CPhysConvert: Difference between revisions

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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physobj.cpp /game/server/physobj.cpp]''' '''Linked Entit...")
 
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***'''[[CLogicalEntity]]'''
***'''[[CLogicalEntity]]'''
****'''CPhysConvert'''
****'''CPhysConvert'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CPhysConvert
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputConvertTarget'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnConvert'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flMassOverride'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_swapModel'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Revision as of 23:33, 27 March 2022

Overview

...

Source location : /game/server/physobj.cpp

Linked Entity : phys_convert

Class Structure

Entity DataMaps

CPhysConvert
Name Type Description
InputConvertTarget
m_OnConvert
m_flMassOverride
m_swapModel