CFireSmoke: Difference between revisions
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== Overview == | |||
A fire particle effect used by [[CFire]]. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/fire_smoke.h /game/server/fire_smoke.h]''' | |||
'''Linked Entity : [https://developer.valvesoftware.com/wiki/_firesmoke _firesmoke]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseFire]]''' | |||
***'''CFireSmoke''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CFireSmoke | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_flStartScale''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flScale''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flScaleTime''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nFlags''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nFlameModelIndex''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nFlameFromAboveModelIndex''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CFireSmoke | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_flScale''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flScaleTime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flStartScale''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nFlags''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nFlameFromAboveModelIndex''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nFlameModelIndex''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 17:56, 10 August 2022
Overview[edit | edit source]
A fire particle effect used by CFire.
Source location : /game/server/fire_smoke.h
Linked Entity : _firesmoke
Class Structure[edit | edit source]
- CBaseEntity
- CBaseFire
- CFireSmoke
- CBaseFire
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_flStartScale | Float | |
m_flScale | Float | |
m_flScaleTime | Float | |
m_nFlags | Integer | |
m_nFlameModelIndex | Integer | |
m_nFlameFromAboveModelIndex | Integer |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_flScale | ||
m_flScaleTime | ||
m_flStartScale | ||
m_nFlags | ||
m_nFlameFromAboveModelIndex | ||
m_nFlameModelIndex |