CPropVehicleDriveable: Difference between revisions

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== Overview ==
...


'''Source location : ...'''
'''Linked entity : ...'''
==[[SendProps|Class Structure]]==
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
|+CPropVehicleDriveable
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_hPlayer'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nSpeed'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nRPM'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flThrottle'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nBoostTimeLeft'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nHasBoost'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nScannerDisabledWeapons'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nScannerDisabledVehicle'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bEnterAnimOn'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bExitAnimOn'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bUnableToFire'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecEyeExitEndpoint'''
| style="width: 15%;" |Vector
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bHasGun'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecGunCrosshair'''
| style="width: 15%;" |Vector
| style="width: 35%;" |
|}

Revision as of 00:33, 4 February 2022

Overview

...

Source location : ...

Linked entity : ...

Class Structure

SendProps

CPropVehicleDriveable
Name Type Description
m_hPlayer Integer
m_nSpeed Integer
m_nRPM Integer
m_flThrottle Float
m_nBoostTimeLeft Integer
m_nHasBoost Boolean
m_nScannerDisabledWeapons Boolean
m_nScannerDisabledVehicle Boolean
m_bEnterAnimOn Boolean
m_bExitAnimOn Boolean
m_bUnableToFire Boolean
m_vecEyeExitEndpoint Vector
m_bHasGun Boolean
m_vecGunCrosshair Vector