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| == Overview == | | == Overview == |
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| | A breakable prop which supports being physically simulated in the world. |
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| '''Source location : ...''' | | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/props.h /game/server/props.h]''' |
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| '''Linked entity : ...''' | | '''Linked Entities :''' |
| | *''' [https://developer.valvesoftware.com/wiki/physics_prop physics_prop]''' |
| | *''' [https://developer.valvesoftware.com/wiki/prop_physics prop_physics]''' |
| | *''' [https://developer.valvesoftware.com/wiki/prop_physics_override prop_physics_override]''' |
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| ==[[Classes|Class Structure]]== | | ==[[Classes|Class Structure]]== |
| *'''[[CBaseEntity]]''' | | *'''[[CBaseEntity]]''' |
| **'''[[CBaseAnimating]]''' | | **'''[[CBaseAnimating]]''' |
| ***'''[[CBaseAnimatingOverlay]]''' | | ***'''[[CBaseProp]]''' |
| ****'''[[CBaseFlex]]''' | | ****'''[[CBreakableProp]]''' |
| *****'''[[CBaseCombatCharacter]]''' | | *****'''CPhysicsProp''' |
| ******'''[[CBasePlayer]]'''
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| *******'''CTFPlayer'''
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| == SendProps == | | == SendProps == |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+[https://developer.valvesoftware.com/wiki/physics_prop physics_prop]
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |}
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+[https://developer.valvesoftware.com/wiki/prop_physics prop_physics]
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |}
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+[https://developer.valvesoftware.com/wiki/prop_physics_override prop_physics_override]
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |}
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+[https://developer.valvesoftware.com/wiki/prop_physics_respawnable prop_physics_respawnable]
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''CPhysicsPropRespawnableMaterialize'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flRespawnTime'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vOriginalMaxs'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vOriginalMins'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vOriginalSpawnAngles'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vOriginalSpawnOrigin'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |}
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+[https://developer.valvesoftware.com/wiki/prop_soccer_ball prop_soccer_ball]
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''m_iszTriggers'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |}
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+[https://developer.valvesoftware.com/wiki/prop_sphere prop_sphere]
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |} | | |} |