CInfoLightingRelative: Difference between revisions

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== Overview ==
== Overview ==
...
Sets the lighting origin of another entity.


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/baseanimating.cpp /game/server/baseanimating.cpp]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/info_lighting_relative info_lighting_relative]'''


==[[SendProps|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''CInfoLightingRelative'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CInfoLightingRelative  
|+CInfoLightingRelative  
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
Line 24: Line 19:
| style="width: 50%;" |'''m_hLightingLandmark'''
| style="width: 50%;" |'''m_hLightingLandmark'''
| style="width: 15%;" |Integer
| style="width: 15%;" |Integer
| style="width: 35%;" |
|}
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CInfoLightingRelative
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_hLightingLandmark'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_strLightingLandmark'''
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|}
|}

Latest revision as of 15:22, 9 March 2023

Overview[edit | edit source]

Sets the lighting origin of another entity.

Source location : /game/server/baseanimating.cpp

Linked Entity : info_lighting_relative

Class Structure[edit | edit source]

SendProps[edit | edit source]

CInfoLightingRelative
Name Type Description
m_hLightingLandmark Integer

Entity DataMaps[edit | edit source]

CInfoLightingRelative
Name Type Description
m_hLightingLandmark
m_strLightingLandmark