List of modifications to vanilla attributes: Difference between revisions
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(Created page with "{| class="wikitable" |+ !Attribute !New behavior |- |alt-fire disabled |Actually blocks alt-fire from the weapon |- |armor piercing |Values above 100 are applied properly |- |...") |
(No difference)
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Revision as of 11:50, 25 February 2022
| Attribute | New behavior |
|---|---|
| alt-fire disabled | Actually blocks alt-fire from the weapon |
| armor piercing | Values above 100 are applied properly |
| paintkit_proto_def_index | Applying value in popfile works |
| dmg bonus while half dead | Works on non-melee weapons |
| dmg penalty while half alive | Works on non-melee weapons |
| damage bonus (and other mult_dmg attributes) | Works on kart impact damage and mantreads fall damage |
| dmg penalty vs players | Works on kart impact damage and mantreads fall damage |
| restore health on kill | Works on mantreads fall damage |
| fire rate bonus with reduced health | Works on melee weapons |
| explosive sniper shot | Works on any headshot capable weapon |
| attack projectiles | Works on any weapon |
| engy building health bonus | Also works on disposable sentries |