CWeaponIFMSteadyCam: Difference between revisions

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'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/shared/weapon_ifmsteadycam.h /game/shared/weapon_ifmsteadycam.h]'''


'''Linked entity : ...'''
'''Linked entity : [https://developer.valvesoftware.com/wiki/weapon_ifm_steadycam weapon_ifm_steadycam]'''


==[[SendProps|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CBaseAnimating]]'''
***'''[[CBaseAnimatingOverlay]]'''
***'''[[CEconEntity]]'''
****'''[[CBaseFlex]]'''
****'''[[CBaseCombatWeapon]]'''
*****'''[[CBaseCombatCharacter]]'''
*****'''[[CTFWeaponBase]]'''
******'''[[CBasePlayer]]'''
******'''[[CWeaponIFMBase]]'''
*******'''CTFPlayer'''
*******'''[[CWeaponIFMBaseCamera]]'''
********'''[[CWeaponIFMSteadyCam]]'''
 
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CTFWeaponIFMSteadyCam
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_hLockTarget'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 15:59, 27 February 2022