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| == Overview == | | == Overview == |
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| | A large pile of money worth $25. |
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| '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/tf/entity_currencypack.h /game/server/tf/entity_currencypack.h]''' | | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/entity_currencypack.h /game/server/tf/entity_currencypack.h]''' |
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| '''Linked entity : [https://developer.valvesoftware.com/wiki/item_currencypack_large item_currencypack_large]''' | | '''Linked Entity : [https://developer.valvesoftware.com/wiki/item_currencypack_large item_currencypack_large]''' |
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| ==[[Classes|Class Structure]]== | | ==[[Classes|Class Structure]]== |
| *'''[[CBaseEntity]]''' | | *'''[[CBaseEntity]]''' |
| **'''[[CBaseAnimating]]''' | | **'''[[CBaseAnimating]]''' |
| ***<span style="color: #808080;">'''CItem'''</span> | | ***'''[[CItem]]''' |
| ****<span style="color: #808080;"'''CTFPowerup'''</span> | | ****'''[[CTFPowerup]]''' |
| *****'''CCurrencyPack''' | | *****'''CCurrencyPack''' |
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| | style="width: 50%;" |'''m_bDistributed''' | | | style="width: 50%;" |'''m_bDistributed''' |
| | style="width: 15%;" |Boolean | | | style="width: 15%;" |Boolean |
| | style="width: 35%;" |
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| |}
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| == Entity DataMaps ==
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+CCurrencyPack
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''CItemComeToRest'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''CItemFallThink'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''CItemItemTouch'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''CItemMaterialize'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''InputDisable'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''InputEnable'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''InputToggle'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_OnCacheInteraction'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_OnPlayerTouch'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bActivateWhenAtRest'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bAutoMaterialize'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bDisabled'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flNextResetCheckTime'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_iszModel'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_pConstraint'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vOriginalSpawnAngles'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vOriginalSpawnOrigin'''
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| | style="width: 15%;" |
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| | style="width: 35%;" | | | | style="width: 35%;" | |
| |} | | |} |