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** '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
*** '''[[CItem]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CTFPowerup]]''' <sub><small>(CItem)</small></sub>
***** '''[[CSpellPickup]]''' <sub><small>(CTFPowerup)</small></sub>
***** '''[[CAmmoPack]]''' <sub><small>(CTFPowerup)</small></sub>
****** '''[[CAmmoPackMedium]]''' <sub><small>(CAmmoPack)</small></sub>
****** '''[[CAmmoPackSmall]]''' <sub><small>(CAmmoPack)</small></sub>
***** '''[[CArmor]]''' <sub><small>(CTFPowerup)</small></sub>
***** '''[[CHealthKit]]''' <sub><small>(CTFPowerup)</small></sub>
****** '''[[CHealthAmmoKit]]''' <sub><small>(CHealthKit)</small></sub>
****** '''[[CHealthKitMedium]]''' <sub><small>(CHealthKit)</small></sub>
****** '''[[CHealthKitSmall]]''' <sub><small>(CHealthKit)</small></sub>
***** '''[[CTFRune]]''' <sub><small>(CTFPowerup)</small></sub>
***** '''[[CTFRuneTemp]]''' <sub><small>(CTFPowerup)</small></sub>
****** '''[[CTFRuneTempCrit]]''' <sub><small>(CTFRuneTemp)</small></sub>
****** '''[[CTFRuneTempUber]]''' <sub><small>(CTFRuneTemp)</small></sub>
*** '''[[CHalloweenPickup]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CHalloweenPickup]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CBonusDuckPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
**** '''[[CBonusDuckPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub>
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* '''[[CBaseEntity]]'''
* '''[[CBaseEntity]]'''
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
*** '''[[CBreakableProp]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CBaseProp]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub>
**** '''[[CBreakableProp]]''' <sub><small>(CBaseProp)</small></sub>
***** '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub>
***** '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub>
**** '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub>
****** '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub>
***** '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub>
***** '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub>
****** '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub>
**** '''[[CPropVehicle]]''' <sub><small>(CBaseProp)</small></sub>
**** '''[[CSimplePhysicsProp]]''' <sub><small>(CBaseProp)</small></sub>
*** '''[[CRagdollProp]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CRagdollProp]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub>
**** '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub>
*** '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFMerasmusTrickOrTreatProp]]''' <sub><small>(CBaseAnimating)</small></sub>
|}
|}
|-
|-
Line 468: Line 487:
** '''[[CTriggerCamera]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CTriggerCamera]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSceneManager]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CSceneManager]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_ScriptedSequence]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBaseNPCMaker]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBaseNPCMaker]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
*** '''[[CNPCMaker]]''' <sub><small>(CBaseNPCMaker)</small></sub>
Line 477: Line 495:
** '''[[CWC_UpdateIgnoreList]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CWC_UpdateIgnoreList]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHandleDummy]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CHandleDummy]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CNullEntity]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CNullEntity]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CRuleEntity]]''' <sub><small>(CBaseEntity)</small></sub>
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** '''[[CEnvFunnel]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CEnvFunnel]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPhysicsWire]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CPhysicsWire]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CBallPlayerToucher]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_GoalEntity]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CAI_AssaultGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
*** '''[[CAI_FollowGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
*** '''[[CAI_StandoffGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
*** '''[[CAI_LeadGoal]]''' <sub><small>(CAI_GoalEntity)</small></sub>
**** '''[[CAI_LeadGoal_Weapon]]''' <sub><small>(CAI_LeadGoal)</small></sub>
** '''[[CAI_BattleLine]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_ChangeHintGroup]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_ChangeTarget]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_Relationship]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_ScriptConditions]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_ScriptedSchedule]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_SpeechFilter]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_RadialLinkController]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CAI_ScriptedSequence]]''' <sub><small>(CBaseEntity)</small></sub>
**'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
**'''[[CPointEntity]]''' <small><sub>(CBaseEntity)</sub></small>
*** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
*** '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small>
Line 587: Line 620:
*** '''[[CPhysImpact]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPhysImpact]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CPointNavInterface]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CAISound]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CAI_NetworkManager]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CAmbientGeneric]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CAssaultPoint]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CRallyPoint]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTFBotActionPoint]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTFBotController]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CTFBotGenerator]]''' <sub><small>(CPointEntity)</small></sub>
*** '''[[CBaseTFBotHintEntity]]''' <sub><small>(CPointEntity)</small></sub>
**** '''[[CTFBotHintSentrygun]]''' <sub><small>(CBaseTFBotHintEntity)</small></sub>
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
** '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small>
*** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub>
Line 602: Line 645:
*** '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFArcherProxy]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CEntityBird]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CExtraMapEntity]]''' <sub><small>(CBaseAnimating)</small></sub>
**** '''[[CExtraMapEntity_Carrier]]''' <sub><small>(CExtraMapEntity)</small></sub>
**** '''[[CExtraMapEntity_Rocket]]''' <sub><small>(CExtraMapEntity)</small></sub>
**** '''[[CExtraMapEntity_Saucer]]''' <sub><small>(CExtraMapEntity)</small></sub>
**** '''[[CExtraMapEntity_Sign]]''' <sub><small>(CExtraMapEntity)</small></sub>
*** '''[[CEnvEffectsScript]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CGib]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFHalloweenFortuneTeller]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CItemSoda]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CRagGib]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFTankDestruction]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTeamControlPoint]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CTFTargetDummy]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CWheelOfDoom]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CWheelOfDoomSpiral]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CWindowPane]]''' <sub><small>(CBaseAnimating)</small></sub>
*** '''[[CWorldItem]]''' <sub><small>(CBaseAnimating)</small></sub>
** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
** '''[[CServerOnlyEntity]]''' <sub><small>(CBaseEntity)</small></sub>
*** '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CAI_DynamicLink]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CAI_DynamicLinkController]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CAI_Hint]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CServerOnlyPointEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
*** '''[[CServerOnlyPointEntity]]''' <sub><small>(CServerOnlyEntity)</small></sub>
**** '''[[CEntitySpawnPoint]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
**** '''[[CEntitySpawnPoint]]''' <sub><small>(CServerOnlyPointEntity)</small></sub>
Line 620: Line 683:
**** '''[[CEnvFade]]''' <sub><small>(CLogicalEntity)</small></sub>
**** '''[[CEnvFade]]''' <sub><small>(CLogicalEntity)</small></sub>
**** '''[[CEnvGlobal]]''' <sub><small>(CLogicalEntity)</small></sub>
**** '''[[CEnvGlobal]]''' <sub><small>(CLogicalEntity)</small></sub>
 
**** '''[[CAI_AllySpeechManager]]''' <sub><small>(CLogicalEntity)</small></sub>
<span style="color: red;">delegate below classes</span>
* '''[[CAISound]]''' <sub><small>()</small></sub>
* '''[[CAI_AllySpeechManager]]''' <sub><small>()</small></sub>
* '''[[CAI_AssaultGoal]]''' <sub><small>()</small></sub>
* '''[[CAI_BattleLine]]''' <sub><small>()</small></sub>
* '''[[CAI_ChangeHintGroup]]''' <sub><small>()</small></sub>
* '''[[CAI_ChangeTarget]]''' <sub><small>()</small></sub>
* '''[[CAI_FollowGoal]]''' <sub><small>()</small></sub>
* '''[[CAI_Hint]]''' <sub><small>()</small></sub>
* '''[[CAI_LeadGoal_Weapon]]''' <sub><small>()</small></sub>
* '''[[CAI_NetworkManager]]''' <sub><small>()</small></sub>
* '''[[CAI_Relationship]]''' <sub><small>()</small></sub>
* '''[[CAI_ScriptConditions]]''' <sub><small>()</small></sub>
* '''[[CAI_ScriptedSchedule]]''' <sub><small>()</small></sub>
* '''[[CAI_SpeechFilter]]''' <sub><small>()</small></sub>
* '''[[CAI_StandoffGoal]]''' <sub><small>()</small></sub>
* '''[[CAmbientGeneric]]''' <sub><small>()</small></sub>
* '''[[CAssaultPoint]]''' <sub><small>()</small></sub>
* '''[[CBallPlayerToucher]]''' <sub><small>()</small></sub>
* '''[[CRallyPoint]]''' <sub><small>()</small></sub>
* '''[[CTFBotActionPoint]]''' <sub><small>()</small></sub>
* '''[[CTFBotController]]''' <sub><small>()</small></sub>
* '''[[CTFBotGenerator]]''' <sub><small>()</small></sub>
* '''[[CTFBotHintSentrygun]]''' <sub><small>()</small></sub>
 
* '''[[CTFArcherProxy]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CEntityBird]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CExtraMapEntity_Carrier]]''' <sub><small>(CExtraMapEntity)</small></sub>
* '''[[CExtraMapEntity_Rocket]]''' <sub><small>(CExtraMapEntity)</small></sub>
* '''[[CExtraMapEntity_Saucer]]''' <sub><small>(CExtraMapEntity)</small></sub>
* '''[[CExtraMapEntity_Sign]]''' <sub><small>(CExtraMapEntity)</small></sub>
* '''[[CEnvEffectsScript]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CGib]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CTFHalloweenFortuneTeller]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CAmmoPack]]''' <sub><small>(CTFPowerup)</small></sub>
* '''[[CAmmoPackMedium]]''' <sub><small>(CAmmoPack)</small></sub>
* '''[[CAmmoPackSmall]]''' <sub><small>(CAmmoPack)</small></sub>
* '''[[CArmor]]''' <sub><small>(CTFPowerup)</small></sub>
* '''[[CHealthAmmoKit]]''' <sub><small>(CHealthKit)</small></sub>
* '''[[CHealthKit]]''' <sub><small>(CTFPowerup)</small></sub>
* '''[[CHealthKitMedium]]''' <sub><small>(CHealthKit)</small></sub>
* '''[[CHealthKitSmall]]''' <sub><small>(CHealthKit)</small></sub>
* '''[[CTFRuneTempCrit]]''' <sub><small>(CTFRuneTemp)</small></sub>
* '''[[CTFRune]]''' <sub><small>(CTFPowerup)</small></sub>
* '''[[CTFRuneTemp]]''' <sub><small>(CTFPowerup)</small></sub>
* '''[[CTFRuneTempUber]]''' <sub><small>(CTFRuneTemp)</small></sub>
* '''[[CItemSoda]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CPropVehicle]]''' <sub><small>(CBaseProp)</small></sub>
* '''[[CRagGib]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CSimplePhysicsProp]]''' <sub><small>(CBaseProp)</small></sub>
* '''[[CTFTankDestruction]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CTeamControlPoint]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CTFMerasmusTrickOrTreatProp]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CSpellPickup]]''' <sub><small>(CTFPowerup)</small></sub>
* '''[[CTFTargetDummy]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CWheelOfDoom]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CWheelOfDoomSpiral]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CWindowPane]]''' <sub><small>(CBaseAnimating)</small></sub>
* '''[[CWorldItem]]''' <sub><small>(CBaseAnimating)</small></sub>
|}
|}
|}
|}

Revision as of 01:20, 28 March 2022

Point Entities
Players / NPCs / Objects
Items (Cosmetics / Weapons)
Projectiles
Logic
Gamemode Logic
Filters
Physics
Particles / Effects
Miscellaneous
Pickups
Props
Resources
Brush Entities
Temporary Entities