |  | 
 | ******* '''[[CMerasmus]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
  |  | 
 | ******* '''[[CTFBaseBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
  |  | 
 | ******** '''[[CTFTankBoss]]''' <sub><small>(CTFBaseBoss)</small></sub>
  |  | 
 | ******* '''[[CTFRobotDestruction_Robot]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
  |  | 
 | ******* '''[[CZombie]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
  |  | 
 | |}
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 | |-
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 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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 | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Items (Cosmetics / Weapons)
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 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CEconEntity]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CBaseAttributableItem]]''' <sub><small>(CEconEntity)</small></sub>
  |  | 
 | **** '''[[CBaseCombatWeapon]]''' <sub><small>(CEconEntity)</small></sub>
  |  | 
 | ***** '''[[CTFWeaponBase]]''' <sub><small>(CBaseCombatWeapon)</small></sub>
  |  | 
 | ****** '''[[CPasstimeGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
  |  | 
 | ****** '''[[CTFWeaponBaseMelee]]''' <sub><small>(CTFWeaponBase)</small></sub>
  |  | 
 | ******* '''[[CTFBat]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******** '''[[CTFBat_Fish]]''' <sub><small>(CTFBat)</small></sub>
  |  | 
 | ******** '''[[CTFBat_Wood]]''' <sub><small>(CTFBat)</small></sub>
  |  | 
 | ********* '''[[CTFBat_Giftwrap]]''' <sub><small>(CTFBat_Wood)</small></sub>
  |  | 
 | ******* '''[[CTFBonesaw]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFBreakableMelee]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******** '''[[CTFBottle]]''' <sub><small>(CTFBreakableMelee)</small></sub>
  |  | 
 | ******** '''[[CTFBreakableSign]]''' <sub><small>(CTFBreakableMelee)</small></sub>
  |  | 
 | ******** '''[[CTFStickBomb]]''' <sub><small>(CTFBreakableMelee)</small></sub>
  |  | 
 | ******* '''[[CTFBuffItem]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******** '''[[CTFParachute]]''' <sub><small>(CTFBuffItem)</small></sub>
  |  | 
 | ********* '''[[CTFParachute_Primary]]''' <sub><small>(CTFParachute)</small></sub>
  |  | 
 | ********* '''[[CTFParachute_Secondary]]''' <sub><small>(CTFParachute)</small></sub>
  |  | 
 | ******* '''[[CTFClub]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFFireAxe]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFFists]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFKatana]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFKnife]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFWrench]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******** '''[[CTFRobotArm]]''' <sub><small>(CTFWrench)</small></sub>
  |  | 
 | ******* '''[[CTFRocketPack]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFShovel]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFSlap]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ******* '''[[CTFSword]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
  |  | 
 | ****** '''[[CTFWeaponBaseGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
  |  | 
 | ******* '''[[CTFGrenadeLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFCannon]]''' <sub><small>(CTFGrenadeLauncher)</small></sub>
  |  | 
 | ******* '''[[CTFSMG]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFChargedSMG]]''' <sub><small>(CTFSMG)</small></sub>
  |  | 
 | ******* '''[[CTFJar]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFCleaver]]''' <sub><small>(CTFJar)</small></sub>
  |  | 
 | ******** '''[[CTFJarGas]]''' <sub><small>(CTFJar)</small></sub>
  |  | 
 | ******** '''[[CTFJarMilk]]''' <sub><small>(CTFJar)</small></sub>
  |  | 
 | ******** '''[[CTFThrowable]]''' <sub><small>(CTFJar)</small></sub>
  |  | 
 | ********* '''[[CTFSpellBook]]''' <sub><small>(CTFThrowable)</small></sub>
  |  | 
 | ******* '''[[CTFPipebombLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFCompoundBow]]''' <sub><small>(CTFPipebombLauncher)</small></sub>
  |  | 
 | ******* '''[[CTFRocketLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFCrossbow]]''' <sub><small>(CTFRocketLauncher)</small></sub>
  |  | 
 | ******** '''[[CTFRaygun]]''' <sub><small>(CTFRocketLauncher)</small></sub>
  |  | 
 | ********* '''[[CTFDRGPomson]]''' <sub><small>(CTFRaygun''')'''</small></sub>
  |  | 
 | ******** '''[[CTFGrapplingHook]]''' <sub><small>(CTFRocketLauncher)</small></sub>
  |  | 
 | ******** '''[[CTFParticleCannon]]''' <sub><small>(CTFRocketLauncher)</small></sub>
  |  | 
 | ******** '''[[CTFRocketLauncher_AirStrike]]''' <sub><small>(CTFRocketLauncher)</small></sub>
  |  | 
 | ******** '''[[CTFRocketLauncher_DirectHit]]''' <sub><small>(CTFRocketLauncher)</small></sub>
  |  | 
 | ******** '''[[CTFRocketLauncher_Mortar]]''' <sub><small>(CTFRocketLauncher)</small></sub>
  |  | 
 | ******* '''[[CTFFlameThrower]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFWeaponFlameBall]]''' <sub><small>(CTFFlameThrower)</small></sub>
  |  | 
 | ******* '''[[CTFFlareGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFFlareGun_Revenge]]''' <sub><small>(CTFFlareGun)</small></sub>
  |  | 
 | ******* '''[[CTFLaserPointer]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******* '''[[CTFMechanicalArm]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******* '''[[CTFMinigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******* '''[[CTFShotgun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFScatterGun]]''' <sub><small>(CTFShotgun)</small></sub>
  |  | 
 | ********* '''[[CTFPEPBrawlerBlaster]]''' <sub><small>(CTFScatterGun)</small></sub>
  |  | 
 | ********* '''[[CTFSodaPopper]]''' <sub><small>(CTFScatterGun)</small></sub>
  |  | 
 | ******** '''[[CTFShotgun_HWG]]''' <sub><small>(CTFShotgun)</small></sub>
  |  | 
 | ******** '''[[CTFShotgun_Pyro]]''' <sub><small>(CTFShotgun)</small></sub>
  |  | 
 | ******** '''[[CTFShotgun_Revenge]]''' <sub><small>(CTFShotgun)</small></sub>
  |  | 
 | ******** '''[[CTFShotgun_Soldier]]''' <sub><small>(CTFShotgun)</small></sub>
  |  | 
 | ******** '''[[CTFShotgunBuildingRescue]]''' <sub><small>(CTFShotgun)</small></sub>
  |  | 
 | ******* '''[[CTFPistol]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFPistol_Scout]]''' <sub><small>(CTFPistol)</small></sub>
  |  | 
 | ********* '''[[CTFPistol_ScoutPrimary]]''' <sub><small>(CTFPistol_Scout)</small></sub>
  |  | 
 | ********* '''[[CTFPistol_ScoutSecondary]]''' <sub><small>(CTFPistol_Scout)</small></sub>
  |  | 
 | ******* '''[[CTFRevolver]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******* '''[[CTFSniperRifle]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******** '''[[CTFSniperRifleClassic]]''' <sub><small>(CTFSniperRifle)</small></sub>
  |  | 
 | ******** '''[[CTFSniperRifleDecap]]''' <sub><small>(CTFSniperRifle)</small></sub>
  |  | 
 | ******* '''[[CTFSyringeGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ******* '''[[CWeaponMedigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
  |  | 
 | ****** '''[[CTFLunchBox]]''' <sub><small>(CTFWeaponBase)</small></sub>
  |  | 
 | ******* '''[[CTFLunchBox_Drink]]''' <sub><small>(CTFLunchBox)</small></sub>
  |  | 
 | ****** '''[[CTFWeaponBuilder]]''' <sub><small>(CTFWeaponBase)</small></sub>
  |  | 
 | ******* '''[[CTFWeaponSapper]]''' <sub><small>(CTFWeaponBuilder)</small></sub>
  |  | 
 | ****** '''[[CTFWeaponInvis]]''' <sub><small>(CTFWeaponBase)</small></sub>
  |  | 
 | ****** '''[[CTFWeaponPDA]]''' <sub><small>(CTFWeaponBase)</small></sub>
  |  | 
 | ******* '''[[CTFWeaponPDA_Engineer_Build]] <sub><small>(</small></sub>'''<sub><small>CTFWeaponPDA)</small></sub>
  |  | 
 | ******* '''[[CTFWeaponPDA_Engineer_Destroy]]''' <sub><small>(CTFWeaponPDA)</small></sub>
  |  | 
 | ******* '''[[CTFWeaponPDA_Spy]]''' <sub><small>(CTFWeaponPDA)</small></sub>
  |  | 
 | ****** '''[[CWeaponIFMBase]]''' <sub><small>(CTFWeaponBase)</small></sub>
  |  | 
 | ******* '''[[CWeaponIFMBaseCamera]]''' <sub><small>(CTFWeaponIFMBase)</small></sub>
  |  | 
 | ******** '''[[CWeaponIFMSteadyCam]]''' <sub><small>(CTFWeaponIFMBaseCamera)</small></sub>
  |  | 
 | **** '''[[CEconWearable]]''' <sub><small>(CEconEntity)</small></sub>
  |  | 
 | ***** '''[[CTFWearable]]''' <sub><small>(CEconWearable)</small></sub>
  |  | 
 | ****** '''[[CTFPowerupBottle]]''' <sub><small>(CTFWearable)</small></sub>
  |  | 
 | ****** '''[[CTFWearableCampaignItem]]''' <sub><small>(CTFWearable)</small></sub>
  |  | 
 | ****** '''[[CTFWearableDemoShield]]''' <sub><small>(CTFWearable)</small></sub>
  |  | 
 | ****** '''[[CTFWeaponPDAExpansion_Dispenser]]''' <sub><small>(CTFWearable)</small></sub>
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 | ****** '''[[CTFWeaponPDAExpansion_Teleporter]]''' <sub><small>(CTFWearable)</small></sub>
  |  | 
 | ****** '''[[CTFWearableLevelableItem]]''' <sub><small>(CTFWearable)</small></sub>
  |  | 
 | ****** '''[[CTFWearableRazorback]]''' <sub><small>(CTFWearable)</small></sub>
  |  | 
 | ****** '''[[CTFWearableRobotArm]]''' <sub><small>(CTFWearable)</small></sub>
  |  | 
 | ****** '''[[CTFWearableVM]]''' <sub><small>(CTFWearable)</small></sub>
  |  | 
 | ***** '''[[CTFWearableItem]]''' <sub><small>(CEconWearable)</small></sub>
  |  | 
 | |}
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 | |-
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 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
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 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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 | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Projectiles
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 | |-
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 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
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 | *** '''[[CBaseProjectile]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CBaseGrenade]]''' <sub><small>(CBaseProjectile)</small></sub>
  |  | 
 | ***** '''[[CTFWeaponBaseGrenadeProj]]''' <sub><small>(CBaseGrenade)</small></sub>
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 | ****** '''[[CTFWeaponBaseMerasmusGrenade]]''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
  |  | 
 | ****** '''[[CTFGrenadePipebombProjectile]]''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
  |  | 
 | ******* '''[[CTFStunBall]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
  |  | 
 | ******** '''[[CTFBall_Ornament]]''' <sub><small>(CTFStunball)</small></sub>
  |  | 
 | ******* '''[[CTFProjectile_Jar]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
  |  | 
 | ******** '''[[CTFProjectile_Cleaver]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
  |  | 
 | ******** '''[[CTFProjectile_JarGas]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
  |  | 
 | ******** '''[[CTFProjectile_JarMilk]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
  |  | 
 | ******** '''[[CTFProjectile_SpellBats]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_SpellKartBats]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_SpellMeteorShower]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_SpellMirv]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_SpellPumpkin]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_SpellSpawnBoss]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_SpellSpawnHorde]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_SpellSpawnZombie]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_SpellTransposeTeleport]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
  |  | 
 | ******** '''[[CTFProjectile_Throwable]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_ThrowableBreadMonster]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_ThrowableBrick]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
  |  | 
 | ********* '''[[CTFProjectile_ThrowableRepel]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
  |  | 
 | **** '''[[CTFBaseRocket]]''' <sub><small>(CBaseProjectile)</small></sub>
  |  | 
 | ***** '''[[CTFFlameRocket]]''' <sub><small>(CTFBaseRocket)</small></sub>
  |  | 
 | ***** '''[[CTFProjectile_Arrow]]''' <sub><small>(CTFBaseRocket)</small></sub>
  |  | 
 | ****** '''[[CTFProjectile_GrapplingHook]]''' <sub><small>(CTFProjectile_Arrow)</small></sub>
  |  | 
 | ****** '''[[CTFProjectile_HealingBolt]]''' <sub><small>(CTFProjectile_Arrow)</small></sub>
  |  | 
 | ***** '''[[CTFProjectile_Rocket]]''' <sub><small>(CTFBaseRocket)</small></sub>
  |  | 
 | ****** '''[[CTFProjectile_BallOfFire]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
  |  | 
 | ****** '''[[CTFProjectile_MechanicalArmOrb]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
  |  | 
 | ****** '''[[CTFProjectile_SentryRocket]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
  |  | 
 | ****** '''[[CTFProjectile_SpellFireball]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
  |  | 
 | ******* '''[[CTFProjectile_SpellLightningOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
  |  | 
 | ******* '''[[CTFProjectile_SpellKartOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
  |  | 
 | ***** '''[[CTFProjectile_EnergyBall]]''' <sub><small>(CTFBaseRocket)</small></sub>
  |  | 
 | ***** '''[[CTFProjectile_Flare]]''' <sub><small>(CTFBaseRocket)</small></sub>
  |  | 
 | **** '''[[CTFBaseProjectile]]''' <sub><small>(CBaseProjectile)</small></sub>
  |  | 
 | ***** '''[[CTFProjectile_EnergyRing]]''' <sub><small>(CTFBaseProjectile)</small></sub>
  |  | 
 | ***** '''[[CTFProjectile_Syringe]]''' <sub><small>(CTFBaseProjectile)</small></sub>
  |  | 
 | |}
  |  | 
 | |-
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 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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 | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Logic
  |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
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 | ! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Gamemode Logic
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub>
  |  | 
 | ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | **** '''[[CLogicOnHoliday]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CTrainingModeLogic]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CArenaLogic]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CCompetitiveLogic]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CCPTimerLogic]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFHolidayEntity]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CHybridMap_CTF_CP]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CKothLogic]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CMannVsMachineLogic]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CLogicMannPower]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CMedievalLogic]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CMultipleEscort]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | |}
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | **** '''[[CLogicAuto]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | **** '''[[CLogicAutosave]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | ***** '''[[CLogicActiveAutosave]]''' <sub><small>(CLogicAutosave)</small></sub>
  |  | 
 | **** '''[[CLogicBranch]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicBranchList]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicCase]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicCollisionPair]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicCompare]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicLineToEntity]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicMeasureMovement]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicCompareInteger]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicNavigation]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CLogicRelay]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CSceneListManager]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CTimerEntity]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CMathColorBlend]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CMathCounter]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CMathRemap]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | |}
  |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Filters
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | **** '''[[CBaseFilter]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | ***** '''[[CFilterClass]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterMassGreater]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterName]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[FilterTeam]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterTFTeam]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[FilterDamageType]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterEnemy]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterMultiple]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterTFBotHasTag]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterTFClass]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterTFCondition]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[FilterDamagedByWeaponInSlot]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | ***** '''[[CFilterTFCanCap]]''' <sub><small>(CBaseFilter)</small></sub>
  |  | 
 | |}
  |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Physics
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CPhysicsSpring]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CPhysMagnet]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | ** '''[[CPointEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CKeepUpright]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | ** '''[[CPhysForce]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPhysThruster]]''' <sub><small>(CPhysForce)</small></sub>
  |  | 
 | *** '''[[CPhysTorque]]''' <sub><small>(CPhysForce)</small></sub>
  |  | 
 | ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | **** '''[[CPhysicsEntitySolver]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CPhysicsNPCSolver]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CPhysConvert]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CPhysMotor]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CPhysConstraintSystem]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CPhysConstraint]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | ***** '''[[CPhysBallSocket]]''' <sub><small>(CPhysConstraint)</small></sub>
  |  | 
 | ***** '''[[CPhysFixed]]''' <sub><small>(CPhysConstraint)</small></sub>
  |  | 
 | ***** '''[[CPhysHinge]]''' <sub><small>(CPhysConstraint)</small></sub>
  |  | 
 | ***** '''[[CPhysLength]]''' <sub><small>(CPhysConstraint)</small></sub>
  |  | 
 | ***** '''[[CPhysPulley]]''' <sub><small>(CPhysConstraint)</small></sub>
  |  | 
 | ***** '''[[CRagdollConstraint]]''' <sub><small>(CPhysConstraint)</small></sub>
  |  | 
 | ***** '''[[CRagdollMagnet]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | ***** '''[[CPhysSlideConstraint]]''' <sub><small>(CPhysConstraint)</small></sub>
  |  | 
 | |}
  |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Particles / Effects
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | **'''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CEnvBeam]]''' <small><sub>(CBeam)</sub></small>
  |  | 
 | *** '''[[CEnvLaser]]''' <small><sub>(CBeam)</sub></small>
  |  | 
 | ** '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBaseFire]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CPlasma]]''' <sub><small>(CBaseFire)</small></sub>
  |  | 
 | *** '''[[CFireSmoke]]''' <sub><small>(CBaseFire)</small></sub>
  |  | 
 | ** '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub>
  |  | 
 | ** '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub>
  |  | 
 | *** '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub>
  |  | 
 | *** '''[[CCommentaryViewPosition]]''' <small><sub>(CSprite)</sub></small>
  |  | 
 | ** '''[[CTesla]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFGlow]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBaseParticleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CEntityParticleTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[CFireTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[CSmokeStack]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[CFuncSmokeVolume]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[CSteamJet]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[DustTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[MovieExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[ParticleSmokeGrenade]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[RocketTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[SmokeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[SporeExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | *** '''[[CParticleFire]]'''  <sub><small>(CBaseParticleEntity)</small></sub>
  |  | 
 | |}
  |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="border: 1px solid black; background-color: #808080; color: #111111; height: 35px;" | Miscellaneous
  |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Pickups
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CItem]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CTFPowerup]]''' <sub><small>(CItem)</small></sub>
  |  | 
 | ***** '''[[CSpellPickup]]''' <sub><small>(CTFPowerup)</small></sub>
  |  | 
 | ***** '''[[CAmmoPack]]''' <sub><small>(CTFPowerup)</small></sub>
  |  | 
 | ****** '''[[CAmmoPackMedium]]''' <sub><small>(CAmmoPack)</small></sub>
  |  | 
 | ****** '''[[CAmmoPackSmall]]''' <sub><small>(CAmmoPack)</small></sub>
  |  | 
 | ***** '''[[CArmor]]''' <sub><small>(CTFPowerup)</small></sub>
  |  | 
 | ***** '''[[CHealthKit]]''' <sub><small>(CTFPowerup)</small></sub>
  |  | 
 | ****** '''[[CHealthAmmoKit]]''' <sub><small>(CHealthKit)</small></sub>
  |  | 
 | ****** '''[[CHealthKitMedium]]''' <sub><small>(CHealthKit)</small></sub>
  |  | 
 | ****** '''[[CHealthKitSmall]]''' <sub><small>(CHealthKit)</small></sub>
  |  | 
 | ***** '''[[CTFRune]]''' <sub><small>(CTFPowerup)</small></sub>
  |  | 
 | ***** '''[[CTFRuneTemp]]''' <sub><small>(CTFPowerup)</small></sub>
  |  | 
 | ****** '''[[CTFRuneTempCrit]]''' <sub><small>(CTFRuneTemp)</small></sub>
  |  | 
 | ****** '''[[CTFRuneTempUber]]''' <sub><small>(CTFRuneTemp)</small></sub>
  |  | 
 | *** '''[[CHalloweenPickup]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CBonusDuckPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
  |  | 
 | **** '''[[CHalloweenGiftPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
  |  | 
 | *** '''[[CCurrencyPack]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CCurrencyPackMedium]]''' <sub><small>(CCurrencyPack)</small></sub>
  |  | 
 | **** '''[[CCurrencyPackSmall]]''' <sub><small>(CCurrencyPack)</small></sub>
  |  | 
 | **** '''[[CCurrencyPackCustom]]''' <sub><small>(CCurrencyPack)</small></sub>
  |  | 
 | **** '''[[CBonusPack]]''' <sub><small>(CCurrencyPack)</small></sub>
  |  | 
 | **** '''[[CTFItem]]''' <sub><small>(CDynamicProp)</small></sub>
  |  | 
 | ***** '''[[CCaptureFlag]]''' <sub><small>(CTFItem)</small></sub>
  |  | 
 | *** '''[[CTFAmmoPack]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTFDroppedWeapon]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CPasstimeBall]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | |}
  |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Props
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CBaseProp]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CBreakableProp]]''' <sub><small>(CBaseProp)</small></sub>
  |  | 
 | ***** '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub>
  |  | 
 | ****** '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub>
  |  | 
 | ***** '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub>
  |  | 
 | ****** '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub>
  |  | 
 | **** '''[[CPropVehicle]]''' <sub><small>(CBaseProp)</small></sub>
  |  | 
 | **** '''[[CSimplePhysicsProp]]''' <sub><small>(CBaseProp)</small></sub>
  |  | 
 | *** '''[[CRagdollProp]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub>
  |  | 
 | *** '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTFMerasmusTrickOrTreatProp]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | |}
  |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="border-bottom: 1px solid black; background-color: #AAAAAA; color: #111111; height: 35px;" | Resources
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub>
  |  | 
 | ** '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub>
  |  | 
 | ** '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub>
  |  | 
 | **** '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub>
  |  | 
 | ** '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub>
  |  | 
 | *** '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub>
  |  | 
 | |}
  |  | 
 |    |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | **'''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CRopeKeyframe]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CShadowControl]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub>
  |  | 
 | **** '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub>
  |  | 
 | ** '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub>
  |  | 
 | ** '''[[CTFSpell_MeteorShowerSpawner]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTeamControlPointMaster]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTeamControlPointRound]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTestEffect]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFFlameEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CHalloweenGiftSpawnLocation]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CPointDevShotCamera]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnableMotionFixup]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CPointPlayerMoveConstraint]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CPointTeleport]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTriggerCamera]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CSceneManager]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBaseNPCMaker]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
  |  | 
 | *** '''[[CTemplateNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
  |  | 
 | ** '''[[CGibShooter]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CEnvShooter]]''' <sub><small>(CGibShooter)</small></sub>
  |  | 
 | **** '''[[CRotorWashShooter]]''' <sub><small>(CEnvShooter)</small></sub>
  |  | 
 | ** '''[[CWC_UpdateIgnoreList]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CHandleDummy]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CNullEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CRulePointEntity]]''' <sub><small>(CRuleEntity)</small></sub>
  |  | 
 | **** '''[[CGameEnd]]''' <sub><small>(CRulePointEntity)</small></sub>
  |  | 
 | **** '''[[CGamePlayerEquip]]''' <sub><small>(CRulePointEntity)</small></sub>
  |  | 
 | **** '''[[CGamePlayerTeam]]''' <sub><small>(CRulePointEntity)</small></sub>
  |  | 
 | **** '''[[CGameScore]]''' <sub><small>(CRulePointEntity)</small></sub>
  |  | 
 | **** '''[[CGameText]]''' <sub><small>(CRulePointEntity)</small></sub>
  |  | 
 | ** '''[[CGameGibManager]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CGameUI]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CGameWeaponManager]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CRagdollBoogie]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CCommentaryAuto]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvBeverage]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBubbling]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CDebugHistory]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFire]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvFireSensor]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvFireSource]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEnvFunnel]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CPhysicsWire]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBallPlayerToucher]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_GoalEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CAI_AssaultGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
  |  | 
 | *** '''[[CAI_FollowGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
  |  | 
 | *** '''[[CAI_StandoffGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
  |  | 
 | *** '''[[CAI_LeadGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
  |  | 
 | **** '''[[CAI_LeadGoal_Weapon]]''' <sub><small>(CAI_LeadGoal)</small></sub>
  |  | 
 | ** '''[[CAI_BattleLine]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_ChangeHintGroup]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_ChangeTarget]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_Relationship]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_ScriptConditions]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_ScriptedSchedule]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_SpeechFilter]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CAI_ScriptedSequence]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
  |  | 
 | *** '''[[CSceneEntity]]''' <small><sub>(CPointEntity)</sub></small>
  |  | 
 | **** '''[[CInstancedSceneEntity]]''' <small><sub>(CSceneEntity)</sub></small>
  |  | 
 | *** '''[[CTestTraceline]]''' <small><sub>(CPointEntity)</sub></small>
  |  | 
 | *** '''[[CTrainingAnnotation]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFPointWeaponMimic]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFSpawner]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFTeleportLocation]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CZombieSpawner]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CSoundEnt]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CShower]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CSprayCan]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTankTrainAI]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTankTargetChange]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTargetCDAudioRep]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTargetChangeGravity]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTempEntTester]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CRevertSaved]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CMovementSpeedMod]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CStripWeapons]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointAngleSensor]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointAngularVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointBonusMapsAccessor]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointClientCommand]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointGamestatsCounter]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointHurt]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CMessageEntity]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointPopulatorInterface]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointProximitySensor]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointPush]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointServerCommand]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointSpotlight]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointVelocitySensor]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPopulatorInternalSpawnPoint]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CRopeAnchor]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CAI_ScriptedSentence]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPathCorner]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | **** '''[[CPathCornerCrash]]''' <sub><small>(CPathCorner)</small></sub>
  |  | 
 | *** '''[[CPathTrack]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CConstraintAnchor]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CNodeEnt]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
  |  | 
 | *** '''[[CInfoIntermission]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CInfoMassCenter]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CNPCSpawnDestination]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CObserverPoint]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPasstimeBallSpawn]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CBaseDMStart]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFTeamSpawn]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPopulationManager]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFInfoPowerupSpawn]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CProjectedDecal]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CInfoTarget]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CDecal]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CLight]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | **** '''[[CEnvLight]]''' <sub><small>(CLight)</small></sub>
  |  | 
 | *** '''[[CTFForceRespawn]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CIntroViewpoint]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTeamplayRoundWin]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFHudNotify]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvPlayerSurfaceTrigger]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvShake]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvSoundscape]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | **** '''[[CEnvSoundscapeProxy]]''' <sub><small>(CEnvSoundscape)</small></sub>
  |  | 
 | **** '''[[CEnvSoundscapeTriggerable]]''' <sub><small>(CEnvSoundscape)</small></sub>
  |  | 
 | *** '''[[CEnvSpark]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvSplash]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTextureToggle]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvTracer]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvViewPunch]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvZoom]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CBaseTFBotHintEntity]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | **** '''[[CTFBotHintTeleporterExit]]''' <sub><small>(CBaseTFBotHintEntity)</small></sub>
  |  | 
 | *** '''[[CTFBotProxy]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFBotRoster]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CBlood]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CCredits]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvDustPuff]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvEntityMaker]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvExplosion]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvGunfire]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvHudHint]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CMessage]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvMicrophone]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CEnvMuzzleFlash]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPhysExplosion]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPhysImpact]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CAISound]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CAI_NetworkManager]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CAmbientGeneric]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CAssaultPoint]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CRallyPoint]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFBotActionPoint]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFBotController]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CTFBotGenerator]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | *** '''[[CBaseTFBotHintEntity]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | **** '''[[CTFBotHintSentrygun]]''' <sub><small>(CBaseTFBotHintEntity)</small></sub>
  |  | 
 | ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CTFViewModel]]''' <sub><small>(CBaseViewModel)</small></sub>
  |  | 
 | *** '''[[CTFMedigunShield]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTFReviveMarker]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTFPumpkinBombShim]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CTFPumpkinBomb]]''' <sub><small>(CTFPumpkinBombShim)</small></sub>
  |  | 
 | *** '''[[CTFGenericBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTeleportVortex]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CHightower_TeleportVortex]]''' <sub><small>(CTeleportVortex)</small></sub>
  |  | 
 | *** '''[[CEnvParticleScript]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CPointCommentaryNode]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTFArcherProxy]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CEntityBird]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CExtraMapEntity]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | **** '''[[CExtraMapEntity_Carrier]]''' <sub><small>(CExtraMapEntity)</small></sub>
  |  | 
 | **** '''[[CExtraMapEntity_Rocket]]''' <sub><small>(CExtraMapEntity)</small></sub>
  |  | 
 | **** '''[[CExtraMapEntity_Saucer]]''' <sub><small>(CExtraMapEntity)</small></sub>
  |  | 
 | **** '''[[CExtraMapEntity_Sign]]''' <sub><small>(CExtraMapEntity)</small></sub>
  |  | 
 | *** '''[[CEnvEffectsScript]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CGib]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTFHalloweenFortuneTeller]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CItemSoda]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CRagGib]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTFTankDestruction]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTeamControlPoint]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CTFTargetDummy]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CWheelOfDoom]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CWheelOfDoomSpiral]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CWindowPane]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | *** '''[[CWorldItem]]''' <sub><small>(CBaseAnimating)</small></sub>
  |  | 
 | ** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | *** '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | *** '''[[CAI_Hint]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | *** '''[[CServerOnlyPointEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | **** '''[[CEntitySpawnPoint]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
  |  | 
 | **** '''[[CParticleLight]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
  |  | 
 | *** '''[[CLogicalEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
  |  | 
 | **** '''[[CSkyCamera]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CTFIntermission]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CPointTemplate]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CPathKeyFrame]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | ***** '''[[CBaseMoveBehavior]]''' <sub><small>(CPathKeyFrame)</small></sub>
  |  | 
 | **** '''[[CMultiSource]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CInfoCameraLink]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CEventQueueSaveLoadProxy]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CEntitySpawnManager]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CEnvFade]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CEnvGlobal]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | **** '''[[CAI_AllySpeechManager]]''' <sub><small>(CLogicalEntity)</small></sub>
  |  | 
 | |}
  |  | 
 | |}
  |  | 
 |    |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Brush Entities
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseEntity]]'''
  |  | 
 | ** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncWall]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | ** '''[[CFuncBrush]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CFuncBrush)</small></sub>
  |  | 
 | ** '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CFunc_DustCloud]]''' <small><sub>(CFunc_Dust)</sub></small>
  |  | 
 | *** '''[[CFunc_DustMotes]]''' <small><sub>(CFunc_Dust)</sub></small>
  |  | 
 | ** '''[[CFuncAreaPortalBase]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CFuncAreaPortalWindow]]''' <sub><small>(CFuncAreaPortalBase)</small></sub>
  |  | 
 | *** '''[[CAreaPortal]]''' <sub><small>(CFuncAreaPortalBase)</small></sub>
  |  | 
 | ** '''[[CFuncVPhysicsClip]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncIllusionary]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncLadderEndPoint]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncNavCost]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CFuncNavAvoid]]''' <sub><small>(CFuncNavCost)</small></sub>
  |  | 
 | *** '''[[CFuncNavPrefer]]''' <sub><small>(CFuncNavCost)</small></sub>
  |  | 
 | ** '''[[CFuncNavObstruction]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncNavBlocker]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTFBotHint]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncTrainControls]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncVehicleClip]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CFuncWall]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CFuncWallToggle]]''' <sub><small>(CFuncWall)</small></sub>
  |  | 
 | ** '''[[CBreakable]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CBreakableSurface]]''' <sub><small>(CBreakable)</small></sub>
  |  | 
 | *** '''[[CPushable]]''' <sub><small>(CBreakable)</small></sub>
  |  | 
 | ** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub>
  |  | 
 | ** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CSimplePhysicsBrush]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CRuleBrushEntity]]''' <sub><small>(CRuleEntity)</small></sub>
  |  | 
 | **** '''[[CGamePlayerZone]]''' <sub><small>(CRuleBrushEntity)</small></sub>
  |  | 
 | ** '''[[CFishPool]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CWeightButton]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CEntityBlocker]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTriggerBrush]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CTriggerPasstimeBall]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | ** '''[[CBaseVPhysicsTrigger]]''' <sub><small>(CBaseEntity)</small></sub>
  |  | 
 | *** '''[[CTriggerVPhysicsMotion]]''' <sub><small>(CBaseVPhysicsTrigger)</small></sub>
  |  | 
 | *** '''[[CTriggerWind]]''' <sub><small>(CBaseVPhysicsTrigger)</small></sub>
  |  | 
 | ** '''[[CBaseToggle]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CFuncMoveLinear]]''' <sub><small>(CBaseToggle)</small></sub>
  |  | 
 | *** '''[[CBaseButton]]''' <sub><small>(CBaseToggle)</small></sub>
  |  | 
 | **** '''[[CRotButton]]''' <sub><small>(CBaseButton)</small></sub>
  |  | 
 | ***** '''[[CMomentaryRotButton]]''' <sub><small>(CRotButton)</small></sub>
  |  | 
 | *** '''[[CBaseDoor]]''' <sub><small>(CBaseToggle)</small></sub>
  |  | 
 | **** '''[[CRotDoor]]''' <small><sub>(CBaseDoor)</sub></small>
  |  | 
 | *** '''[[CBasePlatTrain]]''' <sub><small>(CBaseToggle)</small></sub>
  |  | 
 | **** '''[[CFuncPlat]]''' <sub><small>(CBasePlatTrain)</small></sub>
  |  | 
 | ***** '''[[CFuncPlatRot]]''' <sub><small>(CFuncPlat)</small></sub>
  |  | 
 | ****** '''[[CFuncTrackChange]]''' <sub><small>(CFuncPlatRot)</small></sub>
  |  | 
 | ******* '''[[CFuncTrackAuto]]''' <sub><small>(CFuncTrackChange)</small></sub>
  |  | 
 | **** '''[[CFuncTrain]]''' <sub><small>(CBasePlatTrain)</small></sub>
  |  | 
 | *** '''[[CGunTarget]]''' <sub><small>(CBaseToggle)</small></sub>
  |  | 
 | *** '''[[CBaseTrigger]]''' <small><sub>(CBaseToggle)</sub></small>
  |  | 
 | **** '''[[CTriggerAddOrRemoveTFPlayerAttributes]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerAddTFPlayerCondition]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerApplyImpulse]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerSave]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerBotTag]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerAreaCaptureShim]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | ***** '''[[CTriggerAreaCapture]]''' <sub><small>(CTriggerAreaCaptureShim)</small></sub>
  |  | 
 | ****** '''[[CTriggerTimerDoor]]''' <sub><small>(CTriggerAreaCapture)</small></sub>
  |  | 
 | **** '''[[CTriggerCatapult]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerCDAudio]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CChangeLevel]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerGravity]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerHurtShim]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | ***** '''[[CTriggerHurt]]''' <sub><small>(CTriggerHurtShim)</small></sub>
  |  | 
 | **** '''[[CTriggerIgnite]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerIgniteArrows]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerMultiple]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | ***** '''[[CTriggerPlayerRespawnOverride]]''' <sub><small>(CTriggerMultiple)</small></sub>
  |  | 
 | ***** '''[[CTriggerImpact]]''' <sub><small>(CTriggerMultiple)</small></sub>
  |  | 
 | ***** '''[[CTriggerOnce]]''' <sub><small>(CTriggerMultiple)</small></sub>
  |  | 
 | ****** '''[[CTriggerLook]]''' <sub><small>(CTriggerOnce)</small></sub>
  |  | 
 | ***** '''[[CPowerupVolume]]''' <sub><small>(CTriggerMultiple)</small></sub>
  |  | 
 | **** '''[[CTriggerParticle]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerPlayerMovement]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerProximity]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerPush]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CRobotDestructionVaultTrigger]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerRemove]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerRemoveTFPlayerCondition]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CServerRagdollTrigger]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerSoundscape]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerStun]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerTeleport]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerTeleportRelative]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CTriggerToggleSave]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
  |  | 
 | **** '''[[CCaptureZoneShim]]''' <small><sub>(CBaseTrigger)</sub></small>
  |  | 
 | ***** '''[[CCaptureZone]]''' <sub><small>(CCaptureZoneShim)</small></sub>
  |  | 
 | **** '''[[CFuncPasstimeGoalShim]]''' <small><sub>(CBaseTrigger)</sub></small>
  |  | 
 | ***** '''[[CFuncPasstimeGoal]]''' <sub><small>(CFuncPasstimeGoalShim)</small></sub>
  |  | 
 | **** '''[[CFuncRespawnRoomShim]]''' <small><sub>(CBaseTrigger)</sub></small>
  |  | 
 | ***** '''[[CFuncRespawnRoom]]''' <sub><small>(CFuncRespawnRoomShim)</small></sub>
  |  | 
 | **** '''[[CAchievementZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CChangeClassZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CFuncFlagAlertZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CFlagDetectionZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CFuncNavPrerequisite]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CFuncNoBuild]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CNoGrenadesZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CFuncPasstimeGoalieZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CFuncPasstimeNoBallZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CRegenerateZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CFuncRespawnFlagZone]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CFuncSuggestedBuild]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CUpgrades]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **** '''[[CDispenserTouchTrigger]]''' <sub><small>(CBaseTrigger)</small></sub>
  |  | 
 | **'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
  |  | 
 | *** '''[[CTriggerVolume]]''' <sub><small>(CPointEntity)</small></sub>
  |  | 
 | |}
  |  | 
 |    |  | 
 | |-
  |  | 
 | | colspan="1" style="padding: 0; margin: 0; width: 100%;" |
  |  | 
 | {| class="wikitable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; border: none;"
  |  | 
 | ! colspan="1" style="padding: 25px; background-color: #303030; color: white; border: 2px solid black" | Temporary Entities
  |  | 
 | |-
  |  | 
 | |
  |  | 
 | * '''[[CBaseTempEntity]]'''
  |  | 
 | ** '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | *** '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>
  |  | 
 | *** '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>
  |  | 
 | *** '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
  |  | 
 | *** '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
  |  | 
 | *** '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>
  |  | 
 | *** '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>
  |  | 
 | *** '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>
  |  | 
 | ** '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | *** '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
  |  | 
 | *** '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>
  |  | 
 | *** '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>
  |  | 
 | *** '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>
  |  | 
 | *** '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>
  |  | 
 | *** '''[[CTEBeamRing]]''' <sub><small>(CTEBaseBeam)</small></sub>
  |  | 
 | *** '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
  |  | 
 | ** '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | *** '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>
  |  | 
 | ** '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | ** '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>
  |  | 
 | |}
  |  | 
 |    |  | 
 | |}
  |  |