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=== Boss Bar Timer === # Add the template to your mission by adding <code>#base reverse_timer.pop</code> to the top of your popfile # Add <code>SpawnTemplate "timertest" [$SIGSEGV]</code> to WaveSchedule, same place as StartingCurrency # Trigger <code>showtimer</code> using a WaveSpawn output such as FirstSpawnOutput to display the bar on the HUD # Trigger <code>timer_relay</code> to begin the countdown # Send the <code>CancelPending</code> input to <code>timer_relay</code> instead of <code>Trigger</code> to pause the timer, it can be restarted by re-triggering ''Boss bar limitations:'' # <small>Only one Tank/Chief boss bar can be present at once without overlapping</small> # <small>Overrides Halloween boss bar, meaning a Halloween boss cannot be used alongside this</small> # <small>Size of the bar cannot be changed, only the rate it decreases</small>
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