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== Class Parent Hierarchy == | |||
Β | |||
* '''[[CBaseEntity]]''' | |||
* '''[[CBaseAnimating]]''' <small><sub>(CBaseEntity)</sub></small> | |||
* '''[[CBaseAnimatingOverlay]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
*'''[[CTFRagdoll]]''' <small><sub>(CBaseAnimatingOverlay)</sub></small> | |||
* '''[[CBaseFlex]]''' <sub><small>(CBaseAnimatingOverlay)</small></sub> | |||
* '''[[CBaseCombatCharacter]]''' <sub><small>(CBaseFlex)</small></sub> | |||
* '''[[CAI_BaseNPC]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
* '''[[CBaseObject]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
* '''[[CBaseObjectUpgrade]]''' <sub><small>(CBaseObject)</small></sub> | |||
* '''[[CObjectSapper]]''' <sub><small>(CBaseObjectUpgrade)</small></sub> | |||
* '''[[CObjectDispenser]]''' <sub><small>(CBaseObject)</small></sub> | |||
* '''[[CObjectCartDispenser]]''' <sub><small>(CObjectDispenser)</small></sub> | |||
* '''[[CPlayerDestructionDispenser]]''' <sub><small>(CObjectDispenser)</small></sub> | |||
* '''[[CRobotDispenser]]''' <sub><small>(CObjectDispenser)</small></sub> | |||
* '''[[CObjectSentrygun]]''' <sub><small>(CBaseObject)</small></sub> | |||
* '''[[CObjectTeleporter]]''' <sub><small>(CBaseObject)</small></sub> | |||
* '''[[CBasePlayer]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
* '''[[CTFPlayer]]''' <sub><small>(CBasePlayer)</small></sub> | |||
* '''[[CTFTauntProp]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
* '''[[NextBotCombatCharacter]]''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
* '''[[CEyeballBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
* '''[[CHeadlessHatman]]''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
* '''[[CMerasmus]]''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
* '''[[CTFBaseBoss]]''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
* '''[[CTFTankBoss]]''' <sub><small>(CTFBaseBoss)</small></sub> | |||
* '''[[CTFRobotDestruction_Robot]]''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
* '''[[CZombie]]''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
* '''[[CEconEntity]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CBaseAttributableItem]]''' <sub><small>(CEconEntity)</small></sub> | |||
* '''[[CBaseCombatWeapon]]''' <sub><small>(CEconEntity)</small></sub> | |||
* '''[[CTFWeaponBase]]''' <sub><small>(CBaseCombatWeapon)</small></sub> | |||
* '''[[CPasstimeGun]]''' <sub><small>(CTFWeaponBase)</small></sub> | |||
* '''[[CTFWeaponBaseMelee]]''' <sub><small>(CTFWeaponBase)</small></sub> | |||
* '''[[CTFBat]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFBat_Fish]]''' <sub><small>(CTFBat)</small></sub> | |||
* '''[[CTFBat_Wood]]''' <sub><small>(CTFBat)</small></sub> | |||
* '''[[CTFBat_Giftwrap]]''' <sub><small>(CTFBat_Wood)</small></sub> | |||
* '''[[CTFBonesaw]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFBreakableMelee]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFBottle]]''' <sub><small>(CTFBreakableMelee)</small></sub> | |||
* '''[[CTFBreakableSign]]''' <sub><small>(CTFBreakableMelee)</small></sub> | |||
* '''[[CTFStickBomb]]''' <sub><small>(CTFBreakableMelee)</small></sub> | |||
* '''[[CTFBuffItem]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFParachute]]''' <sub><small>(CTFBuffItem)</small></sub> | |||
* '''[[CTFParachute_Primary]]''' <sub><small>(CTFParachute)</small></sub> | |||
* '''[[CTFParachute_Secondary]]''' <sub><small>(CTFParachute)</small></sub> | |||
* '''[[CTFClub]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFFireAxe]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFFists]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFKatana]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFKnife]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFWrench]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFRobotArm]]''' <sub><small>(CTFWrench)</small></sub> | |||
* '''[[CTFRocketPack]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFShovel]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFSlap]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFSword]]''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
* '''[[CTFWeaponBaseGun]]''' <sub><small>(CTFWeaponBase)</small></sub> | |||
* '''[[CTFGrenadeLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFCannon]]''' <sub><small>(CTFGrenadeLauncher)</small></sub> | |||
* '''[[CTFSMG]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFChargedSMG]]''' <sub><small>(CTFSMG)</small></sub> | |||
* '''[[CTFJar]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFCleaver]]''' <sub><small>(CTFJar)</small></sub> | |||
* '''[[CTFJarGas]]''' <sub><small>(CTFJar)</small></sub> | |||
* '''[[CTFJarMilk]]''' <sub><small>(CTFJar)</small></sub> | |||
* '''[[CTFThrowable]]''' <sub><small>(CTFJar)</small></sub> | |||
* '''[[CTFSpellBook]]''' <sub><small>(CTFThrowable)</small></sub> | |||
* '''[[CTFPipebombLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFCompoundBow]]''' <sub><small>(CTFPipebombLauncher)</small></sub> | |||
* '''[[CTFRocketLauncher]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFCrossbow]]''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
* '''[[CTFRaygun]]''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
* '''[[CTFDRGPomson]]''' <sub><small>(CTFRaygun''')'''</small></sub> | |||
* '''[[CTFGrapplingHook]]''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
* '''[[CTFParticleCannon]]''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
* '''[[CTFRocketLauncher_AirStrike]]''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
* '''[[CTFRocketLauncher_DirectHit]]''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
* '''[[CTFRocketLauncher_Mortar]]''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
* '''[[CTFFlameThrower]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFWeaponFlameBall]]''' <sub><small>(CTFFlameThrower)</small></sub> | |||
* '''[[CTFFlareGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFFlareGun_Revenge]]''' <sub><small>(CTFFlareGun)</small></sub> | |||
* '''[[CTFLaserPointer]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFMechanicalArm]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFMinigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFShotgun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFScatterGun]]''' <sub><small>(CTFShotgun)</small></sub> | |||
* '''[[CTFPEPBrawlerBlaster]]''' <sub><small>(CTFScatterGun)</small></sub> | |||
* '''[[CTFSodaPopper]]''' <sub><small>(CTFScatterGun)</small></sub> | |||
* '''[[CTFShotgun_HWG]]''' <sub><small>(CTFShotgun)</small></sub> | |||
* '''[[CTFShotgun_Pyro]]''' <sub><small>(CTFShotgun)</small></sub> | |||
* '''[[CTFShotgun_Revenge]]''' <sub><small>(CTFShotgun)</small></sub> | |||
* '''[[CTFShotgun_Soldier]]''' <sub><small>(CTFShotgun)</small></sub> | |||
* '''[[CTFShotgunBuildingRescue]]''' <sub><small>(CTFShotgun)</small></sub> | |||
* '''[[CTFPistol]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFPistol_Scout]]''' <sub><small>(CTFPistol)</small></sub> | |||
* '''[[CTFPistol_ScoutPrimary]]''' <sub><small>(CTFPistol_Scout)</small></sub> | |||
* '''[[CTFPIstol_ScoutSecondary]]''' <sub><small>(CTFPistol_Scout)</small></sub> | |||
* '''[[CTFRevolver]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFSniperRifle]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFSniperRifleClassic]]''' <sub><small>(CTFSniperRifle)</small></sub> | |||
* '''[[CTFSniperRifleDecap]]''' <sub><small>(CTFSniperRifle)</small></sub> | |||
* '''[[CTFSyringeGun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CWeaponMedigun]]''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
* '''[[CTFLunchBox]]''' <sub><small>(CTFWeaponBase)</small></sub> | |||
* '''[[CTFLunchBox_Drink]]''' <sub><small>(CTFLunchBox)</small></sub> | |||
* '''[[CTFWeaponBuilder]]''' <sub><small>(CTFWeaponBase)</small></sub> | |||
* '''[[CTFWeaponSapper]]''' <sub><small>(CTFWeaponBuilder)</small></sub> | |||
* '''[[CTFWeaponInvis]]''' <sub><small>(CTFWeaponBase)</small></sub> | |||
* '''[[CTFWeaponPDA]]''' <sub><small>(CTFWeaponBase)</small></sub> | |||
* '''[[CTFWeaponPDA_Engineer_Build]] <sub><small>(</small></sub>'''<sub><small>CTFWeaponPDA)</small></sub> | |||
* '''[[CTFWeaponPDA_Engineer_Destroy]]''' <sub><small>(CTFWeaponPDA)</small></sub> | |||
* '''[[CTFWeaponPDA_Spy]]''' <sub><small>(CTFWeaponPDA)</small></sub> | |||
* '''[[CWeaponIFMBase]]''' <sub><small>(CTFWeaponBase)</small></sub> | |||
* '''[[CWeaponIFMBaseCamera]]''' <sub><small>(CTFWeaponIFMBase)</small></sub> | |||
* '''[[CWeaponIFMSteadyCam]]''' <sub><small>(CTFWeaponIFMBaseCamera)</small></sub> | |||
* '''[[CEconWearable]]''' <sub><small>(CEconEntity)</small></sub> | |||
* '''[[CTFWearable]]''' <sub><small>(CEconWearable)</small></sub> | |||
* '''[[CTFPowerupBottle]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWearableCampaignItem]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWearableDemoShield]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWeaponPDAExpansion_Dispenser]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWeaponPDAExpansion_Teleporter]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWearableLevelableItem]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWearableRazorback]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWearableRobotArm]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWearableVM]]''' <sub><small>(CTFWearable)</small></sub> | |||
* '''[[CTFWearableItem]]''' <sub><small>(CEconWearable)</small></sub> | |||
* '''[[CBaseProjectile]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CBaseGrenade]]''' <sub><small>(CBaseProjectile)</small></sub> | |||
* '''[[CTFWeaponBaseGrenadeProj]]''' <sub><small>(CBaseGrenade)</small></sub> | |||
* '''[[CTFGrenadePipebombProjectile]]''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub> | |||
* '''[[CTFStunball]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub> | |||
* '''[[CTFBall_Ornament]] <sub><small>(CTFStunball)</small></sub>''' | |||
* '''[[CTFProjectile_Jar]]''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub> | |||
* '''[[CTFProjectile_Cleaver]]''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
* '''[[CTFProjectile_JarGas]]''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
* '''[[CTFProjectile_JarMilk]]''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
* '''[[CTFProjectile_SpellBats]]''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
* '''[[CTFProjectile_SpellKartBats]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
* '''[[CTFProjectile_SpellMeteorShower]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
* '''[[CTFProjectile_SpellMirv]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
* '''[[CTFProjectile_SpellPumpkin]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
* '''[[CTFProjectile_SpellSpawnBoss]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
* '''[[CTFProjectile_SpellSpawnHorde]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
* '''[[CTFProjectile_SpellSpawnZombie]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
* '''[[CTFProjectile_SpellTransposeTeleport]]''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
* '''[[CTFProjectile_Throwable]]''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
* '''[[CTFProjectile_ThrowableBreadMonster]]''' <sub><small>(CTFProjectile_Throwable)</small></sub> | |||
* '''[[CTFProjectile_ThrowableBrick]]''' <sub><small>(CTFProjectile_Throwable)</small></sub> | |||
* '''[[CTFProjectile_ThrowableRepel]]''' <sub><small>(CTFProjectile_Throwable)</small></sub> | |||
* '''[[CTFBaseProjectile]]''' <sub><small>(CBaseProjectile)</small></sub> | |||
* '''[[CTFBaseRocket]]''' <sub><small>(CTFBaseProjectile)</small></sub> | |||
* '''[[CTFFlameRocket]]''' <sub><small>(CTFBaseRocket)</small></sub> | |||
* '''[[CTFProjectile_Arrow]]''' <sub><small>(CTFBaseRocket)</small></sub> | |||
* '''[[CTFProjectile_GrapplingHook]]''' <sub><small>(CTFProjectile_Arrow)</small></sub> | |||
* '''[[CTFProjectile_HealingBolt]]''' <sub><small>(CTFProjectile_Arrow)</small></sub> | |||
* '''[[CTFProjectile_Rocket]]''' <sub><small>(CTFBaseRocket)</small></sub> | |||
* '''[[CTFProjectile_BallOfFire]]''' <sub><small>(CTFProjectile_Rocket)</small></sub> | |||
* '''[[CTFProjectile_MechanicalArmOrb]]''' <sub><small>(CTFProjectile_Rocket)</small></sub> | |||
* '''[[CTFProjectile_SentryRocket]]''' <sub><small>(CTFProjectile_Rocket)</small></sub> | |||
* '''[[CTFProjectile_SpellFireball]]''' <sub><small>(CTFProjectile_Rocket)</small></sub> | |||
* '''[[CTFProjectile_SpellLightningOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub> | |||
* '''[[CTFProjectile_SpellKartOrb]]''' <sub><small>(CTFProjectile_SpellFireball)</small></sub> | |||
* '''[[CTFProjectile_EnergyBall]]''' <sub><small>(CTFBaseRocket)</small></sub> | |||
* '''[[CTFProjectile_Flare]]''' <sub><small>(CTFBaseRocket)</small></sub> | |||
* '''[[CTFProjectile_EnergyRing]]''' <sub><small>(CTFBaseProjectile)</small></sub> | |||
* '''[[CTFWeaponBaseMerasmusGrenade]]''' <sub><small>(CBaseProjectile)</small></sub> | |||
* '''[[CHalloweenPickup]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CBonusDuckPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub> | |||
* '''[[CHalloweenGiftPickup]]''' <sub><small>(CCHalloweenPickup)</small></sub> | |||
* '''[[CCurrencyPack]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CBonusPack]]''' <sub><small>(CCurrencyPack)</small></sub> | |||
* '''[[CBreakableProp]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CDynamicProp]]''' <sub><small>(CBreakableProp)</small></sub> | |||
* '''[[CBasePropDoor]]''' <sub><small>(CDynamicProp)</small></sub> | |||
* '''[[CTFItem]]''' <sub><small>(CDynamicProp)</small></sub> | |||
* '''[[CCaptureFlag]]''' <sub><small>(CTFItem)</small></sub> | |||
* '''[[CPhysicsProp]]''' <sub><small>(CBreakableProp)</small></sub> | |||
* '''[[CPhysicsPropMultiplayer]]''' <sub><small>(CPhysicsProp)</small></sub> | |||
* '''[[CEnvParticleScript]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CTeleportVortex]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CHightower_TeleportVortex]]''' <sub><small>(CTeleportVortex)</small></sub> | |||
* '''[[CTFAmmoPack]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CTFDroppedWeapon]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CTFGenericBomb]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CMerasmusDancer]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CPasstimeBall]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CPhysMagnet]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CPointCommentaryNode]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CPropVehicleDriveable]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CRagdollProp]] <sub><small>(CBaseAnimating)</small></sub>''' | |||
* '''[[CRagdollPropAttached]]''' <sub><small>(CRagdollProp)</small></sub> | |||
* '''[[CMedigunShield]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CPumpkinBomb]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CTFReviveMarker]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CWaterBullet]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CBaseViewModel]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CTFViewModel]]''' <sub><small>(CBaseViewModel)</small></sub> | |||
* '''[[CFish]]''' <sub><small>(CBaseAnimating)</small></sub> | |||
* '''[[CBaseDoor]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CBaseParticleEntity]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEntityParticleTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[CFireTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[CSmokeStack]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[CSteamJet]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[DustTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[MovieExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[ParticleSmokeGrenade]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[RocketTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[SmokeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[SporeExplosion]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[SporeTrail]]''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
* '''[[CParticleFire]]''' | |||
* '''[[CBaseTeamObjectiveResource]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFObjectiveResource]]''' <sub><small>(CBaseTeamObjectiveResource)</small></sub> | |||
* '''[[CBeam]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CBoneFollower]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CBreakableSurface]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CCaptureFlagReturnIcon]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CCaptureZone]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CDynamicLight]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEmbers]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEntityDissolve]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEntityFlame]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEnvProjectedTexture]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEnvQuadraticBeam]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEnvScreenEffect]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEnvScreenOverlay]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEnvTonemapController]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFireSmoke]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFunc_LOD]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncAreaPortalWindow]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncConveyor]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncForceField]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncLadder]] <sub><small>(CBaseEntity)</small></sub>''' | |||
* '''[[CFuncMonitor]] <sub><small>(CBaseEntity)</small></sub>''' | |||
* '''[[CFuncPasstimeGoal]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncReflectiveGlass]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncRespawnRoom]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncRespawnRoomVisualizer]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncRotating]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncSmokeVolume]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncTrackTrain]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CHalloweenSoulPack]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CHandleTest]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CInfoLadderDismount]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CInfoLightingRelative]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CMannVsMachineStats]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CMaterialModifyControl]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CParticlePerformanceMonitor]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CPhysBox]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CPhysBoxMultiplayer]]''' <sub><small>(CPhysBox)</small></sub> | |||
* '''[[CPlasma]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CPointCamera]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CPoseController]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CPrecipitation]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CSlideshowDisplay]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CSniperDot]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CLaserDot]]''' <sub><small>(CSniperDot)</small></sub> | |||
* '''[[CSprite]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CSpriteOriented]]''' <sub><small>(CSprite)</small></sub> | |||
* '''[[CSpriteTrail]]''' <sub><small>(CSprite)</small></sub> | |||
* '''[[CSpotlightEnd]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTeamTrainWatcher]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTesla]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTest_ProxyToggle_Networkable]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFBotHintEngineerNest]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFPointManager]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFFlameManager]]''' <sub><small>(CTFPointManager)</small></sub> | |||
* '''[[CTFGasManager]]''' <sub><small>(CTFPointManager)</small></sub> | |||
* '''[[CTFGlow]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFHellZap]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFPasstimeLogic]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CVGuiScreen]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CVoteController]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CWorld]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CBonusRoundLogic]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CColorCorrection]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEnvDetailController]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CEnvWind]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFogController]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFunc_Dust]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CFuncOccluder]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CGameRulesProxy]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTeamplayRoundBasedRulesProxy]]''' <sub><small>(CGameRulesProxy)</small></sub> | |||
* '''[[CTFGameRulesProxy]]''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub> | |||
* '''[[CLightGlow]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CMonsterResource]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CParticleSystem]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CPlayerResource]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFPlayerResource]]''' <sub><small>(CPlayerResource)</small></sub> | |||
* '''[[CRagdollManager]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CRopeKeyFrame]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CShadowControl]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CSun]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTeam]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFTeam]]''' <sub><small>(CTeam)</small></sub> | |||
* '''[[CTeamRoundTimer]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFMiniGame]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFHalloweenMinigame]]''' <sub><small>(CTFMiniGame)</small></sub> | |||
* '''[[CTFHalloweenMinigame_FallingPlatforms]]''' <sub><small>(CTFHalloweenMinigame)</small></sub> | |||
* '''[[CTFMinigameLogic]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFRobotDestructionLogic]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFPlayerDestructionLogic]]''' <sub><small>(CTFRobotDestructionLogic)</small></sub> | |||
* '''[[CTFRobotDestruction_RobotGroup]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CTFRobotDestruction_RobotSpawn]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CWaterLODControl]]''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''[[CBaseTempEntity]]''' | |||
* '''[[CTEParticleSystem]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEBloodStream]]''' <sub><small>(CTEParticleSystem)</small></sub> | |||
* '''[[CTEDust]]''' <sub><small>(CTEParticleSystem)</small></sub> | |||
* '''[[CTEExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub> | |||
* '''[[CTEGaussExplosion]]''' <sub><small>(CTEParticleSystem)</small></sub> | |||
* '''[[CTELargeFunnel]]''' <sub><small>(CTEParticleSystem)</small></sub> | |||
* '''[[CTEShowLine]]''' <sub><small>(CTEParticleSystem)</small></sub> | |||
* '''[[CTESparks]]''' <sub><small>(CTEParticleSystem)</small></sub> | |||
* '''[[CTEBreakModel]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEBSPDecal]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEBubbles]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEBubbleTrail]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEClientProjectile]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEDecal]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEDynamicLight]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEEffectDispatch]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEFizz]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEFootprintDecal]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEGlowSprite]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEImpact]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEKillPlayerAttachments]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEMuzzleFlash]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEPhysicsProp]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEPlayerDecal]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEProjectedDecal]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEShatterSurface]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTESmoke]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTESprite]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTESpriteSpray]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTETFBlood]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTETFExplosion]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTETFParticleEffect]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEWorldDecal]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEBaseBeam]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEBeamEntPoint]]''' <sub><small>(CTEBaseBeam)</small></sub> | |||
* '''[[CTEBeamEnts]]''' <sub><small>(CTEBaseBeam)</small></sub> | |||
* '''[[CTEBeamFollow]]''' <sub><small>(CTEBaseBeam)</small></sub> | |||
* '''[[CTEBeamLaser]]''' <sub><small>(CTEBaseBeam)</small></sub> | |||
* '''[[CTEBeamPoints]]''' <sub><small>(CTEBaseBeam)</small></sub> | |||
* '''[[CTEBeamRIng]]''' <sub><small>(CTEBaseBeam)</small></sub> | |||
* '''[[CTEBeamRingPoint]]''' <sub><small>(CTEBaseBeam)</small></sub> | |||
* '''[[CTEBeamSpline]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEMetalSparks]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEArmorRicochet]]''' <sub><small>(CTEMetalSparks)</small></sub> | |||
* '''[[CTEBloodSprite]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEEnergySplash]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEFireBullets]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CTEPlayerAnimEvent]]''' <sub><small>(CBaseTempEntity)</small></sub> | |||
* '''[[CColorCorrectionVolume]]''' <small><sub>(CBaseTrigger)</sub></small> | |||
* '''[[CInfoOverlayAccessor]]''' <small><sub>(CPointEntity)</sub></small> | |||
* '''[[CSceneEntity]]''' <small><sub>(CPointEntity)</sub></small> | |||
* '''[[CTestTraceline]]''' <small><sub>(CPointEntity)</sub></small> |