CTFBreakableMelee: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Overview ==
== Overview ==
The base class for breakable melees.
The base class for breakable melees.
'''Note :''' This class does not exist in the 2017 source code, however it is present in current SourceMod netprop dumps.  
 
'''Source Location : Absent from the 2017 TF2 source code.'''


==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CBaseAnimating]]'''
***'''[[CBaseAnimatingOverlay]]'''
***'''[[CEconEntity]]'''
****'''[[CBaseFlex]]'''
****'''[[CBaseCombatWeapon]]'''
*****'''[[CBaseCombatCharacter]]'''
*****'''[[CTFWeaponBase]]'''
******'''[[CBasePlayer]]'''
******'''[[CTFWeaponBaseMelee]]'''
*******'''CTFPlayer'''
*******'''CTFBreakableMelee'''


== SendProps ==
== SendProps ==

Latest revision as of 18:45, 6 March 2022

Overview[edit | edit source]

The base class for breakable melees.

Source Location : Absent from the 2017 TF2 source code.

Class Structure[edit | edit source]

SendProps[edit | edit source]

CTFBreakableMelee
Name Type Description
m_bBroken Boolean