CTriggerCatapult: Difference between revisions

From SigMod
Jump to navigation Jump to search
(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/trigger_catapult.h /game/server/tf/trigger_catapult.h]...")
 
No edit summary
 
Line 11: Line 11:
***'''[[CBaseTrigger]]'''
***'''[[CBaseTrigger]]'''
****'''CTriggerCatapult'''
****'''CTriggerCatapult'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CTriggerCatapult
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''CTriggerCatapultLaunchThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''CTriggerCatapultPlayerPassesTriggerFiltersThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetExactVelocityChoiceType'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetLaunchTarget'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetPhysicsSpeed'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetPlayerSpeed'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_ExactVelocityChoice'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnCatapulted'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bApplyAngularImpulse'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bDirectionSuppressAirControl'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bOnlyVelocityCheck'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bUseExactVelocity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bUseThresholdCheck'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flAirControlSupressionTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flEntryAngleTolerance'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flLowerThreshold'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flPhysicsVelocity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flPlayerVelocity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flRefireDelay'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flUpperThreshold'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hAbortedLaunchees'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hLaunchTarget'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_strLaunchTarget'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecLaunchAngles'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 00:31, 28 March 2022

Overview[edit | edit source]

...

Source location : /game/server/tf/trigger_catapult.h

Linked Entity : trigger_catapult

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CTriggerCatapult
Name Type Description
CTriggerCatapultLaunchThink
CTriggerCatapultPlayerPassesTriggerFiltersThink
InputSetExactVelocityChoiceType
InputSetLaunchTarget
InputSetPhysicsSpeed
InputSetPlayerSpeed
m_ExactVelocityChoice
m_OnCatapulted
m_bApplyAngularImpulse
m_bDirectionSuppressAirControl
m_bOnlyVelocityCheck
m_bUseExactVelocity
m_bUseThresholdCheck
m_flAirControlSupressionTime
m_flEntryAngleTolerance
m_flLowerThreshold
m_flPhysicsVelocity
m_flPlayerVelocity
m_flRefireDelay
m_flUpperThreshold
m_hAbortedLaunchees
m_hLaunchTarget
m_strLaunchTarget
m_vecLaunchAngles