CFire: Difference between revisions
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== Overview == | == Overview == | ||
Manages a [[CFireSmoke]] entity and handles damage to other CFire entities simulating the spreading of fire. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/fire.cpp /game/server/fire.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/fire.cpp /game/server/fire.cpp]''' |
Latest revision as of 18:01, 10 August 2022
Overview[edit | edit source]
Manages a CFireSmoke entity and handles damage to other CFire entities simulating the spreading of fire.
Source location : /game/server/fire.cpp
Linked Entity : env_fire
Class Structure[edit | edit source]
- CBaseEntity
- CFire
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CFireBurnThink | ||
CFireGoOutThink | ||
InputDisable | ||
InputEnable | ||
InputExtinguish | ||
InputExtinguishTemporary | ||
InputStartFire | ||
m_OnExtinguished | ||
m_OnIgnited | ||
m_bDidActivate | ||
m_bEnabled | ||
m_bStartDisabled | ||
m_flAttackTime | ||
m_flDamageScale | ||
m_flDamageTime | ||
m_flFireSize | ||
m_flFuel | ||
m_flHeatAbsorb | ||
m_flHeatLevel | ||
m_flMaxHeat | ||
m_hEffect | ||
m_hOwner | ||
m_lastDamage | ||
m_nFireType |