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| == Class Parent Hierarchy ==
| | #REDIRECT [[Entity Properties]] |
| | |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
| |
| *** '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''CEconEntity''' <sub><small>(CBaseAnimatingOverlay)</small></sub>
| |
| ***** '''CBaseAttributableItem''' <sub><small>(CEconEntity)</small></sub>
| |
| ***** '''CBaseCombatWeapon''' <sub><small>(CEconEntity)</small></sub>
| |
| ****** '''CTFWeaponBase''' <sub><small>(CBaseCombatWeapon)</small></sub>
| |
| ******* '''CPasstimeGun''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| ******* '''CTFWeaponBaseMelee''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| ******** '''CTFBat''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********* '''CTFBat_Fish''' <sub><small>(CTFBat)</small></sub>
| |
| ********* '''CTFBat_Wood''' <sub><small>(CTFBat)</small></sub>
| |
| ********** '''CTFBat_Giftwrap''' <sub><small>(CTFBat_Wood)</small></sub>
| |
| ******** '''CTFBonesaw''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******** '''CTFBreakableMelee''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********* '''CTFBottle''' <sub><small>(CTFBreakableMelee)</small></sub>
| |
| ********* '''CTFBreakableSign''' <sub><small>(CTFBreakableMelee)</small></sub>
| |
| *********'''CTFStickBomb''' <sub><small>(CTFBreakableMelee)</small></sub>
| |
| ******** '''CTFBuffItem''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| *********'''CTFParachute''' <sub><small>(CTFBuffItem)</small></sub>
| |
| **********'''CTFParachute_Primary''' <sub><small>(CTFParachute)</small></sub>
| |
| **********'''CTFParachute_Secondary''' <sub><small>(CTFParachute)</small></sub>
| |
| ******** '''CTFClub''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******** '''CTFFireAxe''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********'''CTFFists''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********'''CTFKatana''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********'''CTFKnife''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********'''CTFWrench''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| *********'''CTFRobotArm''' <sub><small>(CTFWrench)</small></sub>
| |
| ********'''CTFRocketPack''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********'''CTFShovel''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********'''CTFSlap''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ********'''CTFSword''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''CTFWeaponBaseGun''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| ******** '''CTFGrenadeLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********* '''CTFCannon''' <sub><small>(CTFGrenadeLauncher)</small></sub>
| |
| ******** '''CTFSMG''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********* '''CTFChargedSMG''' <sub><small>(CTFSMG)</small></sub>
| |
| ******** '''CTFJar''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********* '''CTFCleaver''' <sub><small>(CTFJar)</small></sub>
| |
| *********'''CTFJarGas''' <sub><small>(CTFJar)</small></sub>
| |
| *********'''CTFJarMilk''' <sub><small>(CTFJar)</small></sub>
| |
| *********'''CTFThrowable''' <sub><small>(CTFJar)</small></sub>
| |
| **********'''CTFSpellBook''' <sub><small>(CTFThrowable)</small></sub>
| |
| ******** '''CTFPipebombLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********* '''CTFCompoundBow''' <sub><small>(CTFPipebombLauncher)</small></sub>
| |
| ******** '''CTFRocketLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ********* '''CTFCrossbow''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| ********* '''CTFRaygun''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| ********** '''CTFDRGPomson''' <sub><small>(CTFRaygun''')'''</small></sub>
| |
| *********'''CTFGrapplingHook''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| *********'''CTFParticleCannon''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| *********'''CTFRocketLauncher_AirStrike''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| *********'''CTFRocketLauncher_DirectHit''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| *********'''CTFRocketLauncher_Mortar''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| ********'''CTFFlameThrower''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| *********'''CTFWeaponFlameBall''' <sub><small>(CTFFlameThrower)</small></sub>
| |
| ********'''CTFFlareGun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| *********'''CTFFlareGun_Revenge''' <sub><small>(CTFFlareGun)</small></sub>
| |
| ********'''CTFLaserPointer''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********'''CTFMechanicalArm''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********'''CTFMinigun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********'''CTFShotgun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| *********'''CTFScatterGun''' <sub><small>(CTFShotgun)</small></sub>
| |
| **********'''CTFPEPBrawlerBlaster''' <sub><small>(CTFScatterGun)</small></sub>
| |
| **********'''CTFSodaPopper''' <sub><small>(CTFScatterGun)</small></sub>
| |
| *********'''CTFShotgun_HWG''' <sub><small>(CTFShotgun)</small></sub>
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| *********'''CTFShotgun_Pyro''' <sub><small>(CTFShotgun)</small></sub>
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| *********'''CTFShotgun_Revenge''' <sub><small>(CTFShotgun)</small></sub>
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| *********'''CTFShotgun_Soldier''' <sub><small>(CTFShotgun)</small></sub>
| |
| *********'''CTFShotgunBuildingRescue''' <sub><small>(CTFShotgun)</small></sub>
| |
| ********'''CTFPistol''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| *********'''CTFPistol_Scout''' <sub><small>(CTFPistol)</small></sub>
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| **********'''CTFPistol_ScoutPrimary''' <sub><small>(CTFPistol_Scout)</small></sub>
| |
| **********'''CTFPIstol_ScoutSecondary''' <sub><small>(CTFPistol_Scout)</small></sub>
| |
| ********'''CTFRevolver''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********'''CTFSniperRifle''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| *********'''CTFSniperRifleClassic''' <sub><small>(CTFSniperRifle)</small></sub>
| |
| *********'''CTFSniperRifleDecap''' <sub><small>(CTFSniperRifle)</small></sub>
| |
| ********'''CTFSyringeGun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ********'''CWeaponMedigun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| *******'''CTFLunchBox''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| ********'''CTFLunchBox_Drink''' <sub><small>(CTFLunchBox)</small></sub>
| |
| *******'''CTFWeaponBuilder''' <sub><small>(CTFWeaponBase)</small></sub>
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| ********'''CTFWeaponSapper''' <sub><small>(CTFWeaponBuilder)</small></sub>
| |
| *******'''CTFWeaponInvis''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| *******'''CTFWeaponPDA''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| ********'''CTFWeaponPDA_Engineer_Build <sub><small>(</small></sub>'''<sub><small>CTFWeaponPDA)</small></sub>
| |
| ********'''CTFWeaponPDA_Engineer_Destroy''' <sub><small>(CTFWeaponPDA)</small></sub>
| |
| ********'''CTFWeaponPDA_Spy''' <sub><small>(CTFWeaponPDA)</small></sub>
| |
| *******'''CWeaponIFMBase''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| ********'''CWeaponIFMBaseCamera''' <sub><small>(CTFWeaponIFMBase)</small></sub>
| |
| *********'''CWeaponIFMSteadyCam''' <sub><small>(CTFWeaponIFMBaseCamera)</small></sub>
| |
| ***** '''CEconWearable''' <sub><small>(CEconEntity)</small></sub>
| |
| ******'''CTFWearable''' <sub><small>(CEconWearable)</small></sub>
| |
| *******'''CTFPowerupBottle''' <sub><small>(CTFWearable)</small></sub>
| |
| *******'''CTFWearableCampaignItem''' <sub><small>(CTFWearable)</small></sub>
| |
| *******'''CTFWearableDemoShield''' <sub><small>(CTFWearable)</small></sub>
| |
| *******'''CTFWeaponPDAExpansion_Dispenser''' <sub><small>(CTFWearable)</small></sub>
| |
| *******'''CTFWeaponPDAExpansion_Teleporter''' <sub><small>(CTFWearable)</small></sub>
| |
| *******'''CTFWearableLevelableItem''' <sub><small>(CTFWearable)</small></sub>
| |
| *******'''CTFWearableRazorback''' <sub><small>(CTFWearable)</small></sub>
| |
| *******'''CTFWearableRobotArm''' <sub><small>(CTFWearable)</small></sub>
| |
| *******'''CTFWearableVM''' <sub><small>(CTFWearable)</small></sub>
| |
| ******'''CTFWearableItem''' <sub><small>(CEconWearable)</small></sub>
| |
| ****'''CTFRagdoll''' <small><sub>(CBaseAnimatingOverlay)</sub></small>
| |
| *** '''CBaseFlex''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''CBaseCombatCharacter''' <sub><small>(CBaseFlex)</small></sub>
| |
| ***** '''CAI_BaseNPC''' <sub><small>(CBaseCombatCharacter)</small></sub>
| |
| ***** '''CBaseObject''' <sub><small>(CBaseCombatCharacter)</small></sub>
| |
| ****** '''CBaseObjectUpgrade''' <sub><small>(CBaseObject)</small></sub>
| |
| ******* '''CObjectSapper''' <sub><small>(CBaseObjectUpgrade)</small></sub>
| |
| ****** '''CObjectDispenser''' <sub><small>(CBaseObject)</small></sub>
| |
| ******* '''CObjectCartDispenser''' <sub><small>(CObjectDispenser)</small></sub>
| |
| ******* '''CPlayerDestructionDispenser''' <sub><small>(CObjectDispenser)</small></sub>
| |
| ******* '''CRobotDispenser''' <sub><small>(CObjectDispenser)</small></sub>
| |
| ****** '''CObjectSentrygun''' <sub><small>(CBaseObject)</small></sub>
| |
| ****** '''CObjectTeleporter''' <sub><small>(CBaseObject)</small></sub>
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| ***** '''CBasePlayer''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ******'''CTFPlayer''' <sub><small>(CBasePlayer)</small></sub>
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| *****'''CTFTauntProp''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ***** '''NextBotCombatCharacter''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ****** '''CEyeballBoss''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| ****** '''CHeadlessHatman''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| ****** '''CMerasmus''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| ****** '''CTFBaseBoss''' <sub><small>(NextBotCombatCharacter)</small></sub>
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| *******'''CTFTankBoss''' <sub><small>(CTFBaseBoss)</small></sub>
| |
| ******'''CTFRobotDestruction_Robot''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| ******'''CZombie''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| *** '''CBaseProjectile''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''CBaseGrenade''' <sub><small>(CBaseProjectile)</small></sub>
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| ***** '''CTFWeaponBaseGrenadeProj''' <sub><small>(CBaseGrenade)</small></sub>
| |
| ****** '''CTFGrenadePipebombProjectile''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
| |
| ******* '''CTFStunball''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
| |
| ******** '''CTFBall_Ornament <sub><small>(CTFStunball)</small></sub>'''
| |
| *******'''CTFProjectile_Jar''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
| |
| ********'''CTFProjectile_Cleaver''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ********'''CTFProjectile_JarGas''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ********'''CTFProjectile_JarMilk''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ********'''CTFProjectile_SpellBats''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| *********'''CTFProjectile_SpellKartBats''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| *********'''CTFProjectile_SpellMeteorShower''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| *********'''CTFProjectile_SpellMirv''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| *********'''CTFProjectile_SpellPumpkin''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| *********'''CTFProjectile_SpellSpawnBoss''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| *********'''CTFProjectile_SpellSpawnHorde''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| *********'''CTFProjectile_SpellSpawnZombie''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| *********'''CTFProjectile_SpellTransposeTeleport''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********'''CTFProjectile_Throwable''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| *********'''CTFProjectile_ThrowableBreadMonster''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| *********'''CTFProjectile_ThrowableBrick''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| *********'''CTFProjectile_ThrowableRepel''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| **** '''CTFBaseProjectile''' <sub><small>(CBaseProjectile)</small></sub>
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| ***** '''CTFBaseRocket''' <sub><small>(CTFBaseProjectile)</small></sub>
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| ******'''CTFFlameRocket''' <sub><small>(CTFBaseRocket)</small></sub>
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| ******'''CTFProjectile_Arrow''' <sub><small>(CTFBaseRocket)</small></sub>
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| *******'''CTFProjectile_GrapplingHook''' <sub><small>(CTFProjectile_Arrow)</small></sub>
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| *******'''CTFProjectile_HealingBolt''' <sub><small>(CTFProjectile_Arrow)</small></sub>
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| ******'''CTFProjectile_Rocket''' <sub><small>(CTFBaseRocket)</small></sub>
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| *******'''CTFProjectile_BallOfFire''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| *******'''CTFProjectile_MechanicalArmOrb''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| *******'''CTFProjectile_SentryRocket''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| *******'''CTFProjectile_SpellFireball''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ********'''CTFProjectile_SpellLightningOrb''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
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| ********'''CTFProjectile_SpellKartOrb''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
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| ******'''CTFProjectile_EnergyBall''' <sub><small>(CTFBaseRocket)</small></sub>
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| ******'''CTFProjectile_Flare''' <sub><small>(CTFBaseRocket)</small></sub>
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| *****'''CTFProjectile_EnergyRing''' <sub><small>(CTFBaseProjectile)</small></sub>
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| ****'''CTFWeaponBaseMerasmusGrenade''' <sub><small>(CBaseProjectile)</small></sub>
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| *** '''CHalloweenPickup''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''CBonusDuckPickup''' <sub><small>(CCHalloweenPickup)</small></sub>
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| **** '''CHalloweenGiftPickup''' <sub><small>(CCHalloweenPickup)</small></sub>
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| *** '''CCurrencyPack''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''CBonusPack''' <sub><small>(CCurrencyPack)</small></sub>
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| *** '''CBreakableProp''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''CDynamicProp''' <sub><small>(CBreakableProp)</small></sub>
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| ***** '''CBasePropDoor''' <sub><small>(CDynamicProp)</small></sub>
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| ***** '''CTFItem''' <sub><small>(CDynamicProp)</small></sub>
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| ****** '''CCaptureFlag''' <sub><small>(CTFItem)</small></sub>
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| **** '''CPhysicsProp''' <sub><small>(CBreakableProp)</small></sub>
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| ***** '''CPhysicsPropMultiplayer''' <sub><small>(CPhysicsProp)</small></sub>
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| *** '''CEnvParticleScript''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''CTeleportVortex''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''CHightower_TeleportVortex''' <sub><small>(CTeleportVortex)</small></sub>
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| *** '''CTFAmmoPack''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''CTFDroppedWeapon''' <sub><small>(CBaseAnimating)</small></sub>
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| ***'''CTFGenericBomb''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''CMerasmusDancer''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''CPasstimeBall''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''CPhysMagnet''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''CPointCommentaryNode''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''CPropVehicleDriveable''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''CRagdollProp <sub><small>(CBaseAnimating)</small></sub>'''
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| **** '''CRagdollPropAttached''' <sub><small>(CRagdollProp)</small></sub>
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| ***'''CMedigunShield''' <sub><small>(CBaseAnimating)</small></sub>
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| ***'''CPumpkinBomb''' <sub><small>(CBaseAnimating)</small></sub>
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| ***'''CTFReviveMarker''' <sub><small>(CBaseAnimating)</small></sub>
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| ***'''CWaterBullet''' <sub><small>(CBaseAnimating)</small></sub>
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| ***'''CBaseViewModel''' <sub><small>(CBaseAnimating)</small></sub>
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| ****'''CTFViewModel''' <sub><small>(CBaseViewModel)</small></sub>
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| ***'''CFish''' <sub><small>(CBaseAnimating)</small></sub>
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| ** '''CBaseDoor''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CBaseParticleEntity''' <sub><small>(CBaseEntity)</small></sub>
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| *** '''CEntityParticleTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
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| *** '''CFireTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
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| *** '''CSmokeStack''' <sub><small>(CBaseParticleEntity)</small></sub>
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| *** '''CSteamJet''' <sub><small>(CBaseParticleEntity)</small></sub>
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| ***'''DustTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
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| ***'''MovieExplosion''' <sub><small>(CBaseParticleEntity)</small></sub>
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| ***'''ParticleSmokeGrenade''' <sub><small>(CBaseParticleEntity)</small></sub>
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| ***'''RocketTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
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| ***'''SmokeTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
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| ***'''SporeExplosion''' <sub><small>(CBaseParticleEntity)</small></sub>
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| ***'''SporeTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
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| ***'''CParticleFire'''
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| **'''CBaseTeamObjectiveResource''' <sub><small>(CBaseEntity)</small></sub>
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| ***'''CTFObjectiveResource''' <sub><small>(CBaseTeamObjectiveResource)</small></sub>
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| **'''CBeam''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CBoneFollower''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CBreakableSurface''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CCaptureFlagReturnIcon''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CCaptureZone''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CDynamicLight''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CEmbers''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CEntityDissolve''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CEntityFlame''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CEnvProjectedTexture''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CEnvQuadraticBeam''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CEnvScreenEffect''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CEnvScreenOverlay''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CEnvTonemapController''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFireSmoke''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFunc_LOD''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncAreaPortalWindow''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncConveyor''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncForceField''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncLadder <sub><small>(CBaseEntity)</small></sub>'''
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| ** '''CFuncMonitor <sub><small>(CBaseEntity)</small></sub>'''
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| ** '''CFuncPasstimeGoal''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncReflectiveGlass''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncRespawnRoom''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncRespawnRoomVisualizer''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncRotating''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncSmokeVolume''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CFuncTrackTrain''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CHalloweenSoulPack <sub><small>(CBaseEntity)</small></sub>'''
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| ** '''CHandleTest''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CInfoLadderDismount''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CInfoLightingRelative''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CMannVsMachineStats''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CMaterialModifyControl''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CParticlePerformanceMonitor''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CPhysBox''' <sub><small>(CBaseEntity)</small></sub>
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| *** '''CPhysBoxMultiplayer''' <sub><small>(CPhysBox)</small></sub>
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| ** '''CPlasma''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CPointCamera''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CPoseController''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''CPrecipitation''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CSlideshowDisplay''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CSniperDot''' <sub><small>(CBaseEntity)</small></sub>
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| *** '''CLaserDot''' <sub><small>(CSniperDot)</small></sub>
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| ** '''CSprite''' <sub><small>(CBaseEntity)</small></sub>
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| *** '''CSpriteOriented''' <sub><small>(CSprite)</small></sub>
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| *** '''CSpriteTrail''' <sub><small>(CSprite)</small></sub>
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| ** '''CSpotlightEnd''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CTeamTrainWatcher''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CTesla <sub><small>(CBaseEntity)</small></sub>'''
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| ** '''CTest_ProxyToggle_Networkable''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''CTFBotHintEngineerNest''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CTFPointManager''' <sub><small>(CBaseEntity)</small></sub>
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| ***'''CTFFlameManager''' <sub><small>(CTFPointManager)</small></sub>
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| ***'''CTFGasManager''' <sub><small>(CTFPointManager)</small></sub>
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| **'''CTFGlow <sub><small>(CBaseEntity)</small></sub>'''
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| **'''CTFHellZap''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CTFPasstimeLogic''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CVGuiScreen''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CVoteController''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CWorld''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CBonusRoundLogic''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CColorCorrection''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CEnvDetailController''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CEnvWind''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CFogController''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CFunc_Dust''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CFuncOccluder''' <sub><small>(CBaseEntity)</small></sub>
| |
| **'''CGameRulesProxy''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''CTeamplayRoundBasedRulesProxy''' <sub><small>(CGameRulesProxy)</small></sub>
| |
| ****'''CTFGameRulesProxy''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub>
| |
| **'''CLightGlow''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CMonsterResource''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CParticleSystem''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CPlayerResource''' <sub><small>(CBaseEntity)</small></sub>
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| ***'''CTFPlayerResource''' <sub><small>(CPlayerResource)</small></sub>
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| **'''CRagdollManager''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CRopeKeyFrame''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CShadowControl <sub><small>(CBaseEntity)</small></sub>'''
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| **'''CSun''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CTeam''' <sub><small>(CBaseEntity)</small></sub>
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| ***'''CTFTeam''' <sub><small>(CTeam)</small></sub>
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| **'''CTeamRoundTimer''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CTFMiniGame''' <sub><small>(CBaseEntity)</small></sub>
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| ***'''CTFHalloweenMinigame''' <sub><small>(CTFMiniGame)</small></sub>
| |
| ****'''CTFHalloweenMinigame_FallingPlatforms''' <sub><small>(CTFHalloweenMinigame)</small></sub>
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| **'''CTFMinigameLogic''' <sub><small>(CBaseEntity)</small></sub>
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| **'''CTFRobotDestructionLogic''' <sub><small>(CBaseEntity)</small></sub>
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| ***'''CTFPlayerDestructionLogic''' <sub><small>(CTFRobotDestructionLogic)</small></sub>
| |
| **'''CTFRobotDestruction_RobotGroup''' <sub><small>(CBaseEntity)</small></sub>
| |
| **'''CTFRobotDestruction_RobotSpawn''' <sub><small>(CBaseEntity)</small></sub>
| |
| **'''CWaterLODControl''' <sub><small>(CBaseEntity)</small></sub>
| |
| * '''CBaseTempEntity'''
| |
| ** '''CTEParticleSystem''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *** '''CTEBloodStream''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''CTEDust''' <sub><small>(CTEParticleSystem)</small></sub>
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| *** '''CTEExplosion''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''CTEGaussExplosion''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''CTELargeFunnel''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''CTEShowLine''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''CTESparks''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| ** '''CTEBreakModel''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEBSPDecal''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEBubbles''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEBubbleTrail''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEClientProjectile''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEDecal''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEDynamicLight''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEEffectDispatch''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEFizz''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEFootprintDecal''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEGlowSprite''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEImpact''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEKillPlayerAttachments''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEMuzzleFlash''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEPhysicsProp''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEPlayerDecal''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEProjectedDecal''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEShatterSurface''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTESmoke''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTESprite''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTESpriteSpray''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTETFBlood''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTETFExplosion''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTETFParticleEffect''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''CTEWorldDecal''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| **'''CTEBaseBeam''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *** '''CTEBeamEntPoint''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''CTEBeamEnts''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''CTEBeamFollow''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''CTEBeamLaser''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''CTEBeamPoints''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''CTEBeamRIng''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''CTEBeamRingPoint''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| **'''CTEBeamSpline''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| **'''CTEMetalSparks''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *** '''CTEArmorRicochet''' <sub><small>(CTEMetalSparks)</small></sub>
| |
| **'''CTEBloodSprite''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| **'''CTEEnergySplash''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| **'''CTEFireBullets''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| **'''CTEPlayerAnimEvent''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *'''CColorCorrectionVolume''' <small><sub>(CBaseTrigger)</sub></small>
| |
| * '''CInfoOverlayAccessor''' <small><sub>(CPointEntity)</sub></small>
| |
| * '''CSceneEntity <small><sub>(CPointEntity)</sub></small>'''
| |
| * '''CTestTraceline <small><sub>(CPointEntity)</sub></small>'''
| |