CPhysicsCannister: Difference between revisions

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== Overview ==
== Overview ==
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A physically simulated gas cannister which can expel gas and explode.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_cannister.h /game/server/physics_cannister.h]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_cannister.h /game/server/physics_cannister.h]'''
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Latest revision as of 01:08, 17 September 2023

Overview[edit | edit source]

A physically simulated gas cannister which can expel gas and explode.

Source location : /game/server/physics_cannister.h

Linked Entity : physics_cannister

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CPhysicsCannister
Name Type Description
CPhysicsCannisterBeginShutdownThink
CPhysicsCannisterExplodeTouch
InputActivate
InputDeactivate
InputExplode
InputWake
m_OnAwakened
m_activateTime
m_active
m_bFired
m_damage
m_damageRadius
m_flLastPhysicsInfluenceTime
m_gasSound
m_hLauncher
m_hPhysicsAttacker
m_onActivate
m_pController
m_pJet
m_thrustOrigin
m_thrustTime
m_thruster
m_thrust
m_thrustVector
m_torqueVector