CDynamicProp: Difference between revisions
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== Overview == | == Overview == | ||
A breakable prop which has a model and can animate itself. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/props.h /game/server/props.h]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/props.h /game/server/props.h]''' | ||
'''Linked entities :''' | |||
*'''[https://developer.valvesoftware.com/wiki/prop_dynamic prop_dynamic]''' | |||
*'''[https://developer.valvesoftware.com/wiki/dynamic_prop dynamic_prop]''' | |||
*'''[https://developer.valvesoftware.com/wiki/prop_dynamic_override prop_dynamic_override]''' | |||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[CBaseProp]]''' | **'''[[CBaseAnimating]]''' | ||
***'''[[CBreakableProp]]''' | ***'''[[CBaseProp]]''' | ||
****'''CDynamicProp''' | ****'''[[CBreakableProp]]''' | ||
*****'''CDynamicProp''' | |||
== SendProps == | == SendProps == | ||
Line 125: | Line 131: | ||
| style="width: 15%;" | | | style="width: 15%;" | | ||
| style="width: 35%;" | | | style="width: 35%;" | | ||
|} | |} |
Latest revision as of 22:58, 10 August 2022
Overview[edit | edit source]
A breakable prop which has a model and can animate itself.
Source location : /game/server/props.h
Linked entities :
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CBaseProp
- CBreakableProp
- CDynamicProp
- CBreakableProp
- CBaseProp
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_bUseHitboxesForRenderBox | Boolean |
Entity DataMaps[edit | edit source]
Name | Type | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
CDynamicPropAnimThink | |||||||||||
InputDisableCollision | |||||||||||
InputEnableCollision | |||||||||||
InputSetAnimation | |||||||||||
InputSetDefaultAnimation | |||||||||||
InputSetPlaybackRate | |||||||||||
InputTurnOff | |||||||||||
InputTurnOn | |||||||||||
| |||||||||||
m_bDisableBoneFollowers | |||||||||||
m_bRandomAnimator | |||||||||||
m_bStartDisabled | |||||||||||
m_bUseHitboxesForRenderBox | |||||||||||
m_flMaxRandAnimTime | |||||||||||
m_flMinRandAnimTime | |||||||||||
m_flNextRandAnim | |||||||||||
m_iGoalSequence | |||||||||||
m_iTransitionDirection | |||||||||||
m_iszDefaultAnim | |||||||||||
m_nPendingSequence | |||||||||||
m_pOutputAnimBegun | |||||||||||
m_pOutputAnimOver |