CTEEffectDispatch: Difference between revisions
Jump to navigation
Jump to search
(Created blank page) |
No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
== Overview == | |||
... | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/te_effect_dispatch.cpp /game/server/te_effect_dispatch.cpp]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseTempEntity]]''' | |||
**'''CTEEffectDispatch''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CTEEffectDispatch | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| colspan="3" style="padding: 0; margin: 0;" | | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
! colspan="3" |m_EffectData | |||
|- | |||
| style="width: 50%;" |'''m_vOrigin[0]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vOrigin[1]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vOrigin[2]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vStart[0]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vStart[1]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vStart[2]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vAngles''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vNormal''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_fFlags''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flMagnitude''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flScale''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nAttachmentIndex''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nSurfaceProp''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iEffectName''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nMaterial''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nDamageType''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nHitBox''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''entindex''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nColor''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flRadius''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bCustomColors''' | |||
| style="width: 15%;" |Boolean | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_CustomColors.m_vecColor1''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_CustomColors.m_vecColor2''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bControlPoint1''' | |||
| style="width: 15%;" |Boolean | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_ControlPoint1.m_eParticleAttachment''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_ControlPoint1.m_vecOffset[0]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_ControlPoint1.m_vecOffset[1]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_ControlPoint1.m_vecOffset[2]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 01:59, 28 March 2022
Overview[edit | edit source]
...
Source location : /game/server/te_effect_dispatch.cpp
Class Structure[edit | edit source]
- CBaseTempEntity
- CTEEffectDispatch
SendProps[edit | edit source]
Name | Type | Description | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|