CDynamicProp: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
No edit summary  | 
				No edit summary  | 
				||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
== Overview ==  | == Overview ==  | ||
A breakable prop which has a model and can animate itself.  | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/props.h /game/server/props.h]'''  | '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/props.h /game/server/props.h]'''  | ||
'''Linked entities :'''  | '''Linked entities :'''  | ||
* '''[https://developer.valvesoftware.com/wiki/prop_dynamic prop_dynamic]'''  | *'''[https://developer.valvesoftware.com/wiki/prop_dynamic prop_dynamic]'''  | ||
* '''[https://developer.valvesoftware.com/wiki/  | *'''[https://developer.valvesoftware.com/wiki/dynamic_prop dynamic_prop]'''  | ||
* '''[https://developer.valvesoftware.com/wiki/  | *'''[https://developer.valvesoftware.com/wiki/prop_dynamic_override prop_dynamic_override]'''  | ||
==[[Classes|Class Structure]]==  | ==[[Classes|Class Structure]]==  | ||
*'''[[CBaseEntity]]'''  | *'''[[CBaseEntity]]'''  | ||
**'''[[CBaseProp]]'''  | **'''[[CBaseAnimating]]'''  | ||
***'''[[CBreakableProp]]'''  | ***'''[[CBaseProp]]'''  | ||
****'''CDynamicProp'''  | ****'''[[CBreakableProp]]'''  | ||
*****'''CDynamicProp'''  | |||
== SendProps ==  | == SendProps ==  | ||
| Line 130: | Line 131: | ||
| style="width: 15%;" |  | | style="width: 15%;" |  | ||
| style="width: 35%;" |  | | style="width: 35%;" |  | ||
|}  | |}  | ||
Latest revision as of 22:58, 10 August 2022
Overview
A breakable prop which has a model and can animate itself.
Source location : /game/server/props.h
Linked entities :
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseProp
- CBreakableProp
- CDynamicProp
 
 
 - CBreakableProp
 
 - CBaseProp
 
 - CBaseAnimating
 
SendProps
| Name | Type | Description | 
|---|---|---|
| m_bUseHitboxesForRenderBox | Boolean | 
Entity DataMaps
| Name | Type | Description | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| CDynamicPropAnimThink | |||||||||||
| InputDisableCollision | |||||||||||
| InputEnableCollision | |||||||||||
| InputSetAnimation | |||||||||||
| InputSetDefaultAnimation | |||||||||||
| InputSetPlaybackRate | |||||||||||
| InputTurnOff | |||||||||||
| InputTurnOn | |||||||||||
  | |||||||||||
| m_bDisableBoneFollowers | |||||||||||
| m_bRandomAnimator | |||||||||||
| m_bStartDisabled | |||||||||||
| m_bUseHitboxesForRenderBox | |||||||||||
| m_flMaxRandAnimTime | |||||||||||
| m_flMinRandAnimTime | |||||||||||
| m_flNextRandAnim | |||||||||||
| m_iGoalSequence | |||||||||||
| m_iTransitionDirection | |||||||||||
| m_iszDefaultAnim | |||||||||||
| m_nPendingSequence | |||||||||||
| m_pOutputAnimBegun | |||||||||||
| m_pOutputAnimOver | |||||||||||