CPointAngleSensor: Difference between revisions

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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/pointanglesensor.cpp /game/server/pointanglesensor.cpp]''...")
 
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**'''[[CPointEntity]]'''
**'''[[CPointEntity]]'''
***'''CPointAngleSensor'''
***'''CPointAngleSensor'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CPointAngleSensor
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputDisable'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputEnable'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetTargetEntity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputTest'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputToggle'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_FacingPercentage'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnFacingLookat'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnNotFacingLookat'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_TargetDir'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bDisabled'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bFired'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flDotTolerance'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flDuration'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFacingTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hLookAtEntity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hTargetEntity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nLookAtName'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 23:50, 27 March 2022

Overview[edit | edit source]

...

Source location : /game/server/pointanglesensor.cpp

Linked Entity : point_anglesensor

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CPointAngleSensor
Name Type Description
InputDisable
InputEnable
InputSetTargetEntity
InputTest
InputToggle
m_FacingPercentage
m_OnFacingLookat
m_OnNotFacingLookat
m_TargetDir
m_bDisabled
m_bFired
m_flDotTolerance
m_flDuration
m_flFacingTime
m_hLookAtEntity
m_hTargetEntity
m_nLookAtName