Classes: Difference between revisions

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*** '''[[CTFPumpkinBombShim]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFPumpkinBombShim]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CTFPumpkinBomb]]''' <sub><small>(CTFPumpkinBombShim)</small></sub>
**** '''[[CTFPumpkinBomb]]''' <sub><small>(CTFPumpkinBombShim)</small></sub>
*** '''[[CTFGenericBomb]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFGenericBombShim]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CTFGenericBomb]]''' <sub><small>(CTFGenericBombShim)</small></sub>
*** '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseAnimating)</small></sub>

Revision as of 01:46, 28 March 2022

Point Entities
Players / NPCs / Objects
Items (Cosmetics / Weapons)
Projectiles
Logic
Gamemode Logic
Filters
Physics
Particles / Effects
Miscellaneous
Pickups
Props
Resources
Brush Entities
Temporary Entities