Editing WaveSchedule
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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==Precache== | ==Precache== | ||
PrecacheSound "weapons/rocket_directhit_shoot_crit.wav" [$SIGSEGV] | PrecacheSound "weapons/rocket_directhit_shoot_crit.wav" [$SIGSEGV] //If your mission contains custom sounds that are used by pointtemplate entities or sound overrides, you must include those sounds with precachesound | ||
If your mission contains custom sounds that are used by pointtemplate entities or sound overrides, you must include those sounds with precachesound | |||
PrecacheScriptSound "Weapon_RPG.Single" [$SIGSEGV] | PrecacheScriptSound "Weapon_RPG.Single" [$SIGSEGV] //Sound script version of precache sound | ||
Sound script version of precache sound | |||
PrecacheModel "models/props_soho/bookstand002.mdl" [$SIGSEGV] | PrecacheModel "models/props_soho/bookstand002.mdl" [$SIGSEGV] //Precaches model. This might be required in some circumstances, such as "custom projectile model" attribute, or prop with custom model | ||
Precaches model. This might be required in some circumstances, such as "custom projectile model" attribute, or prop with custom model | |||
PrecacheSentenceFile "scripts/sentences.txt" [$SIGSEGV] | PrecacheSentenceFile "scripts/sentences.txt" [$SIGSEGV] //Precache sentence file | ||
Precache sentence file | |||
PrecacheDecal "decals/tscorch" [$SIGSEGV] | PrecacheDecal "decals/tscorch" [$SIGSEGV] //Precache decal file | ||
Precache decal file | |||
PrecacheGeneric "" [$SIGSEGV] | PrecacheGeneric "" [$SIGSEGV] //Precache generic file | ||
Precache generic file | |||
PrecacheParticle "env_fire_large_smoke" [$SIGSEGV] | PrecacheParticle "env_fire_large_smoke" [$SIGSEGV] //Precache particle | ||
Precache particle | |||
Precaching helps to ensure that the content used in the mission will be loaded propely and downloaded to the clients | Precaching helps to ensure that the content used in the mission will be loaded propely and downloaded to the clients |