CTimerEntity: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 1: Line 1:
== Overview ==
== Overview ==
...
Fires an output at regular or random intervals.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicentities.cpp /game/server/logicentities.cpp]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicentities.cpp /game/server/logicentities.cpp]'''

Latest revision as of 17:53, 10 July 2022

Overview[edit | edit source]

Fires an output at regular or random intervals.

Source location : /game/server/logicentities.cpp

Linked Entity : logic_timer

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CTimerEntity
Name Type Description
InputAddToTimer
InputDisable
InputEnable
InputFireTimer
InputRefireTime
InputResetTimer
InputSubtractFromTimer
InputToggle
m_OnTimer
m_OnTimerHigh
m_OnTimerLow
m_bUpDownState
m_flLowerRandomBound
m_flRefireTime
m_flUpperRandomBound
m_iDisabled
m_iUseRandomTime