Editing CTFObjectiveResource

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== Overview ==
== Overview ==
Manages and networks the state of data pertaining to the Mann vs Machine gamemode.
...


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/tf_objective_resource.h /game/server/tf/tf_objective_resource.h]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/tf_objective_resource.h /game/server/tf/tf_objective_resource.h]'''
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| style="width: 50%;" |'''m_nMannVsMachineWaveEnemyCount'''
| style="width: 50%;" |'''m_nMannVsMachineWaveEnemyCount'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |Total amount of mainwave enemies. Does not update the wavebar's progress bar during a wave if changed, until an icon is added or removed.
| style="width: 35%;" |Total amount of mainwave enemies. Ignores changes made to the wavebar.
|-
|-
| style="width: 50%;" |'''m_nMvMWorldMoney'''
| style="width: 50%;" |'''m_nMvMWorldMoney'''
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! colspan="3" |m_nMannVsMachineWaveClassFlags
! colspan="3" |m_nMannVsMachineWaveClassFlags
|-
|-
| style="width: 50%;" |'''0'''
| style="width: 50%;" |'''000'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |Flags for the icons on the wavebar. Icon order is based on the order in which they are listed in the popfile.
| style="width: 35%;" |The position of the first WaveSpawn's icon. 1 moves it into mainwave, 2 into Support, 4 and 5 move it to the Mission Sniper / Spy Support section, and other values remove the icon from the wavebar.
 
 
Removes it from the wavebar.
|-
|-
| style="width: 50%;" |'''1'''
| style="width: 50%;" |'''001'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |Moves the icon to be part of the main wave.
| style="width: 35%;" |
|-
|-
| style="width: 50%;" |'''2'''
| style="width: 50%;" |'''002'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |Moves the icon to be part of support.
| style="width: 35%;" |
|-
|-
| style="width: 50%;" |'''4'''
| style="width: 50%;" |'''003'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |Moves the icon to be part of Mission support, coming after "regular" support.
| style="width: 35%;" |
|-
|-
| style="width: 50%;" |'''8'''
| style="width: 50%;" |'''004'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |Adds a red background to the icon; only works if it is part of the main wave. Used to indicate giants and tanks.
| style="width: 35%;" |
|-
|-
| style="width: 50%;" |'''16'''
| style="width: 50%;" |'''005'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |Adds a crit outline to the icon.
| style="width: 35%;" |
|-
|-
|'''000'''
| style="width: 50%;" |'''006'''
|Integer
| style="width: 15%;" |Integer
|
| style="width: 35%;" |
|-
|-
|'''001'''
| style="width: 50%;" |'''007'''
|Integer
| style="width: 15%;" |Integer
|
| style="width: 35%;" |
|-
|-
|'''002'''
| style="width: 50%;" |'''008'''
|Integer
| style="width: 15%;" |Integer
|
| style="width: 35%;" |
|-
|-
|'''003'''
| style="width: 50%;" |'''009'''
|Integer
| style="width: 15%;" |Integer
|
| style="width: 35%;" |
|-
|-
|'''004'''
| style="width: 50%;" |'''010'''
|Integer
| style="width: 15%;" |Integer
|
| style="width: 35%;" |
|-
|-
|'''005'''
| style="width: 50%;" |'''011'''
|Integer
| style="width: 15%;" |Integer
|
| style="width: 35%;" |
|-
|'''006'''
|Integer
|
|-
|'''007'''
|Integer
|
|-
|'''008'''
|Integer
|
|-
|'''009'''
|Integer
|
|-
|'''010'''
|Integer
|
|-
|'''011'''
|Integer
|
|}
|}
|-
|-
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