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== Class Parent Hierarchy ==
#REDIRECT [[Entity Properties]]
 
* '''CBaseEntity'''
** '''CBaseAnimating''' <small><sub>(CBaseEntity)</sub></small>
*** '''CBaseAnimatingOverlay''' <sub><small>(CBaseAnimating)</small></sub>
**** '''CEconEntity''' <sub><small>(CBaseAnimatingOverlay)</small></sub>
***** '''CBaseAttributableItem''' <sub><small>(CEconEntity)</small></sub>
***** '''CBaseCombatWeapon''' <sub><small>(CEconEntity)</small></sub>
****** '''CTFWeaponBase''' <sub><small>(CBaseCombatWeapon)</small></sub>
******* '''CPasstimeGun''' <sub><small>(CTFWeaponBase)</small></sub>
******* '''CTFWeaponBaseMelee''' <sub><small>(CTFWeaponBase)</small></sub>
******** '''CTFBat''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********* '''CTFBat_Fish''' <sub><small>(CTFBat)</small></sub>
********* '''CTFBat_Wood''' <sub><small>(CTFBat)</small></sub>
********** '''CTFBat_Giftwrap''' <sub><small>(CTFBat_Wood)</small></sub>
******** '''CTFBonesaw''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
******** '''CTFBreakableMelee''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********* '''CTFBottle''' <sub><small>(CTFBreakableMelee)</small></sub>
********* '''CTFBreakableSign''' <sub><small>(CTFBreakableMelee)</small></sub>
*********'''CTFStickBomb''' <sub><small>(CTFBreakableMelee)</small></sub>
******** '''CTFBuffItem''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
*********'''CTFParachute''' <sub><small>(CTFBuffItem)</small></sub>
**********'''CTFParachute_Primary''' <sub><small>(CTFParachute)</small></sub>
**********'''CTFParachute_Secondary''' <sub><small>(CTFParachute)</small></sub>
******** '''CTFClub''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
******** '''CTFFireAxe''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********'''CTFFists''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********'''CTFKatana''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********'''CTFKnife''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********'''CTFWrench''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
*********'''CTFRobotArm''' <sub><small>(CTFWrench)</small></sub>
********'''CTFRocketPack''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********'''CTFShovel''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********'''CTFSlap''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
********'''CTFSword''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
******* '''CTFWeaponBaseGun''' <sub><small>(CTFWeaponBase)</small></sub>
******** '''CTFGrenadeLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********* '''CTFCannon''' <sub><small>(CTFGrenadeLauncher)</small></sub>
******** '''CTFSMG''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********* '''CTFChargedSMG''' <sub><small>(CTFSMG)</small></sub>
******** '''CTFJar''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********* '''CTFCleaver''' <sub><small>(CTFJar)</small></sub>
*********'''CTFJarGas''' <sub><small>(CTFJar)</small></sub>
*********'''CTFJarMilk''' <sub><small>(CTFJar)</small></sub>
*********'''CTFThrowable''' <sub><small>(CTFJar)</small></sub>
**********'''CTFSpellBook''' <sub><small>(CTFThrowable)</small></sub>
******** '''CTFPipebombLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********* '''CTFCompoundBow''' <sub><small>(CTFPipebombLauncher)</small></sub>
******** '''CTFRocketLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********* '''CTFCrossbow''' <sub><small>(CTFRocketLauncher)</small></sub>
********* '''CTFRaygun''' <sub><small>(CTFRocketLauncher)</small></sub>
********** '''CTFDRGPomson''' <sub><small>(CTFRaygun''')'''</small></sub>
*********'''CTFGrapplingHook''' <sub><small>(CTFRocketLauncher)</small></sub>
*********'''CTFParticleCannon''' <sub><small>(CTFRocketLauncher)</small></sub>
*********'''CTFRocketLauncher_AirStrike''' <sub><small>(CTFRocketLauncher)</small></sub>
*********'''CTFRocketLauncher_DirectHit''' <sub><small>(CTFRocketLauncher)</small></sub>
*********'''CTFRocketLauncher_Mortar''' <sub><small>(CTFRocketLauncher)</small></sub>
********'''CTFFlameThrower''' <sub><small>(CTFWeaponBaseGun)</small></sub>
*********'''CTFWeaponFlameBall''' <sub><small>(CTFFlameThrower)</small></sub>
********'''CTFFlareGun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
*********'''CTFFlareGun_Revenge''' <sub><small>(CTFFlareGun)</small></sub>
********'''CTFLaserPointer''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********'''CTFMechanicalArm''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********'''CTFMinigun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********'''CTFShotgun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
*********'''CTFScatterGun''' <sub><small>(CTFShotgun)</small></sub>
**********'''CTFPEPBrawlerBlaster''' <sub><small>(CTFScatterGun)</small></sub>
**********'''CTFSodaPopper''' <sub><small>(CTFScatterGun)</small></sub>
*********'''CTFShotgun_HWG''' <sub><small>(CTFShotgun)</small></sub>
*********'''CTFShotgun_Pyro''' <sub><small>(CTFShotgun)</small></sub>
*********'''CTFShotgun_Revenge''' <sub><small>(CTFShotgun)</small></sub>
*********'''CTFShotgun_Soldier''' <sub><small>(CTFShotgun)</small></sub>
*********'''CTFShotgunBuildingRescue''' <sub><small>(CTFShotgun)</small></sub>
********'''CTFPistol''' <sub><small>(CTFWeaponBaseGun)</small></sub>
*********'''CTFPistol_Scout''' <sub><small>(CTFPistol)</small></sub>
**********'''CTFPistol_ScoutPrimary''' <sub><small>(CTFPistol_Scout)</small></sub>
**********'''CTFPIstol_ScoutSecondary''' <sub><small>(CTFPistol_Scout)</small></sub>
********'''CTFRevolver''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********'''CTFSniperRifle''' <sub><small>(CTFWeaponBaseGun)</small></sub>
*********'''CTFSniperRifleClassic''' <sub><small>(CTFSniperRifle)</small></sub>
*********'''CTFSniperRifleDecap''' <sub><small>(CTFSniperRifle)</small></sub>
********'''CTFSyringeGun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
********'''CWeaponMedigun''' <sub><small>(CTFWeaponBaseGun)</small></sub>
*******'''CTFLunchBox''' <sub><small>(CTFWeaponBase)</small></sub>
********'''CTFLunchBox_Drink''' <sub><small>(CTFLunchBox)</small></sub>
*******'''CTFWeaponBuilder''' <sub><small>(CTFWeaponBase)</small></sub>
********'''CTFWeaponSapper''' <sub><small>(CTFWeaponBuilder)</small></sub>
*******'''CTFWeaponInvis''' <sub><small>(CTFWeaponBase)</small></sub>
*******'''CTFWeaponPDA''' <sub><small>(CTFWeaponBase)</small></sub>
********'''CTFWeaponPDA_Engineer_Build <sub><small>(</small></sub>'''<sub><small>CTFWeaponPDA)</small></sub>
********'''CTFWeaponPDA_Engineer_Destroy''' <sub><small>(CTFWeaponPDA)</small></sub>
********'''CTFWeaponPDA_Spy''' <sub><small>(CTFWeaponPDA)</small></sub>
*******'''CWeaponIFMBase''' <sub><small>(CTFWeaponBase)</small></sub>
********'''CWeaponIFMBaseCamera''' <sub><small>(CTFWeaponIFMBase)</small></sub>
*********'''CWeaponIFMSteadyCam''' <sub><small>(CTFWeaponIFMBaseCamera)</small></sub>
***** '''CEconWearable''' <sub><small>(CEconEntity)</small></sub>
******'''CTFWearable''' <sub><small>(CEconWearable)</small></sub>
*******'''CTFPowerupBottle''' <sub><small>(CTFWearable)</small></sub>
*******'''CTFWearableCampaignItem''' <sub><small>(CTFWearable)</small></sub>
*******'''CTFWearableDemoShield''' <sub><small>(CTFWearable)</small></sub>
*******'''CTFWeaponPDAExpansion_Dispenser''' <sub><small>(CTFWearable)</small></sub>
*******'''CTFWeaponPDAExpansion_Teleporter''' <sub><small>(CTFWearable)</small></sub>
*******'''CTFWearableLevelableItem''' <sub><small>(CTFWearable)</small></sub>
*******'''CTFWearableRazorback''' <sub><small>(CTFWearable)</small></sub>
*******'''CTFWearableRobotArm''' <sub><small>(CTFWearable)</small></sub>
*******'''CTFWearableVM''' <sub><small>(CTFWearable)</small></sub>
******'''CTFWearableItem''' <sub><small>(CEconWearable)</small></sub>
*** '''CBaseFlex''' <sub><small>(CBaseAnimating)</small></sub>
**** '''CBaseCombatCharacter''' <sub><small>(CBaseFlex)</small></sub>
***** '''CAI_BaseNPC''' <sub><small>(CBaseCombatCharacter)</small></sub>
***** '''CBaseObject''' <sub><small>(CBaseCombatCharacter)</small></sub>
****** '''CBaseObjectUpgrade <sub><small>(CBaseObject)</small></sub>'''
******* '''CObjectSapper''' <sub><small>(CBaseObjectUpgrade)</small></sub>
****** '''CObjectDispenser''' <sub><small>(CBaseObject)</small></sub>
******* '''CObjectCartDispenser <sub><small>(CObjectDispenser)</small></sub>'''
******* '''CPlayerDestructionDispenser''' <sub><small>(CObjectDispenser)</small></sub>
******* '''CRobotDispenser''' <sub><small>(CObjectDispenser)</small></sub>
****** '''CObjectSentrygun''' <sub><small>(CBaseObject)</small></sub>
****** '''CObjectTeleporter''' <sub><small>(CBaseObject)</small></sub>
***** '''CBasePlayer''' <sub><small>(CBaseCombatCharacter)</small></sub>
******'''CTFPlayer''' <sub><small>(CBasePlayer)</small></sub>
*****'''CTFTauntProp''' <sub><small>(CBaseCombatCharacter)</small></sub>
***** '''NextBotCombatCharacter''' <sub><small>(CBaseCombatCharacter)</small></sub>
****** '''CEyeballBoss''' <sub><small>(NextBotCombatCharacter)</small></sub>
****** '''CHeadlessHatman''' <sub><small>(NextBotCombatCharacter)</small></sub>
****** '''CMerasmus''' <sub><small>(NextBotCombatCharacter)</small></sub>
****** '''CTFBaseBoss''' <sub><small>(NextBotCombatCharacter)</small></sub>
*******'''CTFTankBoss''' <sub><small>(CTFBaseBoss)</small></sub>
******'''CTFRobotDestruction_Robot''' <sub><small>(NextBotCombatCharacter)</small></sub>
******'''CZombie''' <sub><small>(NextBotCombatCharacter)</small></sub>
*** '''CBaseProjectile''' <sub><small>(CBaseAnimating)</small></sub>
**** '''CBaseGrenade''' <sub><small>(CBaseProjectile)</small></sub>
***** '''CTFWeaponBaseGrenadeProj''' <sub><small>(CBaseGrenade)</small></sub>
****** '''CTFGrenadePipebombProjectile''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
******* '''CTFStunball''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
******** '''CTFBall_Ornament <sub><small>(CTFStunball)</small></sub>'''
*******'''CTFProjectile_Jar''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
********'''CTFProjectile_Cleaver''' <sub><small>(CTFProjectile_Jar)</small></sub>
********'''CTFProjectile_JarGas''' <sub><small>(CTFProjectile_Jar)</small></sub>
********'''CTFProjectile_JarMilk''' <sub><small>(CTFProjectile_Jar)</small></sub>
********'''CTFProjectile_SpellBats <sub><small>(CTFProjectile_Jar)</small></sub>'''
*********'''CTFProjectile_SpellKartBats''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
*********'''CTFProjectile_SpellMeteorShower''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
*********'''CTFProjectile_SpellMirv''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
*********'''CTFProjectile_SpellPumpkin''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
*********'''CTFProjectile_SpellSpawnBoss''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
*********'''CTFProjectile_SpellSpawnHorde''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
*********'''CTFProjectile_SpellSpawnZombie''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
*********'''CTFProjectile_SpellTransposeTeleport''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
********'''CTFProjectile_Throwable''' <sub><small>(CTFProjectile_Jar)</small></sub>
*********'''CTFProjectile_ThrowableBreadMonster''' <sub><small>(CTFProjectile_Throwable)</small></sub>
*********'''CTFProjectile_ThrowableBrick''' <sub><small>(CTFProjectile_Throwable)</small></sub>
*********'''CTFProjectile_ThrowableRepel''' <sub><small>(CTFProjectile_Throwable)</small></sub>
**** '''CTFBaseProjectile''' <sub><small>(CBaseProjectile)</small></sub>
***** '''CTFBaseRocket''' <sub><small>(CTFBaseProjectile)</small></sub>
******'''CTFFlameRocket''' <sub><small>(CTFBaseRocket)</small></sub>
******'''CTFProjectile_Arrow''' <sub><small>(CTFBaseRocket)</small></sub>
*******'''CTFProjectile_GrapplingHook''' <sub><small>(CTFProjectile_Arrow)</small></sub>
*******'''CTFProjectile_HealingBolt''' <sub><small>(CTFProjectile_Arrow)</small></sub>
******'''CTFProjectile_Rocket''' <sub><small>(CTFBaseRocket)</small></sub>
*******'''CTFProjectile_BallOfFire''' <sub><small>(CTFProjectile_Rocket)</small></sub>
*******'''CTFProjectile_MechanicalArmOrb''' <sub><small>(CTFProjectile_Rocket)</small></sub>
*******'''CTFProjectile_SentryRocket''' <sub><small>(CTFProjectile_Rocket)</small></sub>
*******'''CTFProjectile_SpellFireball''' <sub><small>(CTFProjectile_Rocket)</small></sub>
********'''CTFProjectile_SpellLightningOrb''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
********'''CTFProjectile_SpellKartOrb''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
******'''CTFProjectile_EnergyBall''' <sub><small>(CTFBaseRocket)</small></sub>
******'''CTFProjectile_Flare''' <sub><small>(CTFBaseRocket)</small></sub>
*****'''CTFProjectile_EnergyRing''' <sub><small>(CTFBaseProjectile)</small></sub>
****'''CTFWeaponBaseMerasmusGrenade''' <sub><small>(CBaseProjectile)</small></sub>
*** '''CHalloweenPickup''' <sub><small>(CBaseAnimating)</small></sub>
**** '''CBonusDuckPickup''' <sub><small>(CCHalloweenPickup)</small></sub>
**** '''CHalloweenGiftPickup''' <sub><small>(CCHalloweenPickup)</small></sub>
*** '''CCurrencyPack''' <sub><small>(CBaseAnimating)</small></sub>
**** '''CBonusPack''' <sub><small>(CCurrencyPack)</small></sub>
*** '''CBreakableProp''' <sub><small>(CBaseAnimating)</small></sub>
**** '''CDynamicProp''' <sub><small>(CBreakableProp)</small></sub>
***** '''CBasePropDoor''' <sub><small>(CDynamicProp)</small></sub>
***** '''CTFItem''' <sub><small>(CDynamicProp)</small></sub>
****** '''CCaptureFlag''' <sub><small>(CTFItem)</small></sub>
**** '''CPhysicsProp''' <sub><small>(CBreakableProp)</small></sub>
***** '''CPhysicsPropMultiplayer''' <sub><small>(CPhysicsProp)</small></sub>
*** '''CEnvParticleScript''' <sub><small>(CBaseAnimating)</small></sub>
*** '''CTeleportVortex''' <sub><small>(CBaseAnimating)</small></sub>
**** '''CHightower_TeleportVortex <sub><small>(CTeleportVortex)</small></sub>'''
*** '''CTFAmmoPack''' <sub><small>(CBaseAnimating)</small></sub>
*** '''CTFDroppedWeapon''' <sub><small>(CBaseAnimating)</small></sub>
***'''CTFGenericBomb''' <sub><small>(CBaseAnimating)</small></sub>
*** '''CMerasmusDancer''' <sub><small>(CBaseAnimating)</small></sub>
*** '''CPasstimeBall''' <sub><small>(CBaseAnimating)</small></sub>
*** '''CPhysMagnet''' <sub><small>(CBaseAnimating)</small></sub>
*** '''CPointCommentaryNode <sub><small>(CBaseAnimating)</small></sub>'''
*** '''CPropVehicleDriveable''' <sub><small>(CBaseAnimating)</small></sub>
*** '''CRagdollProp <sub><small>(CBaseAnimating)</small></sub>'''
**** '''CRagdollPropAttached''' <sub><small>(CRagdollProp)</small></sub>
***'''CMedigunShield''' <sub><small>(CBaseAnimating)</small></sub>
***'''CPumpkinBomb''' <sub><small>(CBaseAnimating)</small></sub>
***'''CTFReviveMarker''' <sub><small>(CBaseAnimating)</small></sub>
***'''CWaterBullet''' <sub><small>(CBaseAnimating)</small></sub>
** '''CBaseDoor''' <sub><small>(CBaseEntity)</small></sub>
** '''CBaseParticleEntity''' <sub><small>(CBaseEntity)</small></sub>
*** '''CEntityParticleTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
*** '''CFireTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
*** '''CSmokeStack''' <sub><small>(CBaseParticleEntity)</small></sub>
*** '''CSteamJet''' <sub><small>(CBaseParticleEntity)</small></sub>
***'''DustTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
***'''MovieExplosion''' <sub><small>(CBaseParticleEntity)</small></sub>
***'''ParticleSmokeGrenade''' <sub><small>(CBaseParticleEntity)</small></sub>
***'''RocketTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
***'''SmokeTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
***'''SporeExplosion''' <sub><small>(CBaseParticleEntity)</small></sub>
***'''SporeTrail''' <sub><small>(CBaseParticleEntity)</small></sub>
** '''CBoneFollower''' <sub><small>(CBaseEntity)</small></sub>
** '''CBreakableSurface''' <sub><small>(CBaseEntity)</small></sub>
** '''CCaptureFlagReturnIcon''' <sub><small>(CBaseEntity)</small></sub>
** '''CCaptureZone''' <sub><small>(CBaseEntity)</small></sub>
** '''CDynamicLight''' <sub><small>(CBaseEntity)</small></sub>
** '''CEmbers''' <sub><small>(CBaseEntity)</small></sub>
** '''CEntityDissolve''' <sub><small>(CBaseEntity)</small></sub>
** '''CEntityFlame''' <sub><small>(CBaseEntity)</small></sub>
** '''CEnvProjectedTexture''' <sub><small>(CBaseEntity)</small></sub>
** '''CEnvQuadraticBeam''' <sub><small>(CBaseEntity)</small></sub>
** '''CEnvScreenEffect''' <sub><small>(CBaseEntity)</small></sub>
** '''CEnvScreenOverlay''' <sub><small>(CBaseEntity)</small></sub>
** '''CEnvTonemapController''' <sub><small>(CBaseEntity)</small></sub>
** '''CFireSmoke''' <sub><small>(CBaseEntity)</small></sub>
** '''CFunc_LOD''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncAreaPortalWindow''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncConveyor''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncForceField''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncLadder <sub><small>(CBaseEntity)</small></sub>'''
** '''CFuncMonitor <sub><small>(CBaseEntity)</small></sub>'''
** '''CFuncPasstimeGoal''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncReflectiveGlass''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncRespawnRoom''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncRespawnRoomVisualizer''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncRotating''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncSmokeVolume''' <sub><small>(CBaseEntity)</small></sub>
** '''CFuncTrackTrain''' <sub><small>(CBaseEntity)</small></sub>
** '''CHalloweenSoulPack <sub><small>(CBaseEntity)</small></sub>'''
** '''CHandleTest''' <sub><small>(CBaseEntity)</small></sub>
** '''CInfoLadderDismount''' <sub><small>(CBaseEntity)</small></sub>
** '''CInfoLightingRelative''' <sub><small>(CBaseEntity)</small></sub>
** '''CMannVsMachineStats''' <sub><small>(CBaseEntity)</small></sub>
** '''CMaterialModifyControl''' <sub><small>(CBaseEntity)</small></sub>
** '''CParticlePerformanceMonitor''' <sub><small>(CBaseEntity)</small></sub>
** '''CPhysBox''' <sub><small>(CBaseEntity)</small></sub>
*** '''CPhysBoxMultiplayer''' <sub><small>(CPhysBox)</small></sub>
** '''CPlasma''' <sub><small>(CBaseEntity)</small></sub>
** '''CPointCamera''' <sub><small>(CBaseEntity)</small></sub>
** '''CPoseController''' <sub><small>(CBaseEntity)</small></sub>
** '''CPrecipitation''' <sub><small>(CBaseEntity)</small></sub>
** '''CSlideshowDisplay''' <sub><small>(CBaseEntity)</small></sub>
** '''CSniperDot''' <sub><small>(CBaseEntity)</small></sub>
*** '''CLaserDot''' <sub><small>(CSniperDot)</small></sub>
** '''CSprite''' <sub><small>(CBaseEntity)</small></sub>
*** '''CSpriteOriented''' <sub><small>(CSprite)</small></sub>
*** '''CSpriteTrail''' <sub><small>(CSprite)</small></sub>
** '''CSpotlightEnd''' <sub><small>(CBaseEntity)</small></sub>
** '''CTeamTrainWatcher''' <sub><small>(CBaseEntity)</small></sub>
** '''CTesla <sub><small>(CBaseEntity)</small></sub>'''
** '''CTest_ProxyToggle_Networkable''' <sub><small>(CBaseEntity)</small></sub>
** '''CTFBotHintEngineerNest''' <sub><small>(CBaseEntity)</small></sub>
**'''CTFPointManager''' <sub><small>(CBaseEntity)</small></sub>
***'''CTFFlameManager''' <sub><small>(CTFPointManager)</small></sub>
***'''CTFGasManager''' <sub><small>(CTFPointManager)</small></sub>
**'''CTFGlow <sub><small>(CBaseEntity)</small></sub>'''
**'''CTFHellZap''' <sub><small>(CBaseEntity)</small></sub>
**'''CTFPasstimeLogic''' <sub><small>(CBaseEntity)</small></sub>
**'''CVGuiScreen''' <sub><small>(CBaseEntity)</small></sub>
**'''CVoteController''' <sub><small>(CBaseEntity)</small></sub>
**'''CWorld''' <sub><small>(CBaseEntity)</small></sub>
* '''CBaseTeamObjectiveResource'''
**'''CTFObjectiveResource''' <sub><small>(CBaseTeamObjectiveResource)</small></sub>
* '''CBaseTempEntity'''
** '''CTEParticleSystem''' <sub><small>(CBaseTempEntity)</small></sub>
*** '''CTEBloodStream''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''CTEDust''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''CTEExplosion''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''CTEGaussExplosion''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''CTELargeFunnel''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''CTEShowLine''' <sub><small>(CTEParticleSystem)</small></sub>
*** '''CTESparks''' <sub><small>(CTEParticleSystem)</small></sub>
** '''CTEBreakModel''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEBSPDecal''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEBubbles''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEBubbleTrail''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEClientProjectile''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEDecal''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEDynamicLight''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEEffectDispatch''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEFizz''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEFootprintDecal''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEGlowSprite''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEImpact''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEKillPlayerAttachments''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEMuzzleFlash''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEPhysicsProp''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEPlayerDecal''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEProjectedDecal''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEShatterSurface''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTESmoke''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTESprite''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTESpriteSpray''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTETFBlood''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTETFExplosion''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTETFParticleEffect''' <sub><small>(CBaseTempEntity)</small></sub>
** '''CTEWorldDecal''' <sub><small>(CBaseTempEntity)</small></sub>
* '''CBeam'''
* '''CBaseViewModel'''
**'''CTFViewModel''' <sub><small>(CBaseViewModel)</small></sub>
* '''CBonusRoundLogic'''
* '''CColorCorrection'''
* '''CColorCorrectionVolume'''
* '''CEnvDetailController'''
* '''CEnvWind'''
* '''CFIsh'''
* '''CFogController'''
* '''CFunc_Dust'''
* '''CFuncOccluder'''
* '''CGameRulesProxy'''
** '''CTeamplayRoundBasedRulesProxy''' <sub><small>(CGameRulesProxy)</small></sub>
***'''CTFGameRulesProxy''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub>
* '''CInfoOverlayAccessor'''
* '''CLightGlow'''
* '''CMonsterResource'''
* '''CParticleFire'''
* '''CParticleSystem'''
* '''CPlayerResource'''
**'''CTFPlayerResource''' <sub><small>(CPlayerResource)</small></sub>
* '''CRagdollManager'''
* '''CRopeKeyFrame'''
* '''CSceneEntity'''
* '''CShadowControl'''
* '''CSun'''
* '''CTeam'''
**'''CTFTeam''' <sub><small>(CTeam)</small></sub>
* '''CTeamRoundTimer'''
* '''CTEBaseBeam'''
** '''CTEBeamEntPoint''' <sub><small>(CTEBaseBeam)</small></sub>
** '''CTEBeamEnts''' <sub><small>(CTEBaseBeam)</small></sub>
** '''CTEBeamFollow''' <sub><small>(CTEBaseBeam)</small></sub>
** '''CTEBeamLaser''' <sub><small>(CTEBaseBeam)</small></sub>
** '''CTEBeamPoints''' <sub><small>(CTEBaseBeam)</small></sub>
** '''CTEBeamRIng''' <sub><small>(CTEBaseBeam)</small></sub>
** '''CTEBeamRingPoint <sub><small>(CTEBaseBeam)</small></sub>'''
* '''CTEMetalSparks'''
** '''CTEArmorRicochet''' <sub><small>(CTEMetalSparks)</small></sub>
* '''CTEBeamSpline'''
* '''CTEBloodSprite'''
* '''CTEEnergySplash'''
* '''CTEFireBullets'''
* '''CTEMetalSparks'''
* '''CTEPlayerAnimEvent'''
* '''CTestTraceline'''
*'''CTFMiniGame'''
**'''CTFHalloweenMinigame''' <sub><small>(CTFMiniGame)</small></sub>
***'''CTFHalloweenMinigame_FallingPlatforms''' <sub><small>(CTFHalloweenMinigame)</small></sub>
*'''CTFMinigameLogic'''
*'''CTFRobotDestructionLogic'''
**'''CTFPlayerDestructionLogic''' <sub><small>(CTFRobotDestructionLogic)</small></sub>
*'''CTFRagdoll'''
*'''CTFRobotDestruction_RobotGroup'''
*'''CTFRobotDestruction_RobotSpawn'''
*'''CWaterLODControl'''

Latest revision as of 12:17, 29 July 2022

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