CPointAngularVelocitySensor: Difference between revisions

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**'''[[CPointEntity]]'''
**'''[[CPointEntity]]'''
***'''CPointAngularVelocitySensor'''
***'''CPointAngularVelocitySensor'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CPointAngularVelocitySensor
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputTest'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputTestWithInterval'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_AngularVelocity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnEqualTo'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnGreaterThan'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnGreaterThanOrEqualTo'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnLessThan'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnLessThanOrEqualTo'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bUseHelper'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFireInterval'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFireTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flLastAngVelocity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flThreshold'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hTargetEntity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_lastOrientation'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nLastCompareResult'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nLastFireResult'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecAxis'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 23:50, 27 March 2022

Overview[edit | edit source]

...

Source location : /game/server/PointAngularVelocitySensor.cpp

Linked Entity : point_angularvelocitysensor

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CPointAngularVelocitySensor
Name Type Description
InputTest
InputTestWithInterval
m_AngularVelocity
m_OnEqualTo
m_OnGreaterThan
m_OnGreaterThanOrEqualTo
m_OnLessThan
m_OnLessThanOrEqualTo
m_bUseHelper
m_flFireInterval
m_flFireTime
m_flLastAngVelocity
m_flThreshold
m_hTargetEntity
m_lastOrientation
m_nLastCompareResult
m_nLastFireResult
m_vecAxis