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| == Class Parent Hierarchy ==
| | #REDIRECT [[Entity Properties]] |
| | |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
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| | colspan="1" style="background-color: gray;" + Point Entities
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| |-
| |
| |
| |
| * Testing
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| ** Testttt
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| *** test
| |
| |}
| |
| | |
| * '''[[CBaseEntity]]'''
| |
| ** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
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| *** '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub>
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| ****'''[[CTFRagdoll]]''' <small><sub>(CBaseAnimatingOverlay)</sub></small>
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| **** '''[[CBaseFlex]]''' <sub><small>(CBaseAnimatingOverlay)</small></sub>
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| ***** '''[[CBaseCombatCharacter]]''' <sub><small>(CBaseFlex)</small></sub>
| |
| ****** '''[[CAI_BaseNPC]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
| |
| ****** '''[[CBaseObject]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ******* '''[[CBaseObjectUpgrade]]''' <sub><small>(CBaseObject)</small></sub>
| |
| ******** '''[[CObjectSapper]]''' <sub><small>(CBaseObjectUpgrade)</small></sub>
| |
| ******* '''[[CObjectDispenser]]''' <sub><small>(CBaseObject)</small></sub>
| |
| ******** '''[[CObjectCartDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
| |
| ******** '''[[CPlayerDestructionDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
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| ******** '''[[CRobotDispenser]]''' <sub><small>(CObjectDispenser)</small></sub>
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| ******* '''[[CObjectSentrygun]]''' <sub><small>(CBaseObject)</small></sub>
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| ******* '''[[CObjectTeleporter]]''' <sub><small>(CBaseObject)</small></sub>
| |
| ****** '''[[CBasePlayer]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ******* '''[[CTFPlayer]]''' <sub><small>(CBasePlayer)</small></sub>
| |
| ****** '''[[CTFTauntProp]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
| |
| ****** '''[[NextBotCombatCharacter]]''' <sub><small>(CBaseCombatCharacter)</small></sub>
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| ******* '''[[CEyeballBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| ******* '''[[CHeadlessHatman]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| ******* '''[[CMerasmus]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| ******* '''[[CTFBaseBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| ******** '''[[CTFTankBoss]]''' <sub><small>(CTFBaseBoss)</small></sub>
| |
| ******* '''[[CTFRobotDestruction_Robot]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| ******* '''[[CZombie]]''' <sub><small>(NextBotCombatCharacter)</small></sub>
| |
| *** '''[[CEconEntity]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CBaseAttributableItem]]''' <sub><small>(CEconEntity)</small></sub>
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| **** '''[[CBaseCombatWeapon]]''' <sub><small>(CEconEntity)</small></sub>
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| ***** '''[[CTFWeaponBase]]''' <sub><small>(CBaseCombatWeapon)</small></sub>
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| ****** '''[[CPasstimeGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ****** '''[[CTFWeaponBaseMelee]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| ******* '''[[CTFBat]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******** '''[[CTFBat_Fish]]''' <sub><small>(CTFBat)</small></sub>
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| ******** '''[[CTFBat_Wood]]''' <sub><small>(CTFBat)</small></sub>
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| ********* '''[[CTFBat_Giftwrap]]''' <sub><small>(CTFBat_Wood)</small></sub>
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| ******* '''[[CTFBonesaw]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
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| ******* '''[[CTFBreakableMelee]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******** '''[[CTFBottle]]''' <sub><small>(CTFBreakableMelee)</small></sub>
| |
| ******** '''[[CTFBreakableSign]]''' <sub><small>(CTFBreakableMelee)</small></sub>
| |
| ******** '''[[CTFStickBomb]]''' <sub><small>(CTFBreakableMelee)</small></sub>
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| ******* '''[[CTFBuffItem]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******** '''[[CTFParachute]]''' <sub><small>(CTFBuffItem)</small></sub>
| |
| ********* '''[[CTFParachute_Primary]]''' <sub><small>(CTFParachute)</small></sub>
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| ********* '''[[CTFParachute_Secondary]]''' <sub><small>(CTFParachute)</small></sub>
| |
| ******* '''[[CTFClub]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''[[CTFFireAxe]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''[[CTFFists]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''[[CTFKatana]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''[[CTFKnife]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''[[CTFWrench]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******** '''[[CTFRobotArm]]''' <sub><small>(CTFWrench)</small></sub>
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| ******* '''[[CTFRocketPack]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''[[CTFShovel]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''[[CTFSlap]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ******* '''[[CTFSword]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub>
| |
| ****** '''[[CTFWeaponBaseGun]]''' <sub><small>(CTFWeaponBase)</small></sub>
| |
| ******* '''[[CTFGrenadeLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ******** '''[[CTFCannon]]''' <sub><small>(CTFGrenadeLauncher)</small></sub>
| |
| ******* '''[[CTFSMG]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFChargedSMG]]''' <sub><small>(CTFSMG)</small></sub>
| |
| ******* '''[[CTFJar]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ******** '''[[CTFCleaver]]''' <sub><small>(CTFJar)</small></sub>
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| ******** '''[[CTFJarGas]]''' <sub><small>(CTFJar)</small></sub>
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| ******** '''[[CTFJarMilk]]''' <sub><small>(CTFJar)</small></sub>
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| ******** '''[[CTFThrowable]]''' <sub><small>(CTFJar)</small></sub>
| |
| ********* '''[[CTFSpellBook]]''' <sub><small>(CTFThrowable)</small></sub>
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| ******* '''[[CTFPipebombLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ******** '''[[CTFCompoundBow]]''' <sub><small>(CTFPipebombLauncher)</small></sub>
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| ******* '''[[CTFRocketLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFCrossbow]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| ******** '''[[CTFRaygun]]''' <sub><small>(CTFRocketLauncher)</small></sub>
| |
| ********* '''[[CTFDRGPomson]]''' <sub><small>(CTFRaygun''')'''</small></sub>
| |
| ******** '''[[CTFGrapplingHook]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFParticleCannon]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFRocketLauncher_AirStrike]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFRocketLauncher_DirectHit]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******** '''[[CTFRocketLauncher_Mortar]]''' <sub><small>(CTFRocketLauncher)</small></sub>
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| ******* '''[[CTFFlameThrower]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ******** '''[[CTFWeaponFlameBall]]''' <sub><small>(CTFFlameThrower)</small></sub>
| |
| ******* '''[[CTFFlareGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
| |
| ******** '''[[CTFFlareGun_Revenge]]''' <sub><small>(CTFFlareGun)</small></sub>
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| ******* '''[[CTFLaserPointer]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CTFMechanicalArm]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CTFMinigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CTFShotgun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFScatterGun]]''' <sub><small>(CTFShotgun)</small></sub>
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| ********* '''[[CTFPEPBrawlerBlaster]]''' <sub><small>(CTFScatterGun)</small></sub>
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| ********* '''[[CTFSodaPopper]]''' <sub><small>(CTFScatterGun)</small></sub>
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| ******** '''[[CTFShotgun_HWG]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******** '''[[CTFShotgun_Pyro]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******** '''[[CTFShotgun_Revenge]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******** '''[[CTFShotgun_Soldier]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******** '''[[CTFShotgunBuildingRescue]]''' <sub><small>(CTFShotgun)</small></sub>
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| ******* '''[[CTFPistol]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFPistol_Scout]]''' <sub><small>(CTFPistol)</small></sub>
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| ********* '''[[CTFPistol_ScoutPrimary]]''' <sub><small>(CTFPistol_Scout)</small></sub>
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| ********* '''[[CTFPistol_ScoutSecondary]]''' <sub><small>(CTFPistol_Scout)</small></sub>
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| ******* '''[[CTFRevolver]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CTFSniperRifle]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******** '''[[CTFSniperRifleClassic]]''' <sub><small>(CTFSniperRifle)</small></sub>
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| ******** '''[[CTFSniperRifleDecap]]''' <sub><small>(CTFSniperRifle)</small></sub>
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| ******* '''[[CTFSyringeGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ******* '''[[CWeaponMedigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub>
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| ****** '''[[CTFLunchBox]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CTFLunchBox_Drink]]''' <sub><small>(CTFLunchBox)</small></sub>
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| ****** '''[[CTFWeaponBuilder]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CTFWeaponSapper]]''' <sub><small>(CTFWeaponBuilder)</small></sub>
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| ****** '''[[CTFWeaponInvis]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ****** '''[[CTFWeaponPDA]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CTFWeaponPDA_Engineer_Build]] <sub><small>(</small></sub>'''<sub><small>CTFWeaponPDA)</small></sub>
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| ******* '''[[CTFWeaponPDA_Engineer_Destroy]]''' <sub><small>(CTFWeaponPDA)</small></sub>
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| ******* '''[[CTFWeaponPDA_Spy]]''' <sub><small>(CTFWeaponPDA)</small></sub>
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| ****** '''[[CWeaponIFMBase]]''' <sub><small>(CTFWeaponBase)</small></sub>
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| ******* '''[[CWeaponIFMBaseCamera]]''' <sub><small>(CTFWeaponIFMBase)</small></sub>
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| ******** '''[[CWeaponIFMSteadyCam]]''' <sub><small>(CTFWeaponIFMBaseCamera)</small></sub>
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| **** '''[[CEconWearable]]''' <sub><small>(CEconEntity)</small></sub>
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| ***** '''[[CTFWearable]]''' <sub><small>(CEconWearable)</small></sub>
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| ****** '''[[CTFPowerupBottle]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableCampaignItem]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableDemoShield]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWeaponPDAExpansion_Dispenser]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWeaponPDAExpansion_Teleporter]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableLevelableItem]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableRazorback]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableRobotArm]]''' <sub><small>(CTFWearable)</small></sub>
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| ****** '''[[CTFWearableVM]]''' <sub><small>(CTFWearable)</small></sub>
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| ***** '''[[CTFWearableItem]]''' <sub><small>(CEconWearable)</small></sub>
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| *** '''[[CBaseProjectile]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CBaseGrenade]]''' <sub><small>(CBaseProjectile)</small></sub>
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| ***** '''[[CTFWeaponBaseGrenadeProj]]''' <sub><small>(CBaseGrenade)</small></sub>
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| ****** '''[[CTFWeaponBaseMerasmusGrenade]]''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
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| ****** '''[[CTFGrenadePipebombProjectile]]''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub>
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| ******* '''[[CTFStunBall]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
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| ******** '''[[CTFBall_Ornament]]''' <sub><small>(CTFStunball)</small></sub>
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| ******* '''[[CTFProjectile_Jar]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub>
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| ******** '''[[CTFProjectile_Cleaver]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ******** '''[[CTFProjectile_JarGas]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ******** '''[[CTFProjectile_JarMilk]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ******** '''[[CTFProjectile_SpellBats]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ********* '''[[CTFProjectile_SpellKartBats]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellMeteorShower]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellMirv]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellPumpkin]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellSpawnBoss]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellSpawnHorde]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellSpawnZombie]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ********* '''[[CTFProjectile_SpellTransposeTeleport]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub>
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| ******** '''[[CTFProjectile_Throwable]]''' <sub><small>(CTFProjectile_Jar)</small></sub>
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| ********* '''[[CTFProjectile_ThrowableBreadMonster]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| ********* '''[[CTFProjectile_ThrowableBrick]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| ********* '''[[CTFProjectile_ThrowableRepel]]''' <sub><small>(CTFProjectile_Throwable)</small></sub>
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| **** '''[[CTFBaseRocket]]''' <sub><small>(CBaseProjectile)</small></sub>
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| ***** '''[[CTFFlameRocket]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| ***** '''[[CTFProjectile_Arrow]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| ****** '''[[CTFProjectile_GrapplingHook]]''' <sub><small>(CTFProjectile_Arrow)</small></sub>
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| ****** '''[[CTFProjectile_HealingBolt]]''' <sub><small>(CTFProjectile_Arrow)</small></sub>
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| ***** '''[[CTFProjectile_Rocket]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| ****** '''[[CTFProjectile_BallOfFire]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ****** '''[[CTFProjectile_MechanicalArmOrb]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ****** '''[[CTFProjectile_SentryRocket]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ****** '''[[CTFProjectile_SpellFireball]]''' <sub><small>(CTFProjectile_Rocket)</small></sub>
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| ******* '''[[CTFProjectile_SpellLightningOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
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| ******* '''[[CTFProjectile_SpellKartOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub>
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| ***** '''[[CTFProjectile_EnergyBall]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| ***** '''[[CTFProjectile_Flare]]''' <sub><small>(CTFBaseRocket)</small></sub>
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| **** '''[[CTFBaseProjectile]]''' <sub><small>(CBaseProjectile)</small></sub>
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| ***** '''[[CTFProjectile_EnergyRing]]''' <sub><small>(CTFBaseProjectile)</small></sub>
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| ***** '''[[CTFProjectile_Syringe]]''' <sub><small>(CTFBaseProjectile)</small></sub>
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| *** '''[[CHalloweenPickup]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CBonusDuckPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
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| **** '''[[CHalloweenGiftPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
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| *** '''[[CCurrencyPack]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CCurrencyPackMedium]]''' <sub><small>(CCurrencyPack)</small></sub>
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| **** '''[[CCurrencyPackSmall]]''' <sub><small>(CCurrencyPack)</small></sub>
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| **** '''[[CCurrencyPackCustom]]''' <sub><small>(CCurrencyPack)</small></sub>
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| **** '''[[CBonusPack]]''' <sub><small>(CCurrencyPack)</small></sub>
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| *** '''[[CBreakableProp]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub>
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| ***** '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub>
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| **** '''[[CTFItem]]''' <sub><small>(CDynamicProp)</small></sub>
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| ***** '''[[CCaptureFlag]]''' <sub><small>(CTFItem)</small></sub>
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| **** '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub>
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| ***** '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub>
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| *** '''[[CEnvParticleScript]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTeleportVortex]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| **** '''[[CHightower_TeleportVortex]]''' <sub><small>(CTeleportVortex)</small></sub>
| |
| *** '''[[CTFAmmoPack]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFDroppedWeapon]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFGenericBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CPasstimeBall]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CPhysMagnet]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CPointCommentaryNode]]''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''[[CRagdollProp]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub>
| |
| *** '''[[CTFMedigunShield]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFPumpkinBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CTFReviveMarker]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| *** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
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| **** '''[[CTFViewModel]]''' <sub><small>(CBaseViewModel)</small></sub>
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| *** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
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| *** '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseAnimating)</small></sub>
| |
| ----
| |
| *'''[[CBaseEntity]]'''
| |
| **'''[[CBaseDoor]]''' <sub><small>(CBaseEntity)</small></sub>
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| ** '''[[CBaseParticleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
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| *** '''[[CEntityParticleTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| *** '''[[CFireTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[CSmokeStack]]''' <sub><small>(CBaseParticleEntity)</small></sub>
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| *** '''[[CSteamJet]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[DustTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[MovieExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[ParticleSmokeGrenade]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[RocketTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[SmokeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[SporeExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| *** '''[[CParticleFire]]''' <sub><small>(CBaseParticleEntity)</small></sub>
| |
| ** '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub>
| |
| **'''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| **'''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| **'''[[CBreakableSurface]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CCaptureZone]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFireSmoke]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncAreaPortalWindow]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncLadder]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncPasstimeGoal]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncRespawnRoom]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncSmokeVolume]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub>
| |
| ** '''[[CPlasma]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub>
| |
| ** '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub>
| |
| *** '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub>
| |
| ** '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTesla]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub>
| |
| *** '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub>
| |
| ** '''[[CTFGlow]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub>
| |
| **** '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub>
| |
| ** '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub>
| |
| ** '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CRopeKeyframe]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CShadowControl]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub>
| |
| ** '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub>
| |
| **** '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub>
| |
| ** '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| *** '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub>
| |
| ** '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ** '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub>
| |
| ----
| |
| * '''[[CBaseTempEntity]]'''
| |
| ** '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *** '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| *** '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub>
| |
| ** '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *** '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamRing]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| *** '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub>
| |
| ** '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| *** '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub>
| |
| ** '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ** '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub>
| |
| ----
| |
| * '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small>
| |
| * '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
| |
| * '''[[CSceneEntity]]''' <small><sub>(CPointEntity)</sub></small>
| |
| * '''[[CTestTraceline]]''' <small><sub>(CPointEntity)</sub></small>
| |