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== Class Parent Hierarchy == | |||
Β | |||
* '''CBaseEntity''' | |||
** '''CBaseAnimating''' <small><sub>(CBaseEntity)</sub></small> | |||
*** '''CBaseAnimatingOverlay''' <sub><small>(CBaseAnimating)</small></sub> | |||
**** '''CEconEntity''' <sub><small>(CBaseAnimatingOverlay)</small></sub> | |||
***** '''CBaseAttributableItem''' <sub><small>(CEconEntity)</small></sub> | |||
***** '''CBaseCombatWeapon''' <sub><small>(CEconEntity)</small></sub> | |||
****** '''CTFWeaponBase''' <sub><small>(CBaseCombatWeapon)</small></sub> | |||
******* '''CPasstimeGun''' <sub><small>(CTFWeaponBase)</small></sub> | |||
******* '''CTFWeaponBaseMelee''' <sub><small>(CTFWeaponBase)</small></sub> | |||
******** '''CTFBat''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********* '''CTFBat_Fish''' <sub><small>(CTFBat)</small></sub> | |||
********* '''CTFBat_Wood''' <sub><small>(CTFBat)</small></sub> | |||
********** '''CTFBat_Giftwrap''' <sub><small>(CTFBat_Wood)</small></sub> | |||
******** '''CTFBonesaw''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
******** '''CTFBreakableMelee''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********* '''CTFBottle''' <sub><small>(CTFBreakableMelee)</small></sub> | |||
********* '''CTFBreakableSign''' <sub><small>(CTFBreakableMelee)</small></sub> | |||
*********'''CTFStickBomb''' <sub><small>(CTFBreakableMelee)</small></sub> | |||
******** '''CTFBuffItem''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
*********'''CTFParachute''' <sub><small>(CTFBuffItem)</small></sub> | |||
**********'''CTFParachute_Primary''' <sub><small>(CTFParachute)</small></sub> | |||
**********'''CTFParachute_Secondary''' <sub><small>(CTFParachute)</small></sub> | |||
******** '''CTFClub''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
******** '''CTFFireAxe''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********'''CTFFists''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********'''CTFKatana''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********'''CTFKnife''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********'''CTFWrench''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
*********'''CTFRobotArm''' <sub><small>(CTFWrench)</small></sub> | |||
********'''CTFRocketPack''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********'''CTFShovel''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********'''CTFSlap''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
********'''CTFSword''' <sub><small>(CTFWeaponBaseMelee)</small></sub> | |||
******* '''CTFWeaponBaseGun''' <sub><small>(CTFWeaponBase)</small></sub> | |||
******** '''CTFGrenadeLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********* '''CTFCannon''' <sub><small>(CTFGrenadeLauncher)</small></sub> | |||
******** '''CTFSMG''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********* '''CTFChargedSMG''' <sub><small>(CTFSMG)</small></sub> | |||
******** '''CTFJar''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********* '''CTFCleaver''' <sub><small>(CTFJar)</small></sub> | |||
*********'''CTFJarGas''' <sub><small>(CTFJar)</small></sub> | |||
*********'''CTFJarMilk''' <sub><small>(CTFJar)</small></sub> | |||
*********'''CTFThrowable''' <sub><small>(CTFJar)</small></sub> | |||
**********'''CTFSpellBook''' <sub><small>(CTFThrowable)</small></sub> | |||
******** '''CTFPipebombLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********* '''CTFCompoundBow''' <sub><small>(CTFPipebombLauncher)</small></sub> | |||
******** '''CTFRocketLauncher''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********* '''CTFCrossbow''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
********* '''CTFRaygun''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
********** '''CTFDRGPomson''' <sub><small>(CTFRaygun''')'''</small></sub> | |||
*********'''CTFGrapplingHook''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
*********'''CTFParticleCannon''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
*********'''CTFRocketLauncher_AirStrike''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
*********'''CTFRocketLauncher_DirectHit''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
*********'''CTFRocketLauncher_Mortar''' <sub><small>(CTFRocketLauncher)</small></sub> | |||
********'''CTFFlameThrower''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
*********'''CTFWeaponFlameBall''' <sub><small>(CTFFlameThrower)</small></sub> | |||
********'''CTFFlareGun''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
*********'''CTFFlareGun_Revenge''' <sub><small>(CTFFlareGun)</small></sub> | |||
********'''CTFLaserPointer''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********'''CTFMechanicalArm''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********'''CTFMinigun''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********'''CTFShotgun''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
*********'''CTFScatterGun''' <sub><small>(CTFShotgun)</small></sub> | |||
**********'''CTFPEPBrawlerBlaster''' <sub><small>(CTFScatterGun)</small></sub> | |||
**********'''CTFSodaPopper''' <sub><small>(CTFScatterGun)</small></sub> | |||
*********'''CTFShotgun_HWG''' <sub><small>(CTFShotgun)</small></sub> | |||
*********'''CTFShotgun_Pyro''' <sub><small>(CTFShotgun)</small></sub> | |||
*********'''CTFShotgun_Revenge''' <sub><small>(CTFShotgun)</small></sub> | |||
*********'''CTFShotgun_Soldier''' <sub><small>(CTFShotgun)</small></sub> | |||
*********'''CTFShotgunBuildingRescue''' <sub><small>(CTFShotgun)</small></sub> | |||
********'''CTFPistol''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
*********'''CTFPistol_Scout''' <sub><small>(CTFPistol)</small></sub> | |||
**********'''CTFPistol_ScoutPrimary''' <sub><small>(CTFPistol_Scout)</small></sub> | |||
**********'''CTFPIstol_ScoutSecondary''' <sub><small>(CTFPistol_Scout)</small></sub> | |||
********'''CTFRevolver''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********'''CTFSniperRifle''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
*********'''CTFSniperRifleClassic''' <sub><small>(CTFSniperRifle)</small></sub> | |||
*********'''CTFSniperRifleDecap''' <sub><small>(CTFSniperRifle)</small></sub> | |||
********'''CTFSyringeGun''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
********'''CWeaponMedigun''' <sub><small>(CTFWeaponBaseGun)</small></sub> | |||
*******'''CTFLunchBox''' <sub><small>(CTFWeaponBase)</small></sub> | |||
********'''CTFLunchBox_Drink''' <sub><small>(CTFLunchBox)</small></sub> | |||
*******'''CTFWeaponBuilder''' <sub><small>(CTFWeaponBase)</small></sub> | |||
********'''CTFWeaponSapper''' <sub><small>(CTFWeaponBuilder)</small></sub> | |||
*******'''CTFWeaponInvis''' <sub><small>(CTFWeaponBase)</small></sub> | |||
*******'''CTFWeaponPDA''' <sub><small>(CTFWeaponBase)</small></sub> | |||
********'''CTFWeaponPDA_Engineer_Build <sub><small>(</small></sub>'''<sub><small>CTFWeaponPDA)</small></sub> | |||
********'''CTFWeaponPDA_Engineer_Destroy''' <sub><small>(CTFWeaponPDA)</small></sub> | |||
********'''CTFWeaponPDA_Spy''' <sub><small>(CTFWeaponPDA)</small></sub> | |||
*******'''CWeaponIFMBase''' <sub><small>(CTFWeaponBase)</small></sub> | |||
********'''CWeaponIFMBaseCamera''' <sub><small>(CTFWeaponIFMBase)</small></sub> | |||
*********'''CWeaponIFMSteadyCam''' <sub><small>(CTFWeaponIFMBaseCamera)</small></sub> | |||
***** '''CEconWearable''' <sub><small>(CEconEntity)</small></sub> | |||
******'''CTFWearable''' <sub><small>(CEconWearable)</small></sub> | |||
*******'''CTFPowerupBottle''' <sub><small>(CTFWearable)</small></sub> | |||
*******'''CTFWearableCampaignItem''' <sub><small>(CTFWearable)</small></sub> | |||
*******'''CTFWearableDemoShield''' <sub><small>(CTFWearable)</small></sub> | |||
*******'''CTFWeaponPDAExpansion_Dispenser''' <sub><small>(CTFWearable)</small></sub> | |||
*******'''CTFWeaponPDAExpansion_Teleporter''' <sub><small>(CTFWearable)</small></sub> | |||
*******'''CTFWearableLevelableItem''' <sub><small>(CTFWearable)</small></sub> | |||
*******'''CTFWearableRazorback''' <sub><small>(CTFWearable)</small></sub> | |||
*******'''CTFWearableRobotArm''' <sub><small>(CTFWearable)</small></sub> | |||
*******'''CTFWearableVM''' <sub><small>(CTFWearable)</small></sub> | |||
******'''CTFWearableItem''' <sub><small>(CEconWearable)</small></sub> | |||
****'''CTFRagdoll''' <small><sub>(CBaseAnimatingOverlay)</sub></small> | |||
*** '''CBaseFlex''' <sub><small>(CBaseAnimating)</small></sub> | |||
**** '''CBaseCombatCharacter''' <sub><small>(CBaseFlex)</small></sub> | |||
***** '''CAI_BaseNPC''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
***** '''CBaseObject''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
****** '''CBaseObjectUpgrade''' <sub><small>(CBaseObject)</small></sub> | |||
******* '''CObjectSapper''' <sub><small>(CBaseObjectUpgrade)</small></sub> | |||
****** '''CObjectDispenser''' <sub><small>(CBaseObject)</small></sub> | |||
******* '''CObjectCartDispenser''' <sub><small>(CObjectDispenser)</small></sub> | |||
******* '''CPlayerDestructionDispenser''' <sub><small>(CObjectDispenser)</small></sub> | |||
******* '''CRobotDispenser''' <sub><small>(CObjectDispenser)</small></sub> | |||
****** '''CObjectSentrygun''' <sub><small>(CBaseObject)</small></sub> | |||
****** '''CObjectTeleporter''' <sub><small>(CBaseObject)</small></sub> | |||
***** '''CBasePlayer''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
******'''CTFPlayer''' <sub><small>(CBasePlayer)</small></sub> | |||
*****'''CTFTauntProp''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
***** '''NextBotCombatCharacter''' <sub><small>(CBaseCombatCharacter)</small></sub> | |||
****** '''CEyeballBoss''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
****** '''CHeadlessHatman''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
****** '''CMerasmus''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
****** '''CTFBaseBoss''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
*******'''CTFTankBoss''' <sub><small>(CTFBaseBoss)</small></sub> | |||
******'''CTFRobotDestruction_Robot''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
******'''CZombie''' <sub><small>(NextBotCombatCharacter)</small></sub> | |||
*** '''CBaseProjectile''' <sub><small>(CBaseAnimating)</small></sub> | |||
**** '''CBaseGrenade''' <sub><small>(CBaseProjectile)</small></sub> | |||
***** '''CTFWeaponBaseGrenadeProj''' <sub><small>(CBaseGrenade)</small></sub> | |||
****** '''CTFGrenadePipebombProjectile''' <sub><small>(CTFWeaponBaseGrenadeProj)</small></sub> | |||
******* '''CTFStunball''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub> | |||
******** '''CTFBall_Ornament <sub><small>(CTFStunball)</small></sub>''' | |||
*******'''CTFProjectile_Jar''' <sub><small>(CTFGrenadePipebombProjectile)</small></sub> | |||
********'''CTFProjectile_Cleaver''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
********'''CTFProjectile_JarGas''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
********'''CTFProjectile_JarMilk''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
********'''CTFProjectile_SpellBats''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
*********'''CTFProjectile_SpellKartBats''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
*********'''CTFProjectile_SpellMeteorShower''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
*********'''CTFProjectile_SpellMirv''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
*********'''CTFProjectile_SpellPumpkin''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
*********'''CTFProjectile_SpellSpawnBoss''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
*********'''CTFProjectile_SpellSpawnHorde''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
*********'''CTFProjectile_SpellSpawnZombie''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
*********'''CTFProjectile_SpellTransposeTeleport''' <sub><small>(CTFProjectile_SpellBats)</small></sub> | |||
********'''CTFProjectile_Throwable''' <sub><small>(CTFProjectile_Jar)</small></sub> | |||
*********'''CTFProjectile_ThrowableBreadMonster''' <sub><small>(CTFProjectile_Throwable)</small></sub> | |||
*********'''CTFProjectile_ThrowableBrick''' <sub><small>(CTFProjectile_Throwable)</small></sub> | |||
*********'''CTFProjectile_ThrowableRepel''' <sub><small>(CTFProjectile_Throwable)</small></sub> | |||
**** '''CTFBaseProjectile''' <sub><small>(CBaseProjectile)</small></sub> | |||
***** '''CTFBaseRocket''' <sub><small>(CTFBaseProjectile)</small></sub> | |||
******'''CTFFlameRocket''' <sub><small>(CTFBaseRocket)</small></sub> | |||
******'''CTFProjectile_Arrow''' <sub><small>(CTFBaseRocket)</small></sub> | |||
*******'''CTFProjectile_GrapplingHook''' <sub><small>(CTFProjectile_Arrow)</small></sub> | |||
*******'''CTFProjectile_HealingBolt''' <sub><small>(CTFProjectile_Arrow)</small></sub> | |||
******'''CTFProjectile_Rocket''' <sub><small>(CTFBaseRocket)</small></sub> | |||
*******'''CTFProjectile_BallOfFire''' <sub><small>(CTFProjectile_Rocket)</small></sub> | |||
*******'''CTFProjectile_MechanicalArmOrb''' <sub><small>(CTFProjectile_Rocket)</small></sub> | |||
*******'''CTFProjectile_SentryRocket''' <sub><small>(CTFProjectile_Rocket)</small></sub> | |||
*******'''CTFProjectile_SpellFireball''' <sub><small>(CTFProjectile_Rocket)</small></sub> | |||
********'''CTFProjectile_SpellLightningOrb''' <sub><small>(CTFProjectile_SpellFireball)</small></sub> | |||
********'''CTFProjectile_SpellKartOrb''' <sub><small>(CTFProjectile_SpellFireball)</small></sub> | |||
******'''CTFProjectile_EnergyBall''' <sub><small>(CTFBaseRocket)</small></sub> | |||
******'''CTFProjectile_Flare''' <sub><small>(CTFBaseRocket)</small></sub> | |||
*****'''CTFProjectile_EnergyRing''' <sub><small>(CTFBaseProjectile)</small></sub> | |||
****'''CTFWeaponBaseMerasmusGrenade''' <sub><small>(CBaseProjectile)</small></sub> | |||
*** '''CHalloweenPickup''' <sub><small>(CBaseAnimating)</small></sub> | |||
**** '''CBonusDuckPickup''' <sub><small>(CCHalloweenPickup)</small></sub> | |||
**** '''CHalloweenGiftPickup''' <sub><small>(CCHalloweenPickup)</small></sub> | |||
*** '''CCurrencyPack''' <sub><small>(CBaseAnimating)</small></sub> | |||
**** '''CBonusPack''' <sub><small>(CCurrencyPack)</small></sub> | |||
*** '''CBreakableProp''' <sub><small>(CBaseAnimating)</small></sub> | |||
**** '''CDynamicProp''' <sub><small>(CBreakableProp)</small></sub> | |||
***** '''CBasePropDoor''' <sub><small>(CDynamicProp)</small></sub> | |||
***** '''CTFItem''' <sub><small>(CDynamicProp)</small></sub> | |||
****** '''CCaptureFlag''' <sub><small>(CTFItem)</small></sub> | |||
**** '''CPhysicsProp''' <sub><small>(CBreakableProp)</small></sub> | |||
***** '''CPhysicsPropMultiplayer''' <sub><small>(CPhysicsProp)</small></sub> | |||
*** '''CEnvParticleScript''' <sub><small>(CBaseAnimating)</small></sub> | |||
*** '''CTeleportVortex''' <sub><small>(CBaseAnimating)</small></sub> | |||
**** '''CHightower_TeleportVortex''' <sub><small>(CTeleportVortex)</small></sub> | |||
*** '''CTFAmmoPack''' <sub><small>(CBaseAnimating)</small></sub> | |||
*** '''CTFDroppedWeapon''' <sub><small>(CBaseAnimating)</small></sub> | |||
***'''CTFGenericBomb''' <sub><small>(CBaseAnimating)</small></sub> | |||
*** '''CMerasmusDancer''' <sub><small>(CBaseAnimating)</small></sub> | |||
*** '''CPasstimeBall''' <sub><small>(CBaseAnimating)</small></sub> | |||
*** '''CPhysMagnet''' <sub><small>(CBaseAnimating)</small></sub> | |||
*** '''CPointCommentaryNode''' <sub><small>(CBaseAnimating)</small></sub> | |||
*** '''CPropVehicleDriveable''' <sub><small>(CBaseAnimating)</small></sub> | |||
*** '''CRagdollProp <sub><small>(CBaseAnimating)</small></sub>''' | |||
**** '''CRagdollPropAttached''' <sub><small>(CRagdollProp)</small></sub> | |||
***'''CMedigunShield''' <sub><small>(CBaseAnimating)</small></sub> | |||
***'''CPumpkinBomb''' <sub><small>(CBaseAnimating)</small></sub> | |||
***'''CTFReviveMarker''' <sub><small>(CBaseAnimating)</small></sub> | |||
***'''CWaterBullet''' <sub><small>(CBaseAnimating)</small></sub> | |||
***'''CBaseViewModel''' <sub><small>(CBaseAnimating)</small></sub> | |||
****'''CTFViewModel''' <sub><small>(CBaseViewModel)</small></sub> | |||
***'''CFish''' <sub><small>(CBaseAnimating)</small></sub> | |||
** '''CBaseDoor''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CBaseParticleEntity''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''CEntityParticleTrail''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
*** '''CFireTrail''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
*** '''CSmokeStack''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
*** '''CSteamJet''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
***'''DustTrail''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
***'''MovieExplosion''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
***'''ParticleSmokeGrenade''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
***'''RocketTrail''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
***'''SmokeTrail''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
***'''SporeExplosion''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
***'''SporeTrail''' <sub><small>(CBaseParticleEntity)</small></sub> | |||
***'''CParticleFire''' | |||
**'''CBaseTeamObjectiveResource''' <sub><small>(CBaseEntity)</small></sub> | |||
***'''CTFObjectiveResource''' <sub><small>(CBaseTeamObjectiveResource)</small></sub> | |||
**'''CBeam''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CBoneFollower''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CBreakableSurface''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CCaptureFlagReturnIcon''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CCaptureZone''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CDynamicLight''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CEmbers''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CEntityDissolve''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CEntityFlame''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CEnvProjectedTexture''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CEnvQuadraticBeam''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CEnvScreenEffect''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CEnvScreenOverlay''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CEnvTonemapController''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFireSmoke''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFunc_LOD''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncAreaPortalWindow''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncConveyor''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncForceField''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncLadder <sub><small>(CBaseEntity)</small></sub>''' | |||
** '''CFuncMonitor <sub><small>(CBaseEntity)</small></sub>''' | |||
** '''CFuncPasstimeGoal''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncReflectiveGlass''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncRespawnRoom''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncRespawnRoomVisualizer''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncRotating''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncSmokeVolume''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CFuncTrackTrain''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CHalloweenSoulPack <sub><small>(CBaseEntity)</small></sub>''' | |||
** '''CHandleTest''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CInfoLadderDismount''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CInfoLightingRelative''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CMannVsMachineStats''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CMaterialModifyControl''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CParticlePerformanceMonitor''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CPhysBox''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''CPhysBoxMultiplayer''' <sub><small>(CPhysBox)</small></sub> | |||
** '''CPlasma''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CPointCamera''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CPoseController''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CPrecipitation''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CSlideshowDisplay''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CSniperDot''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''CLaserDot''' <sub><small>(CSniperDot)</small></sub> | |||
** '''CSprite''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''CSpriteOriented''' <sub><small>(CSprite)</small></sub> | |||
*** '''CSpriteTrail''' <sub><small>(CSprite)</small></sub> | |||
** '''CSpotlightEnd''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CTeamTrainWatcher''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CTesla <sub><small>(CBaseEntity)</small></sub>''' | |||
** '''CTest_ProxyToggle_Networkable''' <sub><small>(CBaseEntity)</small></sub> | |||
** '''CTFBotHintEngineerNest''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CTFPointManager''' <sub><small>(CBaseEntity)</small></sub> | |||
***'''CTFFlameManager''' <sub><small>(CTFPointManager)</small></sub> | |||
***'''CTFGasManager''' <sub><small>(CTFPointManager)</small></sub> | |||
**'''CTFGlow <sub><small>(CBaseEntity)</small></sub>''' | |||
**'''CTFHellZap''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CTFPasstimeLogic''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CVGuiScreen''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CVoteController''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CWorld''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CBonusRoundLogic''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CColorCorrection''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CEnvDetailController''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CEnvWind''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CFogController''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CFunc_Dust''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CFuncOccluder''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CGameRulesProxy''' <sub><small>(CBaseEntity)</small></sub> | |||
*** '''CTeamplayRoundBasedRulesProxy''' <sub><small>(CGameRulesProxy)</small></sub> | |||
****'''CTFGameRulesProxy''' <sub><small>(CTeamplayRoundBasedRulesProxy)</small></sub> | |||
**'''CLightGlow''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CMonsterResource''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CParticleSystem''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CPlayerResource''' <sub><small>(CBaseEntity)</small></sub> | |||
***'''CTFPlayerResource''' <sub><small>(CPlayerResource)</small></sub> | |||
**'''CRagdollManager''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CRopeKeyFrame''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CShadowControl <sub><small>(CBaseEntity)</small></sub>''' | |||
**'''CSun''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CTeam''' <sub><small>(CBaseEntity)</small></sub> | |||
***'''CTFTeam''' <sub><small>(CTeam)</small></sub> | |||
**'''CTeamRoundTimer''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CTFMiniGame''' <sub><small>(CBaseEntity)</small></sub> | |||
***'''CTFHalloweenMinigame''' <sub><small>(CTFMiniGame)</small></sub> | |||
****'''CTFHalloweenMinigame_FallingPlatforms''' <sub><small>(CTFHalloweenMinigame)</small></sub> | |||
**'''CTFMinigameLogic''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CTFRobotDestructionLogic''' <sub><small>(CBaseEntity)</small></sub> | |||
***'''CTFPlayerDestructionLogic''' <sub><small>(CTFRobotDestructionLogic)</small></sub> | |||
**'''CTFRobotDestruction_RobotGroup''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CTFRobotDestruction_RobotSpawn''' <sub><small>(CBaseEntity)</small></sub> | |||
**'''CWaterLODControl''' <sub><small>(CBaseEntity)</small></sub> | |||
* '''CBaseTempEntity''' | |||
** '''CTEParticleSystem''' <sub><small>(CBaseTempEntity)</small></sub> | |||
*** '''CTEBloodStream''' <sub><small>(CTEParticleSystem)</small></sub> | |||
*** '''CTEDust''' <sub><small>(CTEParticleSystem)</small></sub> | |||
*** '''CTEExplosion''' <sub><small>(CTEParticleSystem)</small></sub> | |||
*** '''CTEGaussExplosion''' <sub><small>(CTEParticleSystem)</small></sub> | |||
*** '''CTELargeFunnel''' <sub><small>(CTEParticleSystem)</small></sub> | |||
*** '''CTEShowLine''' <sub><small>(CTEParticleSystem)</small></sub> | |||
*** '''CTESparks''' <sub><small>(CTEParticleSystem)</small></sub> | |||
** '''CTEBreakModel''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEBSPDecal''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEBubbles''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEBubbleTrail''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEClientProjectile''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEDecal''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEDynamicLight''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEEffectDispatch''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEFizz''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEFootprintDecal''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEGlowSprite''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEImpact''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEKillPlayerAttachments''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEMuzzleFlash''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEPhysicsProp''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEPlayerDecal''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEProjectedDecal''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEShatterSurface''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTESmoke''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTESprite''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTESpriteSpray''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTETFBlood''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTETFExplosion''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTETFParticleEffect''' <sub><small>(CBaseTempEntity)</small></sub> | |||
** '''CTEWorldDecal''' <sub><small>(CBaseTempEntity)</small></sub> | |||
**'''CTEBaseBeam''' | |||
*** '''CTEBeamEntPoint''' <sub><small>(CTEBaseBeam)</small></sub> | |||
*** '''CTEBeamEnts''' <sub><small>(CTEBaseBeam)</small></sub> | |||
*** '''CTEBeamFollow''' <sub><small>(CTEBaseBeam)</small></sub> | |||
*** '''CTEBeamLaser''' <sub><small>(CTEBaseBeam)</small></sub> | |||
*** '''CTEBeamPoints''' <sub><small>(CTEBaseBeam)</small></sub> | |||
*** '''CTEBeamRIng''' <sub><small>(CTEBaseBeam)</small></sub> | |||
*** '''CTEBeamRingPoint <sub><small>(CTEBaseBeam)</small></sub>''' | |||
**'''CTEBeamSpline''' | |||
**'''CTEMetalSparks''' | |||
*** '''CTEArmorRicochet''' <sub><small>(CTEMetalSparks)</small></sub> | |||
**'''CTEBloodSprite''' | |||
**'''CTEEnergySplash''' | |||
**'''CTEFireBullets''' | |||
**'''CTEPlayerAnimEvent''' | |||
*'''CColorCorrectionVolume''' <small><sub>(CBaseTrigger)</sub></small> | |||
* '''CInfoOverlayAccessor <small><sub>(CPointEntity)</sub></small>''' | |||
* '''CSceneEntity <small><sub>(CPointEntity)</sub></small>''' | |||
* '''CTestTraceline <small><sub>(CPointEntity)</sub></small>''' |