CMonsterResource: Difference between revisions

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== Overview ==
== Overview ==
...
Manages and networks data needed by clients for non-player AI characters.


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/player_vs_environment/monster_resource.h /game/server/tf/player_vs_environment/monster_resource.h]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/monster_resource monster_resource]'''


==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''CMonsterResource'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==

Latest revision as of 23:33, 10 August 2022

Overview[edit | edit source]

Manages and networks data needed by clients for non-player AI characters.

Source location : /game/server/tf/player_vs_environment/monster_resource.h

Linked Entity : monster_resource

Class Structure[edit | edit source]

SendProps[edit | edit source]

CMonsterResource
Name Type Description
m_iBossHealthPercentageByte Integer
m_iBossStunPercentageByte Integer
m_iSkillShotCompleteCount Integer
m_fSkillShotComboEndTime Float
m_iBossState Integer

Entity DataMaps[edit | edit source]

CMonsterResource
Name Type Description
CMonsterResourceUpdate
m_fSkillShotComboEndTime
m_iBossHealthPercentageByte
m_iBossStunPercentageByte
m_iSkillShotCompleteCount