CTEParticleSystem: Difference between revisions

From SigMod
Jump to navigation Jump to search
(Created blank page)
 
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Overview ==
...


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/te_particlesystem.h /game/server/te_particlesystem.h]'''
==[[Classes|Class Structure]]==
*'''[[CBaseTempEntity]]'''
**'''CTEParticleSystem'''
== SendProps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CTEParticleSystem
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_vecOrigin[0]'''
| style="width: 15%;" |Float
| style="width: 35%;" |The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
|-
| style="width: 50%;" |'''m_vecOrigin[1]'''
| style="width: 15%;" |Float
| style="width: 35%;" |The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
|-
| style="width: 50%;" |'''m_vecOrigin[2]'''
| style="width: 15%;" |Float
| style="width: 35%;" |The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
|}

Latest revision as of 01:14, 25 November 2022

Overview[edit | edit source]

...

Source location : /game/server/te_particlesystem.h

Class Structure[edit | edit source]

SendProps[edit | edit source]

CTEParticleSystem
Name Type Description
m_vecOrigin[0] Float The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
m_vecOrigin[1] Float The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
m_vecOrigin[2] Float The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead