Editing WaveSchedule
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==Precache== | ==Precache== | ||
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When set, drop spells only if bots are from Red/Blue team | When set, drop spells only if bots are from Red/Blue team | ||
SpellBookNormalRoll [$SIGSEGV] | SpellBookNormalRoll [$SIGSEGV] | ||
Override spell roll. The value specifies how many spell charges to give. You can duplicate spells to increase their roll chance | |||
{ | { | ||
"Healing Aura" 3 | "Healing Aura" 3 | ||
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"Summon Skeletons" 4 | "Summon Skeletons" 4 | ||
} | } | ||
SpellBookRareRoll [$SIGSEGV] | SpellBookRareRoll [$SIGSEGV] | ||
Override spell roll. The value specifies how many spell charges to give. You can duplicate spells to increase their roll chance | |||
{ | { | ||
"Healing Aura" 3 | "Healing Aura" 3 | ||
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"Summon Skeletons" 4 | "Summon Skeletons" 4 | ||
} | } | ||
==Reverse MvM== | |||
ReverseWinConditions 1 [$SIGSEGV] | |||
Player team wins if bots deliver the bomb. | |||
SetCreditTeam 3 [$SIGSEGV] | |||
Sets which team can pickup money. Set to 3 to allow blu team to collect money instead | |||
BluHumanFlagCapture 1 [$SIGSEGV] | |||
Can blu humans capture the flag | |||
BluHumanFlagPickup 1 [$SIGSEGV] | |||
Can blu humans pickup flags | |||
BluHumanInfiniteAmmo 0 [$SIGSEGV] | |||
Enable infinite ammo for blu humans (default: 1) | |||
BluHumanInfiniteCloak 1 [$SIGSEGV] | |||
Enable infinite cloak for blu humans (default: 1) | |||
AllowJoinTeamBlueMax 4 [$SIGSEGV] | |||
How many players can join the blue team | |||
AllowJoinTeamBlue 1 [$SIGSEGV] | |||
If it is possible to join team blue | |||
HumansMustJoinTeam blue [$SIGSEGV] | |||
Set to blue to force players join the blu team | |||
BluPlayersAreRobots 1 [$SIGSEGV] | |||
If set, blu players use robot models | |||
BotTeleportUberDuration 2 [$SIGSEGV] | |||
How long should uber last for robots exiting engineer bot teleporter (default: 5) | |||
BluHumanTeleportOnSpawn 1 [$SIGSEGV] | |||
Should players get teleported to engineer bot teleport on spawn (default: 0) | |||
BluHumanBotTeleporter 1 [$SIGSEGV] | |||
Should player teleporters teleport players and bots on spawn (default: 0) | |||
==Upgrade Station== | ==Upgrade Station== | ||
CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v19.txt" [$SIGSEGV] | CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v19.txt" [$SIGSEGV] | ||
Custom upgrades file. File must be named mvm_upgrades_x.txt | Custom upgrades file. File must be named mvm_upgrades_x.txt, then send to the server | ||
DisableUpgradeStations 1 [$SIGSEGV] | DisableUpgradeStations 1 [$SIGSEGV] | ||
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RespecLimit 1 [$SIGSEGV] | RespecLimit 1 [$SIGSEGV] | ||
How many times the player can use refunds | How many times the player can use refunds | ||
==Cash== | ==Cash== | ||
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BodyPartScaleSpeed 2 [$SIGSEGV] | BodyPartScaleSpeed 2 [$SIGSEGV] | ||
How fast do "head scale" "torso scale" "hand scale" attributes scale the bot body parts (default: 1) | How fast do "head scale" "torso scale" "hand scale" attributes scale the bot body parts (default: 1) | ||
==Gameplay== | ==Gameplay== | ||
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HealOnKillOverhealMelee 1 [$SIGSEGV] | HealOnKillOverhealMelee 1 [$SIGSEGV] | ||
Heal on kill with melee weapons overheal (default: 1) | Heal on kill with melee weapons overheal (default: 1) | ||
==Movement== | ==Movement== | ||
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NoMvMDeathTune 1 [$SIGSEGV] | NoMvMDeathTune 1 [$SIGSEGV] | ||
Disable distinctive sound played when a player is killed | |||
SniperHideLasers 1 [$SIGSEGV] | |||
If set, snipers will not display lasers when aiming | |||
RemoveGrapplingHooks 1 [$SIGSEGV] | RemoveGrapplingHooks 1 [$SIGSEGV] | ||
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GrapplingHook 1 [$SIGSEGV] | GrapplingHook 1 [$SIGSEGV] | ||
Enables grappling hook for a mission | |||
SentryBusterFriendlyFire 0 [$SIGSEGV] | |||
If set to 0, buster will not damage robots (default: 1) | |||
BotPushaway 0 [$SIGSEGV] | |||
Should bots push each other away (default: 1) | |||
DisableSound "Weapon_Shotgun.Single" [$SIGSEGV] | DisableSound "Weapon_Shotgun.Single" [$SIGSEGV] | ||
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RobotLimit 26 [$SIGSEGV] | RobotLimit 26 [$SIGSEGV] | ||
Sets a robot limit. You can increase or decrease it, but increasing it will reduce max spectator and player count (you need to set MaxSpectators below 4) (default: 22) | |||
EnableDominations 1 [$SIGSEGV] | |||
Should enable player to bot dominations | |||
SandmanStun 0 [$SIGSEGV] | |||
Should the sandman ball stun players. 1 reverts the pre Jungle Inferno stun (default: 1) | |||
SendBotsToSpectatorImmediately 1 [$SIGSEGV] | SendBotsToSpectatorImmediately 1 [$SIGSEGV] | ||
Should the bots be transferred to spectator team immediately after dying. Use this if your mission consists of lots of easy to kill enemies (default: 0) | Should the bots be transferred to spectator team immediately after dying. Use this if your mission consists of lots of easy to kill enemies (default: 0) | ||
MedigunShieldDamage 1 [$SIGSEGV] | |||
If set to 1, bot medigun shields will damage players. Use "dmg penalty vs players" attribute to control damage dealt (default: 0) | |||
StandableHeads 1 [$SIGSEGV] | |||
If set, robots will not push the players of their heads (default: 0) | |||
NoRomevisionCosmetics 1 [$SIGSEGV] | |||
If set, robots will not wear romevision cosmetics unless forced to (default: 0) | |||
BotsRandomCrit 1 [$SIGSEGV] | |||
If set, robots will be able to deal random critical damage. Use "crit mod disabled" weapon attribute to control crit chance (default: 0) | |||
AimTrackingIntervalMultiplier 3 [$SIGSEGV] | |||
Scale of robot aim tracking interval (default: 1) | |||
SniperAllowHeadshots 1 [$SIGSEGV] | |||
If set, bot snipers can headshot (and amby spy) (default: 0) | |||
ImprovedAirblast 1 [$SIGSEGV] | |||
If set, bot pyros can deflect arrows grenades and stickybombs (default: 0) | |||
NoSapUnownedBuildings 1 [$SIGSEGV] | |||
If set, spies will not target unowned buildings (default: 0) | |||
NoHolidayPickups 1 [$SIGSEGV] | NoHolidayPickups 1 [$SIGSEGV] | ||
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NoJoinMidwave 1 [$SIGSEGV] | NoJoinMidwave 1 [$SIGSEGV] | ||
If set to 1, players that joined the server midwave cannot spawn, unless they buyback (default: 0) | If set to 1, players that joined the server midwave cannot spawn, unless they buyback (default: 0) | ||
ForceRobotBleed 1 [$SIGSEGV] | |||
If set to 1, robots bleed (default: 0) | |||
MinibossSentrySingleKill 1 [$SIGSEGV] | MinibossSentrySingleKill 1 [$SIGSEGV] | ||
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CustomNavFile "mvm_bigrock_somecustomnav" [$SIGSEGV] | CustomNavFile "mvm_bigrock_somecustomnav" [$SIGSEGV] | ||
Custom nav file name | Custom nav file name | ||
[[Category:Popfile Additions]] | [[Category:Popfile Additions]] |