Useful Code Files: Difference between revisions

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* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/game/shared/tf/tf_shareddefs.cpp tf_shareddefs.cpp]
* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/game/shared/tf/tf_shareddefs.cpp tf_shareddefs.cpp]


SendProps (CNetwork*) are defined in entity header files (.h); DataMaps are defined in the entity code files (.cpp).
SendProps (CNetwork*) are defined in entity header files (.h); DataMaps (DEFINE*) are defined in the entity code files (.cpp).


(Some entities will have a copy of the same variable as both a SendProp and DataMap.)
(Some entities will have a copy of the same variable as both a SendProp and DataMap.)
* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/public/datamap.h datamap.h]
* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/public/datamap.h datamap.h]
* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/public/networkvar.h networkvar.h]
* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/public/networkvar.h networkvar.h]

Revision as of 18:45, 12 November 2022

SendProps (CNetwork*) are defined in entity header files (.h); DataMaps (DEFINE*) are defined in the entity code files (.cpp).

(Some entities will have a copy of the same variable as both a SendProp and DataMap.)