CServerOnlyEntity: Difference between revisions

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(Created page with "== Overview == A class for entities which are not required to be networked to clients and therefore are solely managed by the server. '''Source location : [https://github.com...")
 
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== Overview ==
== Overview ==
A class for entities which are not required to be networked to clients and therefore are solely managed by the server.
A class for entities which are not required to be networked to clients and therefore are solely managed by the server. Entities which inherit from this class have a position and a size.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/baseentity.h /game/server/baseentity.h]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/baseentity.h /game/server/baseentity.h]'''

Latest revision as of 02:40, 16 March 2022

Overview[edit | edit source]

A class for entities which are not required to be networked to clients and therefore are solely managed by the server. Entities which inherit from this class have a position and a size.

Source location : /game/server/baseentity.h

Class Structure[edit | edit source]