CTEDust

From SigMod
Revision as of 01:49, 25 November 2022 by Mince (talk | contribs)
Jump to navigation Jump to search

Overview

A dust puff particle, it can be quite hard to see at when m_flSize is high.

Source location : /game/server/func_dust.cpp

tempents.Send("Dust", {m_vecOrigin=origin,
                       m_flSize=20,
                       m_flSpeed=10,
                       m_vecDirection=Vector(0, 0, 0)}, nil);

Class Structure

SendProps

CTEDust
Name Type Description
m_flSize Float The size of the particle
m_flSpeed Float
m_vecDirection Vector The direction the particle will emit towards