CTFWeaponBase: Difference between revisions

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'''Source location : ...'''
'''Source location : /game/shared/tf/tf_weaponbase.h'''


'''Linked entity : ...'''
'''Linked entity : ...'''
==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CBaseAnimating]]'''
***'''[[CBaseAnimatingOverlay]]'''
***'''[[CEconEntity]]'''
****'''[[CBaseFlex]]'''
****'''[[CBaseCombatWeapon]]'''
*****'''[[CBaseCombatCharacter]]'''
*****'''CTFWeaponBase'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==

Revision as of 02:25, 17 February 2022

Overview

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Source location : /game/shared/tf/tf_weaponbase.h

Linked entity : ...

Class Structure

SendProps

CTFWeaponBase
Name Type Description
m_bLowered Boolean
m_bResetParity Boolean
m_iReloadMode Integer
m_bReloadedThroughAnimEvent Boolean
m_bDisguiseWeapon Boolean
LocalActiveTFWeaponData
m_flLastCritCheckTime Float
m_flReloadPriorNextFire Float
m_flLastFireTime Float
m_flEffectBarRegenTime Float
m_flObservedCritChance Float
NonLocalTFWeaponData
m_flEnergy Float
m_hExtraWearable Integer
m_hExtraWearableViewModel Integer
m_bBeingRepurposedForTaunt Boolean
m_nKillComboClass Integer
m_nKillComboCount Integer
m_flInspectAnimEndTime Float
m_nInspectStage Integer
m_iConsecutiveShots Integer

Entity DataMaps

CTFWeaponBase
Name Type Description
CTFWeaponBaseFallThink