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Welcome to Potato's Custom MvM Wiki. Here you can find information about how to make your own MvM missions, resources for mission making, and information on our custom server mods.  
== Overview ==
...


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/EnvMessage.cpp /game/server/EnvMessage.cpp]'''


== Vanilla Tutorials ==
'''Linked Entity : [https://developer.valvesoftware.com/wiki/env_credits env_credits]'''
* [https://www.youtube.com/watch?v=Z98ei5JLS_g&t=253s Basic Tutorial on how to make popfiles]
*[https://drive.google.com/file/d/1N-DBsZiKiqjD4OSQH2bRLsYq1Sq4gHhA/view?usp=sharing Titanium Tank Mission Making Guide]
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1451627628 Canteen Crasher Mission Making Guide]
* [https://drive.google.com/file/d/1rwcsiZJtKLcbfSBR3o-seQIxq_tTjzPJ/view?usp=sharing Madness vs Machines Expert Mission Making Guide]
*[https://steamcommunity.com/sharedfiles/filedetails/?id=1911160067 Advanced Popfile Tricks]
*[[Attribute information|Misc. documentation on certain attributes]]


== [[:Category:Tutorials|Modded Tutorials]] ==
==[[Classes|Class Structure]]==
 
*'''[[CBaseEntity]]'''
* [[Create custom item decals]]
**'''[[CPointEntity]]'''
*[https://steamcommunity.com/sharedfiles/filedetails/?id=2289315026 Introduction to Point Template Spawners]
***'''CCredits'''
* [https://sigwiki.potato.tf/index.php/Design_PointTemplate_with_hammer_map_editor Designing your Point Templates in Hammer]
* [[Reverse MvM Beginners Guide]]
* [https://sigwiki.potato.tf/index.php/Installing_on_Windows_with_WSL Installing Sigmod on Windows with WSL]
== [[:Category:Templates|Templates]] ==
 
* [[Spider Tank]]
* [[Modular Gatebots]]
* [[Vaccinator Tank]]
* [[Small Turret Tanks|Small Turret Tank]]
*[[Rotating Shield]]
*[[Timers]]
== [[:Category:Popfile Additions|Custom popfile additions]] ==
 
* [[WaveSchedule]]
* [[Wave]]
* [[WaveSpawn]]
* [[TFBot]]
== [[:Category:Misc Additions|Miscellaneous additions]] ==
 
* [[Additions to existing entities]]
*[[Entity Modules]]
* [[Custom Entities]]
* [[Sound Additions]]
* [[List of custom attributes]]
*[[List of modifications to vanilla attributes]]
*[[Expressions]]
*[[Lua|Lua Scripting]]
== [[:Category:References|References]] ==
 
* [https://testing.potato.tf/mvm_bigrock_sigdemo.pop Demonstrative SigMod mission]
* [[List of item definitions]]
* [https://csrd.science/misc/econ-tf/items.html Complete list of item names] (internal and display)
* [https://wiki.teamfortress.com/wiki/List_of_item_attributes List of vanilla item attributes]
* [https://wiki.teamfortress.com/wiki/Cheats#addcond List of AddCond values]
* [https://gist.github.com/sigsegv-mvm/9ce39744fde2aa4c6156 Documentation of all vanilla popfile keyvalues]
* [[Unusual effect IDs]]
* [https://github.com/sigsegv-mvm/population Population files used by Valve missions]
* [[Entity Properties]]
 
== Misc Resources ==
 
* [https://testing.potato.tf/icons.html Wavebar Icon Repository]
* [https://marketplace.visualstudio.com/items?itemName=PotatoMvM.popfile-language-support Vanilla Popfile Syntax Highligher for VSCode]
* [https://www.dropbox.com/s/1w6v8udq74x2gy3/popfile.tmLanguage.json?dl=0 Sigmod Syntax Highlighter for VSCode]
* [https://cdn.discordapp.com/attachments/480416823695638578/945446119842938880/Pop_File_Highlighter.xml Vanilla + Sigmod Syntax Highlighter for Notepad++ (slightly outdated)]
* [https://cdn.discordapp.com/attachments/480416823695638578/933769904778264686/bettericons.zip Fixed valve icons]
* [https://github.com/Mince64/Popfile-Modifier/tree/main Wavebar Generator]
* [https://github.com/NPsim/P3/releases/tag/2.1.0 Standalone Popfile Parser]
* [https://docs.google.com/document/d/e/2PACX-1vR4mcdvfPIib0sfEtzhv_l6lz42ox6xmFr4jxVYceSxL8na9fkrxVkTFz5qVbl1qV3A4VzY-t7CJ-f8/pub War Paint IDs for Decorated weapons] (War Paints do not work in vanilla)
Please note that all contributions to SigMod are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see SigMod:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
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