Editing CTFPlayerDestructionLogic
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
Handles the logic for the player destruction gamemode. | Handles the logic for the player destruction gamemode. | ||
'''Source location : | '''Source location : ...''' | ||
'''Linked | '''Linked entity : ...''' | ||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[ | **'''[[CBaseAnimating]]''' | ||
***''' | ***'''[[CBaseAnimatingOverlay]]''' | ||
****'''[[CBaseFlex]]''' | |||
*****'''[[CBaseCombatCharacter]]''' | |||
******'''[[CBasePlayer]]''' | |||
*******'''CTFPlayer''' | |||
== SendProps == | == SendProps == |